Commit 0f7bc92b authored by Fazlul Shahriar's avatar Fazlul Shahriar Committed by Russ Cox

net: Plan 9 support

All tests enabled by default passes except those in timeout_test.go.

For TestLookupPort, add an entry for "bootps" in /lib/ndb/common
(Plan 9 calls it "bootp"). I've sent out a patch to fix this.

R=paulzhol, rsc, mikioh.mikioh
CC=ality, golang-dev
https://golang.org/cl/4779041
parent b77c40a2
......@@ -9,16 +9,14 @@ GOFILES=\
dial.go\
dnsclient.go\
dnsmsg.go\
fd_$(GOOS).go\
hosts.go\
interface.go\
ip.go\
ipsock.go\
iprawsock.go\
ipsock.go\
net.go\
parse.go\
pipe.go\
sock.go\
tcpsock.go\
udpsock.go\
unixsock.go\
......@@ -27,14 +25,21 @@ GOFILES_freebsd=\
dnsclient_unix.go\
dnsconfig.go\
fd.go\
fd_$(GOOS).go\
file.go\
interface_bsd.go\
interface_freebsd.go\
iprawsock_posix.go\
ipsock_posix.go\
lookup_unix.go\
newpollserver.go\
port.go\
sendfile_stub.go\
sock.go\
sock_bsd.go\
tcpsock_posix.go\
udpsock_posix.go\
unixsock_posix.go\
ifeq ($(CGO_ENABLED),1)
CGOFILES_freebsd=\
......@@ -48,14 +53,21 @@ GOFILES_darwin=\
dnsclient_unix.go\
dnsconfig.go\
fd.go\
fd_$(GOOS).go\
file.go\
interface_bsd.go\
interface_darwin.go\
iprawsock_posix.go\
ipsock_posix.go\
lookup_unix.go\
newpollserver.go\
port.go\
sendfile_stub.go\
sock.go\
sock_bsd.go\
tcpsock_posix.go\
udpsock_posix.go\
unixsock_posix.go\
ifeq ($(CGO_ENABLED),1)
CGOFILES_darwin=\
......@@ -69,13 +81,20 @@ GOFILES_linux=\
dnsclient_unix.go\
dnsconfig.go\
fd.go\
fd_$(GOOS).go\
file.go\
interface_linux.go\
iprawsock_posix.go\
ipsock_posix.go\
lookup_unix.go\
newpollserver.go\
port.go\
sendfile_linux.go\
sock.go\
sock_linux.go\
tcpsock_posix.go\
udpsock_posix.go\
unixsock_posix.go\
ifeq ($(CGO_ENABLED),1)
CGOFILES_linux=\
......@@ -89,27 +108,46 @@ GOFILES_openbsd=\
dnsclient_unix.go\
dnsconfig.go\
fd.go\
fd_$(GOOS).go\
file.go\
interface_bsd.go\
interface_openbsd.go\
iprawsock_posix.go\
ipsock_posix.go\
lookup_unix.go\
newpollserver.go\
port.go\
sendfile_stub.go\
sock.go\
sock_bsd.go\
tcpsock_posix.go\
udpsock_posix.go\
unixsock_posix.go\
cgo_stub.go\
GOFILES_plan9=\
file_plan9.go\
interface_stub.go\
lookup_unix.go\
sendfile_stub.go\
iprawsock_plan9.go\
ipsock_plan9.go\
lookup_plan9.go\
tcpsock_plan9.go\
udpsock_plan9.go\
unixsock_plan9.go\
GOFILES_windows=\
fd_$(GOOS).go\
file_windows.go\
interface_windows.go\
iprawsock_posix.go\
ipsock_posix.go\
lookup_windows.go\
sendfile_windows.go\
sock.go\
sock_windows.go\
tcpsock_posix.go\
udpsock_posix.go\
unixsock_posix.go\
GOFILES+=$(GOFILES_$(GOOS))
ifneq ($(CGOFILES_$(GOOS)),)
......
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package net
import (
"os"
)
// FileConn returns a copy of the network connection corresponding to
// the open file f. It is the caller's responsibility to close f when
// finished. Closing c does not affect f, and closing f does not
// affect c.
func FileConn(f *os.File) (c Conn, err os.Error) {
return nil, os.EPLAN9
}
// FileListener returns a copy of the network listener corresponding
// to the open file f. It is the caller's responsibility to close l
// when finished. Closing c does not affect l, and closing l does not
// affect c.
func FileListener(f *os.File) (l Listener, err os.Error) {
return nil, os.EPLAN9
}
// FilePacketConn returns a copy of the packet network connection
// corresponding to the open file f. It is the caller's
// responsibility to close f when finished. Closing c does not affect
// f, and closing f does not affect c.
func FilePacketConn(f *os.File) (c PacketConn, err os.Error) {
return nil, os.EPLAN9
}
......@@ -57,7 +57,7 @@ func testFileListener(t *testing.T, net, laddr string) {
}
func TestFileListener(t *testing.T) {
if runtime.GOOS == "windows" {
if runtime.GOOS == "windows" || runtime.GOOS == "plan9" {
return
}
testFileListener(t, "tcp", "127.0.0.1")
......@@ -116,7 +116,7 @@ func testFilePacketConnDial(t *testing.T, net, raddr string) {
}
func TestFilePacketConn(t *testing.T) {
if runtime.GOOS == "windows" {
if runtime.GOOS == "windows" || runtime.GOOS == "plan9" {
return
}
testFilePacketConnListen(t, "udp", "127.0.0.1:0")
......
......@@ -8,22 +8,8 @@ package net
import (
"os"
"sync"
"syscall"
)
var onceReadProtocols sync.Once
func sockaddrToIP(sa syscall.Sockaddr) Addr {
switch sa := sa.(type) {
case *syscall.SockaddrInet4:
return &IPAddr{sa.Addr[0:]}
case *syscall.SockaddrInet6:
return &IPAddr{sa.Addr[0:]}
}
return nil
}
// IPAddr represents the address of a IP end point.
type IPAddr struct {
IP IP
......@@ -39,27 +25,6 @@ func (a *IPAddr) String() string {
return a.IP.String()
}
func (a *IPAddr) family() int {
if a == nil || len(a.IP) <= 4 {
return syscall.AF_INET
}
if a.IP.To4() != nil {
return syscall.AF_INET
}
return syscall.AF_INET6
}
func (a *IPAddr) sockaddr(family int) (syscall.Sockaddr, os.Error) {
return ipToSockaddr(family, a.IP, 0)
}
func (a *IPAddr) toAddr() sockaddr {
if a == nil { // nil *IPAddr
return nil // nil interface
}
return a
}
// ResolveIPAddr parses addr as a IP address and resolves domain
// names to numeric addresses on the network net, which must be
// "ip", "ip4" or "ip6". A literal IPv6 host address must be
......@@ -72,168 +37,6 @@ func ResolveIPAddr(net, addr string) (*IPAddr, os.Error) {
return &IPAddr{ip}, nil
}
// IPConn is the implementation of the Conn and PacketConn
// interfaces for IP network connections.
type IPConn struct {
fd *netFD
}
func newIPConn(fd *netFD) *IPConn { return &IPConn{fd} }
func (c *IPConn) ok() bool { return c != nil && c.fd != nil }
// Implementation of the Conn interface - see Conn for documentation.
// Read implements the net.Conn Read method.
func (c *IPConn) Read(b []byte) (n int, err os.Error) {
n, _, err = c.ReadFrom(b)
return
}
// Write implements the net.Conn Write method.
func (c *IPConn) Write(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
return c.fd.Write(b)
}
// Close closes the IP connection.
func (c *IPConn) Close() os.Error {
if !c.ok() {
return os.EINVAL
}
err := c.fd.Close()
c.fd = nil
return err
}
// LocalAddr returns the local network address.
func (c *IPConn) LocalAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.laddr
}
// RemoteAddr returns the remote network address, a *IPAddr.
func (c *IPConn) RemoteAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.raddr
}
// SetTimeout implements the net.Conn SetTimeout method.
func (c *IPConn) SetTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setTimeout(c.fd, nsec)
}
// SetReadTimeout implements the net.Conn SetReadTimeout method.
func (c *IPConn) SetReadTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadTimeout(c.fd, nsec)
}
// SetWriteTimeout implements the net.Conn SetWriteTimeout method.
func (c *IPConn) SetWriteTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteTimeout(c.fd, nsec)
}
// SetReadBuffer sets the size of the operating system's
// receive buffer associated with the connection.
func (c *IPConn) SetReadBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadBuffer(c.fd, bytes)
}
// SetWriteBuffer sets the size of the operating system's
// transmit buffer associated with the connection.
func (c *IPConn) SetWriteBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteBuffer(c.fd, bytes)
}
// IP-specific methods.
// ReadFromIP reads a IP packet from c, copying the payload into b.
// It returns the number of bytes copied into b and the return address
// that was on the packet.
//
// ReadFromIP can be made to time out and return an error with
// Timeout() == true after a fixed time limit; see SetTimeout and
// SetReadTimeout.
func (c *IPConn) ReadFromIP(b []byte) (n int, addr *IPAddr, err os.Error) {
if !c.ok() {
return 0, nil, os.EINVAL
}
// TODO(cw,rsc): consider using readv if we know the family
// type to avoid the header trim/copy
n, sa, err := c.fd.ReadFrom(b)
switch sa := sa.(type) {
case *syscall.SockaddrInet4:
addr = &IPAddr{sa.Addr[0:]}
if len(b) >= 4 { // discard ipv4 header
hsize := (int(b[0]) & 0xf) * 4
copy(b, b[hsize:])
n -= hsize
}
case *syscall.SockaddrInet6:
addr = &IPAddr{sa.Addr[0:]}
}
return
}
// ReadFrom implements the net.PacketConn ReadFrom method.
func (c *IPConn) ReadFrom(b []byte) (n int, addr Addr, err os.Error) {
if !c.ok() {
return 0, nil, os.EINVAL
}
n, uaddr, err := c.ReadFromIP(b)
return n, uaddr.toAddr(), err
}
// WriteToIP writes a IP packet to addr via c, copying the payload from b.
//
// WriteToIP can be made to time out and return
// an error with Timeout() == true after a fixed time limit;
// see SetTimeout and SetWriteTimeout.
// On packet-oriented connections, write timeouts are rare.
func (c *IPConn) WriteToIP(b []byte, addr *IPAddr) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
sa, err1 := addr.sockaddr(c.fd.family)
if err1 != nil {
return 0, &OpError{Op: "write", Net: "ip", Addr: addr, Error: err1}
}
return c.fd.WriteTo(b, sa)
}
// WriteTo implements the net.PacketConn WriteTo method.
func (c *IPConn) WriteTo(b []byte, addr Addr) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
a, ok := addr.(*IPAddr)
if !ok {
return 0, &OpError{"writeto", "ip", addr, os.EINVAL}
}
return c.WriteToIP(b, a)
}
// Convert "host" into IP address.
func hostToIP(net, host string) (ip IP, err os.Error) {
var addr IP
......@@ -264,100 +67,3 @@ func hostToIP(net, host string) (ip IP, err os.Error) {
Error:
return nil, err
}
var protocols map[string]int
func readProtocols() {
protocols = make(map[string]int)
if file, err := open("/etc/protocols"); err == nil {
for line, ok := file.readLine(); ok; line, ok = file.readLine() {
// tcp 6 TCP # transmission control protocol
if i := byteIndex(line, '#'); i >= 0 {
line = line[0:i]
}
f := getFields(line)
if len(f) < 2 {
continue
}
if proto, _, ok := dtoi(f[1], 0); ok {
protocols[f[0]] = proto
for _, alias := range f[2:] {
protocols[alias] = proto
}
}
}
file.close()
}
}
func splitNetProto(netProto string) (net string, proto int, err os.Error) {
onceReadProtocols.Do(readProtocols)
i := last(netProto, ':')
if i < 0 { // no colon
return "", 0, os.NewError("no IP protocol specified")
}
net = netProto[0:i]
protostr := netProto[i+1:]
proto, i, ok := dtoi(protostr, 0)
if !ok || i != len(protostr) {
// lookup by name
proto, ok = protocols[protostr]
if ok {
return
}
}
return
}
// DialIP connects to the remote address raddr on the network net,
// which must be "ip", "ip4", or "ip6".
func DialIP(netProto string, laddr, raddr *IPAddr) (c *IPConn, err os.Error) {
net, proto, err := splitNetProto(netProto)
if err != nil {
return
}
switch net {
case "ip", "ip4", "ip6":
default:
return nil, UnknownNetworkError(net)
}
if raddr == nil {
return nil, &OpError{"dial", "ip", nil, errMissingAddress}
}
fd, e := internetSocket(net, laddr.toAddr(), raddr.toAddr(), syscall.SOCK_RAW, proto, "dial", sockaddrToIP)
if e != nil {
return nil, e
}
return newIPConn(fd), nil
}
// ListenIP listens for incoming IP packets addressed to the
// local address laddr. The returned connection c's ReadFrom
// and WriteTo methods can be used to receive and send IP
// packets with per-packet addressing.
func ListenIP(netProto string, laddr *IPAddr) (c *IPConn, err os.Error) {
net, proto, err := splitNetProto(netProto)
if err != nil {
return
}
switch net {
case "ip", "ip4", "ip6":
default:
return nil, UnknownNetworkError(net)
}
fd, e := internetSocket(net, laddr.toAddr(), nil, syscall.SOCK_RAW, proto, "dial", sockaddrToIP)
if e != nil {
return nil, e
}
return newIPConn(fd), nil
}
// BindToDevice binds an IPConn to a network interface.
func (c *IPConn) BindToDevice(device string) os.Error {
if !c.ok() {
return os.EINVAL
}
c.fd.incref()
defer c.fd.decref()
return os.NewSyscallError("setsockopt", syscall.BindToDevice(c.fd.sysfd, device))
}
// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// (Raw) IP sockets stubs for Plan 9
package net
import (
"os"
)
// IPConn is the implementation of the Conn and PacketConn
// interfaces for IP network connections.
type IPConn bool
// Implementation of the Conn interface - see Conn for documentation.
// Read implements the net.Conn Read method.
func (c *IPConn) Read(b []byte) (n int, err os.Error) {
return 0, os.EPLAN9
}
// Write implements the net.Conn Write method.
func (c *IPConn) Write(b []byte) (n int, err os.Error) {
return 0, os.EPLAN9
}
// Close closes the IP connection.
func (c *IPConn) Close() os.Error {
return os.EPLAN9
}
// LocalAddr returns the local network address.
func (c *IPConn) LocalAddr() Addr {
return nil
}
// RemoteAddr returns the remote network address, a *IPAddr.
func (c *IPConn) RemoteAddr() Addr {
return nil
}
// SetTimeout implements the net.Conn SetTimeout method.
func (c *IPConn) SetTimeout(nsec int64) os.Error {
return os.EPLAN9
}
// SetReadTimeout implements the net.Conn SetReadTimeout method.
func (c *IPConn) SetReadTimeout(nsec int64) os.Error {
return os.EPLAN9
}
// SetWriteTimeout implements the net.Conn SetWriteTimeout method.
func (c *IPConn) SetWriteTimeout(nsec int64) os.Error {
return os.EPLAN9
}
// IP-specific methods.
// ReadFrom implements the net.PacketConn ReadFrom method.
func (c *IPConn) ReadFrom(b []byte) (n int, addr Addr, err os.Error) {
err = os.EPLAN9
return
}
// WriteToIP writes a IP packet to addr via c, copying the payload from b.
//
// WriteToIP can be made to time out and return
// an error with Timeout() == true after a fixed time limit;
// see SetTimeout and SetWriteTimeout.
// On packet-oriented connections, write timeouts are rare.
func (c *IPConn) WriteToIP(b []byte, addr *IPAddr) (n int, err os.Error) {
return 0, os.EPLAN9
}
// WriteTo implements the net.PacketConn WriteTo method.
func (c *IPConn) WriteTo(b []byte, addr Addr) (n int, err os.Error) {
return 0, os.EPLAN9
}
func splitNetProto(netProto string) (net string, proto int, err os.Error) {
err = os.EPLAN9
return
}
// DialIP connects to the remote address raddr on the network net,
// which must be "ip", "ip4", or "ip6".
func DialIP(netProto string, laddr, raddr *IPAddr) (c *IPConn, err os.Error) {
return nil, os.EPLAN9
}
// ListenIP listens for incoming IP packets addressed to the
// local address laddr. The returned connection c's ReadFrom
// and WriteTo methods can be used to receive and send IP
// packets with per-packet addressing.
func ListenIP(netProto string, laddr *IPAddr) (c *IPConn, err os.Error) {
return nil, os.EPLAN9
}
// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// (Raw) IP sockets
package net
import (
"os"
"sync"
"syscall"
)
var onceReadProtocols sync.Once
func sockaddrToIP(sa syscall.Sockaddr) Addr {
switch sa := sa.(type) {
case *syscall.SockaddrInet4:
return &IPAddr{sa.Addr[0:]}
case *syscall.SockaddrInet6:
return &IPAddr{sa.Addr[0:]}
}
return nil
}
func (a *IPAddr) family() int {
if a == nil || len(a.IP) <= 4 {
return syscall.AF_INET
}
if a.IP.To4() != nil {
return syscall.AF_INET
}
return syscall.AF_INET6
}
func (a *IPAddr) sockaddr(family int) (syscall.Sockaddr, os.Error) {
return ipToSockaddr(family, a.IP, 0)
}
func (a *IPAddr) toAddr() sockaddr {
if a == nil { // nil *IPAddr
return nil // nil interface
}
return a
}
// IPConn is the implementation of the Conn and PacketConn
// interfaces for IP network connections.
type IPConn struct {
fd *netFD
}
func newIPConn(fd *netFD) *IPConn { return &IPConn{fd} }
func (c *IPConn) ok() bool { return c != nil && c.fd != nil }
// Implementation of the Conn interface - see Conn for documentation.
// Read implements the net.Conn Read method.
func (c *IPConn) Read(b []byte) (n int, err os.Error) {
n, _, err = c.ReadFrom(b)
return
}
// Write implements the net.Conn Write method.
func (c *IPConn) Write(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
return c.fd.Write(b)
}
// Close closes the IP connection.
func (c *IPConn) Close() os.Error {
if !c.ok() {
return os.EINVAL
}
err := c.fd.Close()
c.fd = nil
return err
}
// LocalAddr returns the local network address.
func (c *IPConn) LocalAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.laddr
}
// RemoteAddr returns the remote network address, a *IPAddr.
func (c *IPConn) RemoteAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.raddr
}
// SetTimeout implements the net.Conn SetTimeout method.
func (c *IPConn) SetTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setTimeout(c.fd, nsec)
}
// SetReadTimeout implements the net.Conn SetReadTimeout method.
func (c *IPConn) SetReadTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadTimeout(c.fd, nsec)
}
// SetWriteTimeout implements the net.Conn SetWriteTimeout method.
func (c *IPConn) SetWriteTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteTimeout(c.fd, nsec)
}
// SetReadBuffer sets the size of the operating system's
// receive buffer associated with the connection.
func (c *IPConn) SetReadBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadBuffer(c.fd, bytes)
}
// SetWriteBuffer sets the size of the operating system's
// transmit buffer associated with the connection.
func (c *IPConn) SetWriteBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteBuffer(c.fd, bytes)
}
// IP-specific methods.
// ReadFromIP reads a IP packet from c, copying the payload into b.
// It returns the number of bytes copied into b and the return address
// that was on the packet.
//
// ReadFromIP can be made to time out and return an error with
// Timeout() == true after a fixed time limit; see SetTimeout and
// SetReadTimeout.
func (c *IPConn) ReadFromIP(b []byte) (n int, addr *IPAddr, err os.Error) {
if !c.ok() {
return 0, nil, os.EINVAL
}
// TODO(cw,rsc): consider using readv if we know the family
// type to avoid the header trim/copy
n, sa, err := c.fd.ReadFrom(b)
switch sa := sa.(type) {
case *syscall.SockaddrInet4:
addr = &IPAddr{sa.Addr[0:]}
if len(b) >= 4 { // discard ipv4 header
hsize := (int(b[0]) & 0xf) * 4
copy(b, b[hsize:])
n -= hsize
}
case *syscall.SockaddrInet6:
addr = &IPAddr{sa.Addr[0:]}
}
return
}
// ReadFrom implements the net.PacketConn ReadFrom method.
func (c *IPConn) ReadFrom(b []byte) (n int, addr Addr, err os.Error) {
if !c.ok() {
return 0, nil, os.EINVAL
}
n, uaddr, err := c.ReadFromIP(b)
return n, uaddr.toAddr(), err
}
// WriteToIP writes a IP packet to addr via c, copying the payload from b.
//
// WriteToIP can be made to time out and return
// an error with Timeout() == true after a fixed time limit;
// see SetTimeout and SetWriteTimeout.
// On packet-oriented connections, write timeouts are rare.
func (c *IPConn) WriteToIP(b []byte, addr *IPAddr) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
sa, err1 := addr.sockaddr(c.fd.family)
if err1 != nil {
return 0, &OpError{Op: "write", Net: "ip", Addr: addr, Error: err1}
}
return c.fd.WriteTo(b, sa)
}
// WriteTo implements the net.PacketConn WriteTo method.
func (c *IPConn) WriteTo(b []byte, addr Addr) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
a, ok := addr.(*IPAddr)
if !ok {
return 0, &OpError{"writeto", "ip", addr, os.EINVAL}
}
return c.WriteToIP(b, a)
}
var protocols map[string]int
func readProtocols() {
protocols = make(map[string]int)
if file, err := open("/etc/protocols"); err == nil {
for line, ok := file.readLine(); ok; line, ok = file.readLine() {
// tcp 6 TCP # transmission control protocol
if i := byteIndex(line, '#'); i >= 0 {
line = line[0:i]
}
f := getFields(line)
if len(f) < 2 {
continue
}
if proto, _, ok := dtoi(f[1], 0); ok {
protocols[f[0]] = proto
for _, alias := range f[2:] {
protocols[alias] = proto
}
}
}
file.close()
}
}
func splitNetProto(netProto string) (net string, proto int, err os.Error) {
onceReadProtocols.Do(readProtocols)
i := last(netProto, ':')
if i < 0 { // no colon
return "", 0, os.NewError("no IP protocol specified")
}
net = netProto[0:i]
protostr := netProto[i+1:]
proto, i, ok := dtoi(protostr, 0)
if !ok || i != len(protostr) {
// lookup by name
proto, ok = protocols[protostr]
if ok {
return
}
}
return
}
// DialIP connects to the remote address raddr on the network net,
// which must be "ip", "ip4", or "ip6".
func DialIP(netProto string, laddr, raddr *IPAddr) (c *IPConn, err os.Error) {
net, proto, err := splitNetProto(netProto)
if err != nil {
return
}
switch net {
case "ip", "ip4", "ip6":
default:
return nil, UnknownNetworkError(net)
}
if raddr == nil {
return nil, &OpError{"dial", "ip", nil, errMissingAddress}
}
fd, e := internetSocket(net, laddr.toAddr(), raddr.toAddr(), syscall.SOCK_RAW, proto, "dial", sockaddrToIP)
if e != nil {
return nil, e
}
return newIPConn(fd), nil
}
// ListenIP listens for incoming IP packets addressed to the
// local address laddr. The returned connection c's ReadFrom
// and WriteTo methods can be used to receive and send IP
// packets with per-packet addressing.
func ListenIP(netProto string, laddr *IPAddr) (c *IPConn, err os.Error) {
net, proto, err := splitNetProto(netProto)
if err != nil {
return
}
switch net {
case "ip", "ip4", "ip6":
default:
return nil, UnknownNetworkError(net)
}
fd, e := internetSocket(net, laddr.toAddr(), nil, syscall.SOCK_RAW, proto, "dial", sockaddrToIP)
if e != nil {
return nil, e
}
return newIPConn(fd), nil
}
// BindToDevice binds an IPConn to a network interface.
func (c *IPConn) BindToDevice(device string) os.Error {
if !c.ok() {
return os.EINVAL
}
c.fd.incref()
defer c.fd.decref()
return os.NewSyscallError("setsockopt", syscall.BindToDevice(c.fd.sysfd, device))
}
......@@ -8,94 +8,10 @@ package net
import (
"os"
"syscall"
)
// Should we try to use the IPv4 socket interface if we're
// only dealing with IPv4 sockets? As long as the host system
// understands IPv6, it's okay to pass IPv4 addresses to the IPv6
// interface. That simplifies our code and is most general.
// Unfortunately, we need to run on kernels built without IPv6
// support too. So probe the kernel to figure it out.
//
// probeIPv6Stack probes both basic IPv6 capability and IPv6 IPv4-
// mapping capability which is controlled by IPV6_V6ONLY socket
// option and/or kernel state "net.inet6.ip6.v6only".
// It returns two boolean values. If the first boolean value is
// true, kernel supports basic IPv6 functionality. If the second
// boolean value is true, kernel supports IPv6 IPv4-mapping.
func probeIPv6Stack() (supportsIPv6, supportsIPv4map bool) {
var probes = []struct {
la TCPAddr
ok bool
}{
// IPv6 communication capability
{TCPAddr{IP: ParseIP("::1")}, false},
// IPv6 IPv4-mapped address communication capability
{TCPAddr{IP: IPv4(127, 0, 0, 1)}, false},
}
for i := range probes {
s, errno := syscall.Socket(syscall.AF_INET6, syscall.SOCK_STREAM, syscall.IPPROTO_TCP)
if errno != 0 {
continue
}
defer closesocket(s)
sa, err := probes[i].la.toAddr().sockaddr(syscall.AF_INET6)
if err != nil {
continue
}
errno = syscall.Bind(s, sa)
if errno != 0 {
continue
}
probes[i].ok = true
}
return probes[0].ok, probes[1].ok
}
var supportsIPv6, supportsIPv4map = probeIPv6Stack()
// favoriteAddrFamily returns the appropriate address family to
// the given net, raddr, laddr and mode. At first it figures
// address family out from the net. If mode indicates "listen"
// and laddr.(type).IP is nil, it assumes that the user wants to
// make a passive connection with wildcard address family, both
// INET and INET6, and wildcard address. Otherwise guess: if the
// addresses are IPv4 then returns INET, or else returns INET6.
func favoriteAddrFamily(net string, raddr, laddr sockaddr, mode string) int {
switch net[len(net)-1] {
case '4':
return syscall.AF_INET
case '6':
return syscall.AF_INET6
}
if mode == "listen" {
switch a := laddr.(type) {
case *TCPAddr:
if a.IP == nil && supportsIPv6 {
return syscall.AF_INET6
}
case *UDPAddr:
if a.IP == nil && supportsIPv6 {
return syscall.AF_INET6
}
case *IPAddr:
if a.IP == nil && supportsIPv6 {
return syscall.AF_INET6
}
}
}
if (laddr == nil || laddr.family() == syscall.AF_INET) &&
(raddr == nil || raddr.family() == syscall.AF_INET) {
return syscall.AF_INET
}
return syscall.AF_INET6
}
func firstFavoriteAddr(filter func(IP) IP, addrs []string) (addr IP) {
if filter == anyaddr {
// We'll take any IP address, but since the dialing code
......@@ -143,93 +59,12 @@ func ipv6only(x IP) IP {
return nil
}
// TODO(rsc): if syscall.OS == "linux", we're supposed to read
// /proc/sys/net/core/somaxconn,
// to take advantage of kernels that have raised the limit.
func listenBacklog() int { return syscall.SOMAXCONN }
// Internet sockets (TCP, UDP)
// A sockaddr represents a TCP or UDP network address that can
// be converted into a syscall.Sockaddr.
type sockaddr interface {
Addr
sockaddr(family int) (syscall.Sockaddr, os.Error)
family() int
}
func internetSocket(net string, laddr, raddr sockaddr, socktype, proto int, mode string, toAddr func(syscall.Sockaddr) Addr) (fd *netFD, err os.Error) {
var oserr os.Error
var la, ra syscall.Sockaddr
family := favoriteAddrFamily(net, raddr, laddr, mode)
if laddr != nil {
if la, oserr = laddr.sockaddr(family); oserr != nil {
goto Error
}
}
if raddr != nil {
if ra, oserr = raddr.sockaddr(family); oserr != nil {
goto Error
}
}
fd, oserr = socket(net, family, socktype, proto, la, ra, toAddr)
if oserr != nil {
goto Error
}
return fd, nil
Error:
addr := raddr
if mode == "listen" {
addr = laddr
}
return nil, &OpError{mode, net, addr, oserr}
}
type InvalidAddrError string
func (e InvalidAddrError) String() string { return string(e) }
func (e InvalidAddrError) Timeout() bool { return false }
func (e InvalidAddrError) Temporary() bool { return false }
func ipToSockaddr(family int, ip IP, port int) (syscall.Sockaddr, os.Error) {
switch family {
case syscall.AF_INET:
if len(ip) == 0 {
ip = IPv4zero
}
if ip = ip.To4(); ip == nil {
return nil, InvalidAddrError("non-IPv4 address")
}
s := new(syscall.SockaddrInet4)
for i := 0; i < IPv4len; i++ {
s.Addr[i] = ip[i]
}
s.Port = port
return s, nil
case syscall.AF_INET6:
if len(ip) == 0 {
ip = IPv6zero
}
// IPv4 callers use 0.0.0.0 to mean "announce on any available address".
// In IPv6 mode, Linux treats that as meaning "announce on 0.0.0.0",
// which it refuses to do. Rewrite to the IPv6 all zeros.
if ip.Equal(IPv4zero) {
ip = IPv6zero
}
if ip = ip.To16(); ip == nil {
return nil, InvalidAddrError("non-IPv6 address")
}
s := new(syscall.SockaddrInet6)
for i := 0; i < IPv6len; i++ {
s.Addr[i] = ip[i]
}
s.Port = port
return s, nil
}
return nil, InvalidAddrError("unexpected socket family")
}
// SplitHostPort splits a network address of the form
// "host:port" or "[host]:port" into host and port.
// The latter form must be used when host contains a colon.
......
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// IP sockets stubs for Plan 9
package net
import (
"os"
)
// probeIPv6Stack returns two boolean values. If the first boolean value is
// true, kernel supports basic IPv6 functionality. If the second
// boolean value is true, kernel supports IPv6 IPv4-mapping.
func probeIPv6Stack() (supportsIPv6, supportsIPv4map bool) {
return false, false
}
// parsePlan9Addr parses address of the form [ip!]port (e.g. 127.0.0.1!80).
func parsePlan9Addr(s string) (ip IP, iport int, err os.Error) {
var (
addr IP
p, i int
ok bool
)
addr = IPv4zero // address contains port only
i = byteIndex(s, '!')
if i >= 0 {
addr = ParseIP(s[:i])
if addr == nil {
err = os.NewError("net: parsing IP failed")
goto Error
}
}
p, _, ok = dtoi(s[i+1:], 0)
if !ok {
err = os.NewError("net: parsing port failed")
goto Error
}
if p < 0 || p > 0xFFFF {
err = &AddrError{"invalid port", string(p)}
goto Error
}
return addr, p, nil
Error:
return nil, 0, err
}
func readPlan9Addr(proto, filename string) (addr Addr, err os.Error) {
var buf [128]byte
f, err := os.Open(filename)
if err != nil {
return
}
n, err := f.Read(buf[:])
if err != nil {
return
}
ip, port, err := parsePlan9Addr(string(buf[:n]))
if err != nil {
return
}
switch proto {
case "tcp":
addr = &TCPAddr{ip, port}
case "udp":
addr = &UDPAddr{ip, port}
default:
return nil, os.NewError("unknown protocol " + proto)
}
return addr, nil
}
type plan9Conn struct {
proto, name, dir string
ctl, data *os.File
laddr, raddr Addr
}
func newPlan9Conn(proto, name string, ctl *os.File, laddr, raddr Addr) *plan9Conn {
return &plan9Conn{proto, name, "/net/" + proto + "/" + name, ctl, nil, laddr, raddr}
}
func (c *plan9Conn) ok() bool { return c != nil && c.ctl != nil }
// Implementation of the Conn interface - see Conn for documentation.
// Read implements the net.Conn Read method.
func (c *plan9Conn) Read(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
if c.data == nil {
c.data, err = os.OpenFile(c.dir+"/data", os.O_RDWR, 0)
if err != nil {
return 0, err
}
}
n, err = c.data.Read(b)
if c.proto == "udp" && err == os.EOF {
n = 0
err = nil
}
return
}
// Write implements the net.Conn Write method.
func (c *plan9Conn) Write(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
if c.data == nil {
c.data, err = os.OpenFile(c.dir+"/data", os.O_RDWR, 0)
if err != nil {
return 0, err
}
}
return c.data.Write(b)
}
// Close closes the connection.
func (c *plan9Conn) Close() os.Error {
if !c.ok() {
return os.EINVAL
}
err := c.ctl.Close()
if err != nil {
return err
}
if c.data != nil {
err = c.data.Close()
}
c.ctl = nil
c.data = nil
return err
}
// LocalAddr returns the local network address.
func (c *plan9Conn) LocalAddr() Addr {
if !c.ok() {
return nil
}
return c.laddr
}
// RemoteAddr returns the remote network address.
func (c *plan9Conn) RemoteAddr() Addr {
if !c.ok() {
return nil
}
return c.raddr
}
// SetTimeout implements the net.Conn SetTimeout method.
func (c *plan9Conn) SetTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return os.EPLAN9
}
// SetReadTimeout implements the net.Conn SetReadTimeout method.
func (c *plan9Conn) SetReadTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return os.EPLAN9
}
// SetWriteTimeout implements the net.Conn SetWriteTimeout method.
func (c *plan9Conn) SetWriteTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return os.EPLAN9
}
func startPlan9(net string, addr Addr) (ctl *os.File, dest, proto, name string, err os.Error) {
var (
ip IP
port int
)
switch a := addr.(type) {
case *TCPAddr:
proto = "tcp"
ip = a.IP
port = a.Port
case *UDPAddr:
proto = "udp"
ip = a.IP
port = a.Port
default:
err = UnknownNetworkError(net)
return
}
clone, dest, err := queryCS1(proto, ip, port)
if err != nil {
return
}
f, err := os.OpenFile(clone, os.O_RDWR, 0)
if err != nil {
return
}
var buf [16]byte
n, err := f.Read(buf[:])
if err != nil {
return
}
return f, dest, proto, string(buf[:n]), nil
}
func dialPlan9(net string, laddr, raddr Addr) (c *plan9Conn, err os.Error) {
f, dest, proto, name, err := startPlan9(net, raddr)
if err != nil {
return
}
_, err = f.WriteString("connect " + dest)
if err != nil {
return
}
laddr, err = readPlan9Addr(proto, "/net/"+proto+"/"+name+"/local")
if err != nil {
return
}
raddr, err = readPlan9Addr(proto, "/net/"+proto+"/"+name+"/remote")
if err != nil {
return
}
return newPlan9Conn(proto, name, f, laddr, raddr), nil
}
type plan9Listener struct {
proto, name, dir string
ctl *os.File
laddr Addr
}
func listenPlan9(net string, laddr Addr) (l *plan9Listener, err os.Error) {
f, dest, proto, name, err := startPlan9(net, laddr)
if err != nil {
return
}
_, err = f.WriteString("announce " + dest)
if err != nil {
return
}
laddr, err = readPlan9Addr(proto, "/net/"+proto+"/"+name+"/local")
if err != nil {
return
}
l = new(plan9Listener)
l.proto = proto
l.name = name
l.dir = "/net/" + proto + "/" + name
l.ctl = f
l.laddr = laddr
return l, nil
}
func (l *plan9Listener) plan9Conn() *plan9Conn {
return newPlan9Conn(l.proto, l.name, l.ctl, l.laddr, nil)
}
func (l *plan9Listener) acceptPlan9() (c *plan9Conn, err os.Error) {
f, err := os.Open(l.dir + "/listen")
if err != nil {
return
}
var buf [16]byte
n, err := f.Read(buf[:])
if err != nil {
return
}
name := string(buf[:n])
laddr, err := readPlan9Addr(l.proto, l.dir+"/local")
if err != nil {
return
}
raddr, err := readPlan9Addr(l.proto, l.dir+"/remote")
if err != nil {
return
}
return newPlan9Conn(l.proto, name, f, laddr, raddr), nil
}
func (l *plan9Listener) Accept() (c Conn, err os.Error) {
c1, err := l.acceptPlan9()
if err != nil {
return
}
return c1, nil
}
func (l *plan9Listener) Close() os.Error {
if l == nil || l.ctl == nil {
return os.EINVAL
}
return l.ctl.Close()
}
func (l *plan9Listener) Addr() Addr { return l.laddr }
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package net
import (
"os"
"syscall"
)
// Should we try to use the IPv4 socket interface if we're
// only dealing with IPv4 sockets? As long as the host system
// understands IPv6, it's okay to pass IPv4 addresses to the IPv6
// interface. That simplifies our code and is most general.
// Unfortunately, we need to run on kernels built without IPv6
// support too. So probe the kernel to figure it out.
//
// probeIPv6Stack probes both basic IPv6 capability and IPv6 IPv4-
// mapping capability which is controlled by IPV6_V6ONLY socket
// option and/or kernel state "net.inet6.ip6.v6only".
// It returns two boolean values. If the first boolean value is
// true, kernel supports basic IPv6 functionality. If the second
// boolean value is true, kernel supports IPv6 IPv4-mapping.
func probeIPv6Stack() (supportsIPv6, supportsIPv4map bool) {
var probes = []struct {
la TCPAddr
ok bool
}{
// IPv6 communication capability
{TCPAddr{IP: ParseIP("::1")}, false},
// IPv6 IPv4-mapped address communication capability
{TCPAddr{IP: IPv4(127, 0, 0, 1)}, false},
}
for i := range probes {
s, errno := syscall.Socket(syscall.AF_INET6, syscall.SOCK_STREAM, syscall.IPPROTO_TCP)
if errno != 0 {
continue
}
defer closesocket(s)
sa, err := probes[i].la.toAddr().sockaddr(syscall.AF_INET6)
if err != nil {
continue
}
errno = syscall.Bind(s, sa)
if errno != 0 {
continue
}
probes[i].ok = true
}
return probes[0].ok, probes[1].ok
}
// favoriteAddrFamily returns the appropriate address family to
// the given net, raddr, laddr and mode. At first it figures
// address family out from the net. If mode indicates "listen"
// and laddr.(type).IP is nil, it assumes that the user wants to
// make a passive connection with wildcard address family, both
// INET and INET6, and wildcard address. Otherwise guess: if the
// addresses are IPv4 then returns INET, or else returns INET6.
func favoriteAddrFamily(net string, raddr, laddr sockaddr, mode string) int {
switch net[len(net)-1] {
case '4':
return syscall.AF_INET
case '6':
return syscall.AF_INET6
}
if mode == "listen" {
switch a := laddr.(type) {
case *TCPAddr:
if a.IP == nil && supportsIPv6 {
return syscall.AF_INET6
}
case *UDPAddr:
if a.IP == nil && supportsIPv6 {
return syscall.AF_INET6
}
case *IPAddr:
if a.IP == nil && supportsIPv6 {
return syscall.AF_INET6
}
}
}
if (laddr == nil || laddr.family() == syscall.AF_INET) &&
(raddr == nil || raddr.family() == syscall.AF_INET) {
return syscall.AF_INET
}
return syscall.AF_INET6
}
// TODO(rsc): if syscall.OS == "linux", we're supposed to read
// /proc/sys/net/core/somaxconn,
// to take advantage of kernels that have raised the limit.
func listenBacklog() int { return syscall.SOMAXCONN }
// Internet sockets (TCP, UDP)
// A sockaddr represents a TCP or UDP network address that can
// be converted into a syscall.Sockaddr.
type sockaddr interface {
Addr
sockaddr(family int) (syscall.Sockaddr, os.Error)
family() int
}
func internetSocket(net string, laddr, raddr sockaddr, socktype, proto int, mode string, toAddr func(syscall.Sockaddr) Addr) (fd *netFD, err os.Error) {
var oserr os.Error
var la, ra syscall.Sockaddr
family := favoriteAddrFamily(net, raddr, laddr, mode)
if laddr != nil {
if la, oserr = laddr.sockaddr(family); oserr != nil {
goto Error
}
}
if raddr != nil {
if ra, oserr = raddr.sockaddr(family); oserr != nil {
goto Error
}
}
fd, oserr = socket(net, family, socktype, proto, la, ra, toAddr)
if oserr != nil {
goto Error
}
return fd, nil
Error:
addr := raddr
if mode == "listen" {
addr = laddr
}
return nil, &OpError{mode, net, addr, oserr}
}
func ipToSockaddr(family int, ip IP, port int) (syscall.Sockaddr, os.Error) {
switch family {
case syscall.AF_INET:
if len(ip) == 0 {
ip = IPv4zero
}
if ip = ip.To4(); ip == nil {
return nil, InvalidAddrError("non-IPv4 address")
}
s := new(syscall.SockaddrInet4)
for i := 0; i < IPv4len; i++ {
s.Addr[i] = ip[i]
}
s.Port = port
return s, nil
case syscall.AF_INET6:
if len(ip) == 0 {
ip = IPv6zero
}
// IPv4 callers use 0.0.0.0 to mean "announce on any available address".
// In IPv6 mode, Linux treats that as meaning "announce on 0.0.0.0",
// which it refuses to do. Rewrite to the IPv6 all zeros.
if ip.Equal(IPv4zero) {
ip = IPv6zero
}
if ip = ip.To16(); ip == nil {
return nil, InvalidAddrError("non-IPv6 address")
}
s := new(syscall.SockaddrInet6)
for i := 0; i < IPv6len; i++ {
s.Addr[i] = ip[i]
}
s.Port = port
return s, nil
}
return nil, InvalidAddrError("unexpected socket family")
}
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package net
import (
"os"
)
func query(filename, query string, bufSize int) (res []string, err os.Error) {
file, err := os.OpenFile(filename, os.O_RDWR, 0)
if err != nil {
return
}
defer file.Close()
_, err = file.WriteString(query)
if err != nil {
return
}
_, err = file.Seek(0, 0)
if err != nil {
return
}
buf := make([]byte, bufSize)
for {
n, _ := file.Read(buf)
if n <= 0 {
break
}
res = append(res, string(buf[:n]))
}
return
}
func queryCS(net, host, service string) (res []string, err os.Error) {
switch net {
case "tcp4", "tcp6":
net = "tcp"
case "udp4", "udp6":
net = "udp"
}
if host == "" {
host = "*"
}
return query("/net/cs", net+"!"+host+"!"+service, 128)
}
func queryCS1(net string, ip IP, port int) (clone, dest string, err os.Error) {
ips := "*"
if !ip.IsUnspecified() {
ips = ip.String()
}
lines, err := queryCS(net, ips, itoa(port))
if err != nil {
return
}
f := getFields(lines[0])
if len(f) < 2 {
return "", "", os.NewError("net: bad response from ndb/cs")
}
clone, dest = f[0], f[1]
return
}
func queryDNS(addr string, typ string) (res []string, err os.Error) {
return query("/net/dns", addr+" "+typ, 1024)
}
// LookupHost looks up the given host using the local resolver.
// It returns an array of that host's addresses.
func LookupHost(host string) (addrs []string, err os.Error) {
// Use /net/cs insead of /net/dns because cs knows about
// host names in local network (e.g. from /lib/ndb/local)
lines, err := queryCS("tcp", host, "1")
if err != nil {
return
}
for _, line := range lines {
f := getFields(line)
if len(f) < 2 {
continue
}
addr := f[1]
if i := byteIndex(addr, '!'); i >= 0 {
addr = addr[:i] // remove port
}
if ParseIP(addr) == nil {
continue
}
addrs = append(addrs, addr)
}
return
}
// LookupIP looks up host using the local resolver.
// It returns an array of that host's IPv4 and IPv6 addresses.
func LookupIP(host string) (ips []IP, err os.Error) {
addrs, err := LookupHost(host)
if err != nil {
return
}
for _, addr := range addrs {
if ip := ParseIP(addr); ip != nil {
ips = append(ips, ip)
}
}
return
}
// LookupPort looks up the port for the given network and service.
func LookupPort(network, service string) (port int, err os.Error) {
switch network {
case "tcp4", "tcp6":
network = "tcp"
case "udp4", "udp6":
network = "udp"
}
lines, err := queryCS(network, "127.0.0.1", service)
if err != nil {
return
}
unknownPortError := &AddrError{"unknown port", network + "/" + service}
if len(lines) == 0 {
return 0, unknownPortError
}
f := getFields(lines[0])
if len(f) < 2 {
return 0, unknownPortError
}
s := f[1]
if i := byteIndex(s, '!'); i >= 0 {
s = s[i+1:] // remove address
}
if n, _, ok := dtoi(s, 0); ok {
return n, nil
}
return 0, unknownPortError
}
// LookupCNAME returns the canonical DNS host for the given name.
// Callers that do not care about the canonical name can call
// LookupHost or LookupIP directly; both take care of resolving
// the canonical name as part of the lookup.
func LookupCNAME(name string) (cname string, err os.Error) {
lines, err := queryDNS(name, "cname")
if err != nil {
return
}
if len(lines) > 0 {
if f := getFields(lines[0]); len(f) >= 3 {
return f[2] + ".", nil
}
}
return "", os.NewError("net: bad response from ndb/dns")
}
// LookupSRV tries to resolve an SRV query of the given service,
// protocol, and domain name, as specified in RFC 2782. In most cases
// the proto argument can be the same as the corresponding
// Addr.Network(). The returned records are sorted by priority
// and randomized by weight within a priority.
func LookupSRV(service, proto, name string) (cname string, addrs []*SRV, err os.Error) {
target := "_" + service + "._" + proto + "." + name
lines, err := queryDNS(target, "srv")
if err != nil {
return
}
for _, line := range lines {
f := getFields(line)
if len(f) < 6 {
continue
}
port, _, portOk := dtoi(f[2], 0)
priority, _, priorityOk := dtoi(f[3], 0)
weight, _, weightOk := dtoi(f[4], 0)
if !(portOk && priorityOk && weightOk) {
continue
}
addrs = append(addrs, &SRV{f[5], uint16(port), uint16(priority), uint16(weight)})
cname = f[0]
}
byPriorityWeight(addrs).sort()
return
}
// LookupMX returns the DNS MX records for the given domain name sorted by preference.
func LookupMX(name string) (mx []*MX, err os.Error) {
lines, err := queryDNS(name, "mx")
if err != nil {
return
}
for _, line := range lines {
f := getFields(line)
if len(f) < 4 {
continue
}
if pref, _, ok := dtoi(f[2], 0); ok {
mx = append(mx, &MX{f[3], uint16(pref)})
}
}
byPref(mx).sort()
return
}
// LookupAddr performs a reverse lookup for the given address, returning a list
// of names mapping to that address.
func LookupAddr(addr string) (name []string, err os.Error) {
arpa, err := reverseaddr(addr)
if err != nil {
return
}
lines, err := queryDNS(arpa, "ptr")
if err != nil {
return
}
for _, line := range lines {
f := getFields(line)
if len(f) < 3 {
continue
}
name = append(name, f[2])
}
return
}
......@@ -12,8 +12,8 @@ import (
)
func TestReadLine(t *testing.T) {
// /etc/services file does not exist on windows.
if runtime.GOOS == "windows" {
// /etc/services file does not exist on windows and Plan 9.
if runtime.GOOS == "windows" || runtime.GOOS == "plan9" {
return
}
filename := "/etc/services" // a nice big file
......
......@@ -146,8 +146,8 @@ func TestTCPServer(t *testing.T) {
}
func TestUnixServer(t *testing.T) {
// "unix" sockets are not supported on windows.
if runtime.GOOS == "windows" {
// "unix" sockets are not supported on windows and Plan 9.
if runtime.GOOS == "windows" || runtime.GOOS == "plan9" {
return
}
os.Remove("/tmp/gotest.net")
......@@ -225,8 +225,8 @@ func TestUDPServer(t *testing.T) {
}
func TestUnixDatagramServer(t *testing.T) {
// "unix" sockets are not supported on windows.
if runtime.GOOS == "windows" {
// "unix" sockets are not supported on windows and Plan 9.
if runtime.GOOS == "windows" || runtime.GOOS == "plan9" {
return
}
for _, isEmpty := range []bool{false} {
......
......@@ -7,21 +7,9 @@
package net
import (
"io"
"os"
"syscall"
)
func sockaddrToTCP(sa syscall.Sockaddr) Addr {
switch sa := sa.(type) {
case *syscall.SockaddrInet4:
return &TCPAddr{sa.Addr[0:], sa.Port}
case *syscall.SockaddrInet6:
return &TCPAddr{sa.Addr[0:], sa.Port}
}
return nil
}
// TCPAddr represents the address of a TCP end point.
type TCPAddr struct {
IP IP
......@@ -38,27 +26,6 @@ func (a *TCPAddr) String() string {
return JoinHostPort(a.IP.String(), itoa(a.Port))
}
func (a *TCPAddr) family() int {
if a == nil || len(a.IP) <= 4 {
return syscall.AF_INET
}
if a.IP.To4() != nil {
return syscall.AF_INET
}
return syscall.AF_INET6
}
func (a *TCPAddr) sockaddr(family int) (syscall.Sockaddr, os.Error) {
return ipToSockaddr(family, a.IP, a.Port)
}
func (a *TCPAddr) toAddr() sockaddr {
if a == nil { // nil *TCPAddr
return nil // nil interface
}
return a
}
// ResolveTCPAddr parses addr as a TCP address of the form
// host:port and resolves domain names or port names to
// numeric addresses on the network net, which must be "tcp",
......@@ -71,242 +38,3 @@ func ResolveTCPAddr(net, addr string) (*TCPAddr, os.Error) {
}
return &TCPAddr{ip, port}, nil
}
// TCPConn is an implementation of the Conn interface
// for TCP network connections.
type TCPConn struct {
fd *netFD
}
func newTCPConn(fd *netFD) *TCPConn {
c := &TCPConn{fd}
c.SetNoDelay(true)
return c
}
func (c *TCPConn) ok() bool { return c != nil && c.fd != nil }
// Implementation of the Conn interface - see Conn for documentation.
// Read implements the net.Conn Read method.
func (c *TCPConn) Read(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
return c.fd.Read(b)
}
// ReadFrom implements the io.ReaderFrom ReadFrom method.
func (c *TCPConn) ReadFrom(r io.Reader) (int64, os.Error) {
if n, err, handled := sendFile(c.fd, r); handled {
return n, err
}
return genericReadFrom(c, r)
}
// Write implements the net.Conn Write method.
func (c *TCPConn) Write(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
return c.fd.Write(b)
}
// Close closes the TCP connection.
func (c *TCPConn) Close() os.Error {
if !c.ok() {
return os.EINVAL
}
err := c.fd.Close()
c.fd = nil
return err
}
// LocalAddr returns the local network address, a *TCPAddr.
func (c *TCPConn) LocalAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.laddr
}
// RemoteAddr returns the remote network address, a *TCPAddr.
func (c *TCPConn) RemoteAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.raddr
}
// SetTimeout implements the net.Conn SetTimeout method.
func (c *TCPConn) SetTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setTimeout(c.fd, nsec)
}
// SetReadTimeout implements the net.Conn SetReadTimeout method.
func (c *TCPConn) SetReadTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadTimeout(c.fd, nsec)
}
// SetWriteTimeout implements the net.Conn SetWriteTimeout method.
func (c *TCPConn) SetWriteTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteTimeout(c.fd, nsec)
}
// SetReadBuffer sets the size of the operating system's
// receive buffer associated with the connection.
func (c *TCPConn) SetReadBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadBuffer(c.fd, bytes)
}
// SetWriteBuffer sets the size of the operating system's
// transmit buffer associated with the connection.
func (c *TCPConn) SetWriteBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteBuffer(c.fd, bytes)
}
// SetLinger sets the behavior of Close() on a connection
// which still has data waiting to be sent or to be acknowledged.
//
// If sec < 0 (the default), Close returns immediately and
// the operating system finishes sending the data in the background.
//
// If sec == 0, Close returns immediately and the operating system
// discards any unsent or unacknowledged data.
//
// If sec > 0, Close blocks for at most sec seconds waiting for
// data to be sent and acknowledged.
func (c *TCPConn) SetLinger(sec int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setLinger(c.fd, sec)
}
// SetKeepAlive sets whether the operating system should send
// keepalive messages on the connection.
func (c *TCPConn) SetKeepAlive(keepalive bool) os.Error {
if !c.ok() {
return os.EINVAL
}
return setKeepAlive(c.fd, keepalive)
}
// SetNoDelay controls whether the operating system should delay
// packet transmission in hopes of sending fewer packets
// (Nagle's algorithm). The default is true (no delay), meaning
// that data is sent as soon as possible after a Write.
func (c *TCPConn) SetNoDelay(noDelay bool) os.Error {
if !c.ok() {
return os.EINVAL
}
return setNoDelay(c.fd, noDelay)
}
// File returns a copy of the underlying os.File, set to blocking mode.
// It is the caller's responsibility to close f when finished.
// Closing c does not affect f, and closing f does not affect c.
func (c *TCPConn) File() (f *os.File, err os.Error) { return c.fd.dup() }
// DialTCP connects to the remote address raddr on the network net,
// which must be "tcp", "tcp4", or "tcp6". If laddr is not nil, it is used
// as the local address for the connection.
func DialTCP(net string, laddr, raddr *TCPAddr) (c *TCPConn, err os.Error) {
if raddr == nil {
return nil, &OpError{"dial", "tcp", nil, errMissingAddress}
}
fd, e := internetSocket(net, laddr.toAddr(), raddr.toAddr(), syscall.SOCK_STREAM, 0, "dial", sockaddrToTCP)
if e != nil {
return nil, e
}
return newTCPConn(fd), nil
}
// TCPListener is a TCP network listener.
// Clients should typically use variables of type Listener
// instead of assuming TCP.
type TCPListener struct {
fd *netFD
}
// ListenTCP announces on the TCP address laddr and returns a TCP listener.
// Net must be "tcp", "tcp4", or "tcp6".
// If laddr has a port of 0, it means to listen on some available port.
// The caller can use l.Addr() to retrieve the chosen address.
func ListenTCP(net string, laddr *TCPAddr) (l *TCPListener, err os.Error) {
fd, err := internetSocket(net, laddr.toAddr(), nil, syscall.SOCK_STREAM, 0, "listen", sockaddrToTCP)
if err != nil {
return nil, err
}
errno := syscall.Listen(fd.sysfd, listenBacklog())
if errno != 0 {
closesocket(fd.sysfd)
return nil, &OpError{"listen", "tcp", laddr, os.Errno(errno)}
}
l = new(TCPListener)
l.fd = fd
return l, nil
}
// AcceptTCP accepts the next incoming call and returns the new connection
// and the remote address.
func (l *TCPListener) AcceptTCP() (c *TCPConn, err os.Error) {
if l == nil || l.fd == nil || l.fd.sysfd < 0 {
return nil, os.EINVAL
}
fd, err := l.fd.accept(sockaddrToTCP)
if err != nil {
return nil, err
}
return newTCPConn(fd), nil
}
// Accept implements the Accept method in the Listener interface;
// it waits for the next call and returns a generic Conn.
func (l *TCPListener) Accept() (c Conn, err os.Error) {
c1, err := l.AcceptTCP()
if err != nil {
return nil, err
}
return c1, nil
}
// Close stops listening on the TCP address.
// Already Accepted connections are not closed.
func (l *TCPListener) Close() os.Error {
if l == nil || l.fd == nil {
return os.EINVAL
}
return l.fd.Close()
}
// Addr returns the listener's network address, a *TCPAddr.
func (l *TCPListener) Addr() Addr { return l.fd.laddr }
// SetTimeout sets the deadline associated with the listener
func (l *TCPListener) SetTimeout(nsec int64) os.Error {
if l == nil || l.fd == nil {
return os.EINVAL
}
return setTimeout(l.fd, nsec)
}
// File returns a copy of the underlying os.File, set to blocking mode.
// It is the caller's responsibility to close f when finished.
// Closing c does not affect f, and closing f does not affect c.
func (l *TCPListener) File() (f *os.File, err os.Error) { return l.fd.dup() }
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// TCP for Plan 9
package net
import (
"os"
)
// TCPConn is an implementation of the Conn interface
// for TCP network connections.
type TCPConn struct {
plan9Conn
}
// DialTCP connects to the remote address raddr on the network net,
// which must be "tcp", "tcp4", or "tcp6". If laddr is not nil, it is used
// as the local address for the connection.
func DialTCP(net string, laddr, raddr *TCPAddr) (c *TCPConn, err os.Error) {
switch net {
case "tcp", "tcp4", "tcp6":
default:
return nil, UnknownNetworkError(net)
}
if raddr == nil {
return nil, &OpError{"dial", "tcp", nil, errMissingAddress}
}
c1, err := dialPlan9(net, laddr, raddr)
if err != nil {
return
}
return &TCPConn{*c1}, nil
}
// TCPListener is a TCP network listener.
// Clients should typically use variables of type Listener
// instead of assuming TCP.
type TCPListener struct {
plan9Listener
}
// ListenTCP announces on the TCP address laddr and returns a TCP listener.
// Net must be "tcp", "tcp4", or "tcp6".
// If laddr has a port of 0, it means to listen on some available port.
// The caller can use l.Addr() to retrieve the chosen address.
func ListenTCP(net string, laddr *TCPAddr) (l *TCPListener, err os.Error) {
switch net {
case "tcp", "tcp4", "tcp6":
default:
return nil, UnknownNetworkError(net)
}
if laddr == nil {
return nil, &OpError{"listen", "tcp", nil, errMissingAddress}
}
l1, err := listenPlan9(net, laddr)
if err != nil {
return
}
return &TCPListener{*l1}, nil
}
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// TCP sockets
package net
import (
"io"
"os"
"syscall"
)
func sockaddrToTCP(sa syscall.Sockaddr) Addr {
switch sa := sa.(type) {
case *syscall.SockaddrInet4:
return &TCPAddr{sa.Addr[0:], sa.Port}
case *syscall.SockaddrInet6:
return &TCPAddr{sa.Addr[0:], sa.Port}
}
return nil
}
func (a *TCPAddr) family() int {
if a == nil || len(a.IP) <= 4 {
return syscall.AF_INET
}
if a.IP.To4() != nil {
return syscall.AF_INET
}
return syscall.AF_INET6
}
func (a *TCPAddr) sockaddr(family int) (syscall.Sockaddr, os.Error) {
return ipToSockaddr(family, a.IP, a.Port)
}
func (a *TCPAddr) toAddr() sockaddr {
if a == nil { // nil *TCPAddr
return nil // nil interface
}
return a
}
// TCPConn is an implementation of the Conn interface
// for TCP network connections.
type TCPConn struct {
fd *netFD
}
func newTCPConn(fd *netFD) *TCPConn {
c := &TCPConn{fd}
c.SetNoDelay(true)
return c
}
func (c *TCPConn) ok() bool { return c != nil && c.fd != nil }
// Implementation of the Conn interface - see Conn for documentation.
// Read implements the net.Conn Read method.
func (c *TCPConn) Read(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
return c.fd.Read(b)
}
// ReadFrom implements the io.ReaderFrom ReadFrom method.
func (c *TCPConn) ReadFrom(r io.Reader) (int64, os.Error) {
if n, err, handled := sendFile(c.fd, r); handled {
return n, err
}
return genericReadFrom(c, r)
}
// Write implements the net.Conn Write method.
func (c *TCPConn) Write(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
return c.fd.Write(b)
}
// Close closes the TCP connection.
func (c *TCPConn) Close() os.Error {
if !c.ok() {
return os.EINVAL
}
err := c.fd.Close()
c.fd = nil
return err
}
// LocalAddr returns the local network address, a *TCPAddr.
func (c *TCPConn) LocalAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.laddr
}
// RemoteAddr returns the remote network address, a *TCPAddr.
func (c *TCPConn) RemoteAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.raddr
}
// SetTimeout implements the net.Conn SetTimeout method.
func (c *TCPConn) SetTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setTimeout(c.fd, nsec)
}
// SetReadTimeout implements the net.Conn SetReadTimeout method.
func (c *TCPConn) SetReadTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadTimeout(c.fd, nsec)
}
// SetWriteTimeout implements the net.Conn SetWriteTimeout method.
func (c *TCPConn) SetWriteTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteTimeout(c.fd, nsec)
}
// SetReadBuffer sets the size of the operating system's
// receive buffer associated with the connection.
func (c *TCPConn) SetReadBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadBuffer(c.fd, bytes)
}
// SetWriteBuffer sets the size of the operating system's
// transmit buffer associated with the connection.
func (c *TCPConn) SetWriteBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteBuffer(c.fd, bytes)
}
// SetLinger sets the behavior of Close() on a connection
// which still has data waiting to be sent or to be acknowledged.
//
// If sec < 0 (the default), Close returns immediately and
// the operating system finishes sending the data in the background.
//
// If sec == 0, Close returns immediately and the operating system
// discards any unsent or unacknowledged data.
//
// If sec > 0, Close blocks for at most sec seconds waiting for
// data to be sent and acknowledged.
func (c *TCPConn) SetLinger(sec int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setLinger(c.fd, sec)
}
// SetKeepAlive sets whether the operating system should send
// keepalive messages on the connection.
func (c *TCPConn) SetKeepAlive(keepalive bool) os.Error {
if !c.ok() {
return os.EINVAL
}
return setKeepAlive(c.fd, keepalive)
}
// SetNoDelay controls whether the operating system should delay
// packet transmission in hopes of sending fewer packets
// (Nagle's algorithm). The default is true (no delay), meaning
// that data is sent as soon as possible after a Write.
func (c *TCPConn) SetNoDelay(noDelay bool) os.Error {
if !c.ok() {
return os.EINVAL
}
return setNoDelay(c.fd, noDelay)
}
// File returns a copy of the underlying os.File, set to blocking mode.
// It is the caller's responsibility to close f when finished.
// Closing c does not affect f, and closing f does not affect c.
func (c *TCPConn) File() (f *os.File, err os.Error) { return c.fd.dup() }
// DialTCP connects to the remote address raddr on the network net,
// which must be "tcp", "tcp4", or "tcp6". If laddr is not nil, it is used
// as the local address for the connection.
func DialTCP(net string, laddr, raddr *TCPAddr) (c *TCPConn, err os.Error) {
if raddr == nil {
return nil, &OpError{"dial", "tcp", nil, errMissingAddress}
}
fd, e := internetSocket(net, laddr.toAddr(), raddr.toAddr(), syscall.SOCK_STREAM, 0, "dial", sockaddrToTCP)
if e != nil {
return nil, e
}
return newTCPConn(fd), nil
}
// TCPListener is a TCP network listener.
// Clients should typically use variables of type Listener
// instead of assuming TCP.
type TCPListener struct {
fd *netFD
}
// ListenTCP announces on the TCP address laddr and returns a TCP listener.
// Net must be "tcp", "tcp4", or "tcp6".
// If laddr has a port of 0, it means to listen on some available port.
// The caller can use l.Addr() to retrieve the chosen address.
func ListenTCP(net string, laddr *TCPAddr) (l *TCPListener, err os.Error) {
fd, err := internetSocket(net, laddr.toAddr(), nil, syscall.SOCK_STREAM, 0, "listen", sockaddrToTCP)
if err != nil {
return nil, err
}
errno := syscall.Listen(fd.sysfd, listenBacklog())
if errno != 0 {
closesocket(fd.sysfd)
return nil, &OpError{"listen", "tcp", laddr, os.Errno(errno)}
}
l = new(TCPListener)
l.fd = fd
return l, nil
}
// AcceptTCP accepts the next incoming call and returns the new connection
// and the remote address.
func (l *TCPListener) AcceptTCP() (c *TCPConn, err os.Error) {
if l == nil || l.fd == nil || l.fd.sysfd < 0 {
return nil, os.EINVAL
}
fd, err := l.fd.accept(sockaddrToTCP)
if err != nil {
return nil, err
}
return newTCPConn(fd), nil
}
// Accept implements the Accept method in the Listener interface;
// it waits for the next call and returns a generic Conn.
func (l *TCPListener) Accept() (c Conn, err os.Error) {
c1, err := l.AcceptTCP()
if err != nil {
return nil, err
}
return c1, nil
}
// Close stops listening on the TCP address.
// Already Accepted connections are not closed.
func (l *TCPListener) Close() os.Error {
if l == nil || l.fd == nil {
return os.EINVAL
}
return l.fd.Close()
}
// Addr returns the listener's network address, a *TCPAddr.
func (l *TCPListener) Addr() Addr { return l.fd.laddr }
// SetTimeout sets the deadline associated with the listener
func (l *TCPListener) SetTimeout(nsec int64) os.Error {
if l == nil || l.fd == nil {
return os.EINVAL
}
return setTimeout(l.fd, nsec)
}
// File returns a copy of the underlying os.File, set to blocking mode.
// It is the caller's responsibility to close f when finished.
// Closing c does not affect f, and closing f does not affect c.
func (l *TCPListener) File() (f *os.File, err os.Error) { return l.fd.dup() }
......@@ -8,19 +8,8 @@ package net
import (
"os"
"syscall"
)
func sockaddrToUDP(sa syscall.Sockaddr) Addr {
switch sa := sa.(type) {
case *syscall.SockaddrInet4:
return &UDPAddr{sa.Addr[0:], sa.Port}
case *syscall.SockaddrInet6:
return &UDPAddr{sa.Addr[0:], sa.Port}
}
return nil
}
// UDPAddr represents the address of a UDP end point.
type UDPAddr struct {
IP IP
......@@ -37,27 +26,6 @@ func (a *UDPAddr) String() string {
return JoinHostPort(a.IP.String(), itoa(a.Port))
}
func (a *UDPAddr) family() int {
if a == nil || len(a.IP) <= 4 {
return syscall.AF_INET
}
if a.IP.To4() != nil {
return syscall.AF_INET
}
return syscall.AF_INET6
}
func (a *UDPAddr) sockaddr(family int) (syscall.Sockaddr, os.Error) {
return ipToSockaddr(family, a.IP, a.Port)
}
func (a *UDPAddr) toAddr() sockaddr {
if a == nil { // nil *UDPAddr
return nil // nil interface
}
return a
}
// ResolveUDPAddr parses addr as a UDP address of the form
// host:port and resolves domain names or port names to
// numeric addresses on the network net, which must be "udp",
......@@ -70,254 +38,3 @@ func ResolveUDPAddr(net, addr string) (*UDPAddr, os.Error) {
}
return &UDPAddr{ip, port}, nil
}
// UDPConn is the implementation of the Conn and PacketConn
// interfaces for UDP network connections.
type UDPConn struct {
fd *netFD
}
func newUDPConn(fd *netFD) *UDPConn { return &UDPConn{fd} }
func (c *UDPConn) ok() bool { return c != nil && c.fd != nil }
// Implementation of the Conn interface - see Conn for documentation.
// Read implements the net.Conn Read method.
func (c *UDPConn) Read(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
return c.fd.Read(b)
}
// Write implements the net.Conn Write method.
func (c *UDPConn) Write(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
return c.fd.Write(b)
}
// Close closes the UDP connection.
func (c *UDPConn) Close() os.Error {
if !c.ok() {
return os.EINVAL
}
err := c.fd.Close()
c.fd = nil
return err
}
// LocalAddr returns the local network address.
func (c *UDPConn) LocalAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.laddr
}
// RemoteAddr returns the remote network address, a *UDPAddr.
func (c *UDPConn) RemoteAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.raddr
}
// SetTimeout implements the net.Conn SetTimeout method.
func (c *UDPConn) SetTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setTimeout(c.fd, nsec)
}
// SetReadTimeout implements the net.Conn SetReadTimeout method.
func (c *UDPConn) SetReadTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadTimeout(c.fd, nsec)
}
// SetWriteTimeout implements the net.Conn SetWriteTimeout method.
func (c *UDPConn) SetWriteTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteTimeout(c.fd, nsec)
}
// SetReadBuffer sets the size of the operating system's
// receive buffer associated with the connection.
func (c *UDPConn) SetReadBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadBuffer(c.fd, bytes)
}
// SetWriteBuffer sets the size of the operating system's
// transmit buffer associated with the connection.
func (c *UDPConn) SetWriteBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteBuffer(c.fd, bytes)
}
// UDP-specific methods.
// ReadFromUDP reads a UDP packet from c, copying the payload into b.
// It returns the number of bytes copied into b and the return address
// that was on the packet.
//
// ReadFromUDP can be made to time out and return an error with Timeout() == true
// after a fixed time limit; see SetTimeout and SetReadTimeout.
func (c *UDPConn) ReadFromUDP(b []byte) (n int, addr *UDPAddr, err os.Error) {
if !c.ok() {
return 0, nil, os.EINVAL
}
n, sa, err := c.fd.ReadFrom(b)
switch sa := sa.(type) {
case *syscall.SockaddrInet4:
addr = &UDPAddr{sa.Addr[0:], sa.Port}
case *syscall.SockaddrInet6:
addr = &UDPAddr{sa.Addr[0:], sa.Port}
}
return
}
// ReadFrom implements the net.PacketConn ReadFrom method.
func (c *UDPConn) ReadFrom(b []byte) (n int, addr Addr, err os.Error) {
if !c.ok() {
return 0, nil, os.EINVAL
}
n, uaddr, err := c.ReadFromUDP(b)
return n, uaddr.toAddr(), err
}
// WriteToUDP writes a UDP packet to addr via c, copying the payload from b.
//
// WriteToUDP can be made to time out and return
// an error with Timeout() == true after a fixed time limit;
// see SetTimeout and SetWriteTimeout.
// On packet-oriented connections, write timeouts are rare.
func (c *UDPConn) WriteToUDP(b []byte, addr *UDPAddr) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
sa, err1 := addr.sockaddr(c.fd.family)
if err1 != nil {
return 0, &OpError{Op: "write", Net: "udp", Addr: addr, Error: err1}
}
return c.fd.WriteTo(b, sa)
}
// WriteTo implements the net.PacketConn WriteTo method.
func (c *UDPConn) WriteTo(b []byte, addr Addr) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
a, ok := addr.(*UDPAddr)
if !ok {
return 0, &OpError{"writeto", "udp", addr, os.EINVAL}
}
return c.WriteToUDP(b, a)
}
// DialUDP connects to the remote address raddr on the network net,
// which must be "udp", "udp4", or "udp6". If laddr is not nil, it is used
// as the local address for the connection.
func DialUDP(net string, laddr, raddr *UDPAddr) (c *UDPConn, err os.Error) {
switch net {
case "udp", "udp4", "udp6":
default:
return nil, UnknownNetworkError(net)
}
if raddr == nil {
return nil, &OpError{"dial", "udp", nil, errMissingAddress}
}
fd, e := internetSocket(net, laddr.toAddr(), raddr.toAddr(), syscall.SOCK_DGRAM, 0, "dial", sockaddrToUDP)
if e != nil {
return nil, e
}
return newUDPConn(fd), nil
}
// ListenUDP listens for incoming UDP packets addressed to the
// local address laddr. The returned connection c's ReadFrom
// and WriteTo methods can be used to receive and send UDP
// packets with per-packet addressing.
func ListenUDP(net string, laddr *UDPAddr) (c *UDPConn, err os.Error) {
switch net {
case "udp", "udp4", "udp6":
default:
return nil, UnknownNetworkError(net)
}
if laddr == nil {
return nil, &OpError{"listen", "udp", nil, errMissingAddress}
}
fd, e := internetSocket(net, laddr.toAddr(), nil, syscall.SOCK_DGRAM, 0, "dial", sockaddrToUDP)
if e != nil {
return nil, e
}
return newUDPConn(fd), nil
}
// BindToDevice binds a UDPConn to a network interface.
func (c *UDPConn) BindToDevice(device string) os.Error {
if !c.ok() {
return os.EINVAL
}
c.fd.incref()
defer c.fd.decref()
return os.NewSyscallError("setsockopt", syscall.BindToDevice(c.fd.sysfd, device))
}
// File returns a copy of the underlying os.File, set to blocking mode.
// It is the caller's responsibility to close f when finished.
// Closing c does not affect f, and closing f does not affect c.
func (c *UDPConn) File() (f *os.File, err os.Error) { return c.fd.dup() }
var errInvalidMulticast = os.NewError("invalid IPv4 multicast address")
// JoinGroup joins the IPv4 multicast group named by addr.
// The UDPConn must use the "udp4" network.
func (c *UDPConn) JoinGroup(addr IP) os.Error {
if !c.ok() {
return os.EINVAL
}
ip := addr.To4()
if ip == nil {
return &OpError{"joingroup", "udp", &IPAddr{ip}, errInvalidMulticast}
}
mreq := &syscall.IPMreq{
Multiaddr: [4]byte{ip[0], ip[1], ip[2], ip[3]},
}
err := os.NewSyscallError("setsockopt", syscall.SetsockoptIPMreq(c.fd.sysfd, syscall.IPPROTO_IP, syscall.IP_ADD_MEMBERSHIP, mreq))
if err != nil {
return &OpError{"joingroup", "udp", &IPAddr{ip}, err}
}
return nil
}
// LeaveGroup exits the IPv4 multicast group named by addr.
func (c *UDPConn) LeaveGroup(addr IP) os.Error {
if !c.ok() {
return os.EINVAL
}
ip := addr.To4()
if ip == nil {
return &OpError{"leavegroup", "udp", &IPAddr{ip}, errInvalidMulticast}
}
mreq := &syscall.IPMreq{
Multiaddr: [4]byte{ip[0], ip[1], ip[2], ip[3]},
}
err := os.NewSyscallError("setsockopt", syscall.SetsockoptIPMreq(c.fd.sysfd, syscall.IPPROTO_IP, syscall.IP_DROP_MEMBERSHIP, mreq))
if err != nil {
return &OpError{"leavegroup", "udp", &IPAddr{ip}, err}
}
return nil
}
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// UDP for Plan 9
package net
import (
"os"
)
// UDPConn is the implementation of the Conn and PacketConn
// interfaces for UDP network connections.
type UDPConn struct {
plan9Conn
}
// UDP-specific methods.
// ReadFromUDP reads a UDP packet from c, copying the payload into b.
// It returns the number of bytes copied into b and the return address
// that was on the packet.
//
// ReadFromUDP can be made to time out and return an error with Timeout() == true
// after a fixed time limit; see SetTimeout and SetReadTimeout.
func (c *UDPConn) ReadFromUDP(b []byte) (n int, addr *UDPAddr, err os.Error) {
if !c.ok() {
return 0, nil, os.EINVAL
}
if c.data == nil {
c.data, err = os.OpenFile(c.dir+"/data", os.O_RDWR, 0)
if err != nil {
return 0, nil, err
}
}
buf := make([]byte, udpHeaderSize+len(b))
m, err := c.data.Read(buf)
if err != nil {
return
}
if m < udpHeaderSize {
return 0, nil, os.NewError("short read reading UDP header")
}
buf = buf[:m]
h, buf := unmarshalUDPHeader(buf)
n = copy(b, buf)
return n, &UDPAddr{h.raddr, int(h.rport)}, nil
}
// ReadFrom implements the net.PacketConn ReadFrom method.
func (c *UDPConn) ReadFrom(b []byte) (n int, addr Addr, err os.Error) {
if !c.ok() {
return 0, nil, os.EINVAL
}
return c.ReadFromUDP(b)
}
// WriteToUDP writes a UDP packet to addr via c, copying the payload from b.
//
// WriteToUDP can be made to time out and return
// an error with Timeout() == true after a fixed time limit;
// see SetTimeout and SetWriteTimeout.
// On packet-oriented connections, write timeouts are rare.
func (c *UDPConn) WriteToUDP(b []byte, addr *UDPAddr) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
if c.data == nil {
c.data, err = os.OpenFile(c.dir+"/data", os.O_RDWR, 0)
if err != nil {
return 0, err
}
}
h := new(udpHeader)
h.raddr = addr.IP.To16()
h.laddr = c.laddr.(*UDPAddr).IP.To16()
h.ifcaddr = IPv6zero // ignored (receive only)
h.rport = uint16(addr.Port)
h.lport = uint16(c.laddr.(*UDPAddr).Port)
buf := make([]byte, udpHeaderSize+len(b))
i := copy(buf, h.Bytes())
copy(buf[i:], b)
return c.data.Write(buf)
}
// WriteTo implements the net.PacketConn WriteTo method.
func (c *UDPConn) WriteTo(b []byte, addr Addr) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
a, ok := addr.(*UDPAddr)
if !ok {
return 0, &OpError{"writeto", "udp", addr, os.EINVAL}
}
return c.WriteToUDP(b, a)
}
// DialUDP connects to the remote address raddr on the network net,
// which must be "udp", "udp4", or "udp6". If laddr is not nil, it is used
// as the local address for the connection.
func DialUDP(net string, laddr, raddr *UDPAddr) (c *UDPConn, err os.Error) {
switch net {
case "udp", "udp4", "udp6":
default:
return nil, UnknownNetworkError(net)
}
if raddr == nil {
return nil, &OpError{"dial", "udp", nil, errMissingAddress}
}
c1, err := dialPlan9(net, laddr, raddr)
if err != nil {
return
}
return &UDPConn{*c1}, nil
}
const udpHeaderSize = 16*3 + 2*2
type udpHeader struct {
raddr, laddr, ifcaddr IP
rport, lport uint16
}
func (h *udpHeader) Bytes() []byte {
b := make([]byte, udpHeaderSize)
i := 0
i += copy(b[i:i+16], h.raddr)
i += copy(b[i:i+16], h.laddr)
i += copy(b[i:i+16], h.ifcaddr)
b[i], b[i+1], i = byte(h.rport>>8), byte(h.rport), i+2
b[i], b[i+1], i = byte(h.lport>>8), byte(h.lport), i+2
return b
}
func unmarshalUDPHeader(b []byte) (*udpHeader, []byte) {
h := new(udpHeader)
h.raddr, b = IP(b[:16]), b[16:]
h.laddr, b = IP(b[:16]), b[16:]
h.ifcaddr, b = IP(b[:16]), b[16:]
h.rport, b = uint16(b[0])<<8|uint16(b[1]), b[2:]
h.lport, b = uint16(b[0])<<8|uint16(b[1]), b[2:]
return h, b
}
// ListenUDP listens for incoming UDP packets addressed to the
// local address laddr. The returned connection c's ReadFrom
// and WriteTo methods can be used to receive and send UDP
// packets with per-packet addressing.
func ListenUDP(net string, laddr *UDPAddr) (c *UDPConn, err os.Error) {
switch net {
case "udp", "udp4", "udp6":
default:
return nil, UnknownNetworkError(net)
}
if laddr == nil {
return nil, &OpError{"listen", "udp", nil, errMissingAddress}
}
l, err := listenPlan9(net, laddr)
if err != nil {
return
}
_, err = l.ctl.WriteString("headers")
if err != nil {
return
}
return &UDPConn{*l.plan9Conn()}, nil
}
// JoinGroup joins the IPv4 multicast group named by addr.
// The UDPConn must use the "udp4" network.
func (c *UDPConn) JoinGroup(addr IP) os.Error {
if !c.ok() {
return os.EINVAL
}
return os.EPLAN9
}
// LeaveGroup exits the IPv4 multicast group named by addr.
func (c *UDPConn) LeaveGroup(addr IP) os.Error {
if !c.ok() {
return os.EINVAL
}
return os.EPLAN9
}
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// UDP sockets
package net
import (
"os"
"syscall"
)
func sockaddrToUDP(sa syscall.Sockaddr) Addr {
switch sa := sa.(type) {
case *syscall.SockaddrInet4:
return &UDPAddr{sa.Addr[0:], sa.Port}
case *syscall.SockaddrInet6:
return &UDPAddr{sa.Addr[0:], sa.Port}
}
return nil
}
func (a *UDPAddr) family() int {
if a == nil || len(a.IP) <= 4 {
return syscall.AF_INET
}
if a.IP.To4() != nil {
return syscall.AF_INET
}
return syscall.AF_INET6
}
func (a *UDPAddr) sockaddr(family int) (syscall.Sockaddr, os.Error) {
return ipToSockaddr(family, a.IP, a.Port)
}
func (a *UDPAddr) toAddr() sockaddr {
if a == nil { // nil *UDPAddr
return nil // nil interface
}
return a
}
// UDPConn is the implementation of the Conn and PacketConn
// interfaces for UDP network connections.
type UDPConn struct {
fd *netFD
}
func newUDPConn(fd *netFD) *UDPConn { return &UDPConn{fd} }
func (c *UDPConn) ok() bool { return c != nil && c.fd != nil }
// Implementation of the Conn interface - see Conn for documentation.
// Read implements the net.Conn Read method.
func (c *UDPConn) Read(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
return c.fd.Read(b)
}
// Write implements the net.Conn Write method.
func (c *UDPConn) Write(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
return c.fd.Write(b)
}
// Close closes the UDP connection.
func (c *UDPConn) Close() os.Error {
if !c.ok() {
return os.EINVAL
}
err := c.fd.Close()
c.fd = nil
return err
}
// LocalAddr returns the local network address.
func (c *UDPConn) LocalAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.laddr
}
// RemoteAddr returns the remote network address, a *UDPAddr.
func (c *UDPConn) RemoteAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.raddr
}
// SetTimeout implements the net.Conn SetTimeout method.
func (c *UDPConn) SetTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setTimeout(c.fd, nsec)
}
// SetReadTimeout implements the net.Conn SetReadTimeout method.
func (c *UDPConn) SetReadTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadTimeout(c.fd, nsec)
}
// SetWriteTimeout implements the net.Conn SetWriteTimeout method.
func (c *UDPConn) SetWriteTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteTimeout(c.fd, nsec)
}
// SetReadBuffer sets the size of the operating system's
// receive buffer associated with the connection.
func (c *UDPConn) SetReadBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadBuffer(c.fd, bytes)
}
// SetWriteBuffer sets the size of the operating system's
// transmit buffer associated with the connection.
func (c *UDPConn) SetWriteBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteBuffer(c.fd, bytes)
}
// UDP-specific methods.
// ReadFromUDP reads a UDP packet from c, copying the payload into b.
// It returns the number of bytes copied into b and the return address
// that was on the packet.
//
// ReadFromUDP can be made to time out and return an error with Timeout() == true
// after a fixed time limit; see SetTimeout and SetReadTimeout.
func (c *UDPConn) ReadFromUDP(b []byte) (n int, addr *UDPAddr, err os.Error) {
if !c.ok() {
return 0, nil, os.EINVAL
}
n, sa, err := c.fd.ReadFrom(b)
switch sa := sa.(type) {
case *syscall.SockaddrInet4:
addr = &UDPAddr{sa.Addr[0:], sa.Port}
case *syscall.SockaddrInet6:
addr = &UDPAddr{sa.Addr[0:], sa.Port}
}
return
}
// ReadFrom implements the net.PacketConn ReadFrom method.
func (c *UDPConn) ReadFrom(b []byte) (n int, addr Addr, err os.Error) {
if !c.ok() {
return 0, nil, os.EINVAL
}
n, uaddr, err := c.ReadFromUDP(b)
return n, uaddr.toAddr(), err
}
// WriteToUDP writes a UDP packet to addr via c, copying the payload from b.
//
// WriteToUDP can be made to time out and return
// an error with Timeout() == true after a fixed time limit;
// see SetTimeout and SetWriteTimeout.
// On packet-oriented connections, write timeouts are rare.
func (c *UDPConn) WriteToUDP(b []byte, addr *UDPAddr) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
sa, err1 := addr.sockaddr(c.fd.family)
if err1 != nil {
return 0, &OpError{Op: "write", Net: "udp", Addr: addr, Error: err1}
}
return c.fd.WriteTo(b, sa)
}
// WriteTo implements the net.PacketConn WriteTo method.
func (c *UDPConn) WriteTo(b []byte, addr Addr) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
a, ok := addr.(*UDPAddr)
if !ok {
return 0, &OpError{"writeto", "udp", addr, os.EINVAL}
}
return c.WriteToUDP(b, a)
}
// DialUDP connects to the remote address raddr on the network net,
// which must be "udp", "udp4", or "udp6". If laddr is not nil, it is used
// as the local address for the connection.
func DialUDP(net string, laddr, raddr *UDPAddr) (c *UDPConn, err os.Error) {
switch net {
case "udp", "udp4", "udp6":
default:
return nil, UnknownNetworkError(net)
}
if raddr == nil {
return nil, &OpError{"dial", "udp", nil, errMissingAddress}
}
fd, e := internetSocket(net, laddr.toAddr(), raddr.toAddr(), syscall.SOCK_DGRAM, 0, "dial", sockaddrToUDP)
if e != nil {
return nil, e
}
return newUDPConn(fd), nil
}
// ListenUDP listens for incoming UDP packets addressed to the
// local address laddr. The returned connection c's ReadFrom
// and WriteTo methods can be used to receive and send UDP
// packets with per-packet addressing.
func ListenUDP(net string, laddr *UDPAddr) (c *UDPConn, err os.Error) {
switch net {
case "udp", "udp4", "udp6":
default:
return nil, UnknownNetworkError(net)
}
if laddr == nil {
return nil, &OpError{"listen", "udp", nil, errMissingAddress}
}
fd, e := internetSocket(net, laddr.toAddr(), nil, syscall.SOCK_DGRAM, 0, "dial", sockaddrToUDP)
if e != nil {
return nil, e
}
return newUDPConn(fd), nil
}
// BindToDevice binds a UDPConn to a network interface.
func (c *UDPConn) BindToDevice(device string) os.Error {
if !c.ok() {
return os.EINVAL
}
c.fd.incref()
defer c.fd.decref()
return os.NewSyscallError("setsockopt", syscall.BindToDevice(c.fd.sysfd, device))
}
// File returns a copy of the underlying os.File, set to blocking mode.
// It is the caller's responsibility to close f when finished.
// Closing c does not affect f, and closing f does not affect c.
func (c *UDPConn) File() (f *os.File, err os.Error) { return c.fd.dup() }
var errInvalidMulticast = os.NewError("invalid IPv4 multicast address")
// JoinGroup joins the IPv4 multicast group named by addr.
// The UDPConn must use the "udp4" network.
func (c *UDPConn) JoinGroup(addr IP) os.Error {
if !c.ok() {
return os.EINVAL
}
ip := addr.To4()
if ip == nil {
return &OpError{"joingroup", "udp", &IPAddr{ip}, errInvalidMulticast}
}
mreq := &syscall.IPMreq{
Multiaddr: [4]byte{ip[0], ip[1], ip[2], ip[3]},
}
err := os.NewSyscallError("setsockopt", syscall.SetsockoptIPMreq(c.fd.sysfd, syscall.IPPROTO_IP, syscall.IP_ADD_MEMBERSHIP, mreq))
if err != nil {
return &OpError{"joingroup", "udp", &IPAddr{ip}, err}
}
return nil
}
// LeaveGroup exits the IPv4 multicast group named by addr.
func (c *UDPConn) LeaveGroup(addr IP) os.Error {
if !c.ok() {
return os.EINVAL
}
ip := addr.To4()
if ip == nil {
return &OpError{"leavegroup", "udp", &IPAddr{ip}, errInvalidMulticast}
}
mreq := &syscall.IPMreq{
Multiaddr: [4]byte{ip[0], ip[1], ip[2], ip[3]},
}
err := os.NewSyscallError("setsockopt", syscall.SetsockoptIPMreq(c.fd.sysfd, syscall.IPPROTO_IP, syscall.IP_DROP_MEMBERSHIP, mreq))
if err != nil {
return &OpError{"leavegroup", "udp", &IPAddr{ip}, err}
}
return nil
}
......@@ -8,109 +8,14 @@ package net
import (
"os"
"syscall"
)
func unixSocket(net string, laddr, raddr *UnixAddr, mode string) (fd *netFD, err os.Error) {
var proto int
switch net {
default:
return nil, UnknownNetworkError(net)
case "unix":
proto = syscall.SOCK_STREAM
case "unixgram":
proto = syscall.SOCK_DGRAM
case "unixpacket":
proto = syscall.SOCK_SEQPACKET
}
var la, ra syscall.Sockaddr
switch mode {
default:
panic("unixSocket mode " + mode)
case "dial":
if laddr != nil {
la = &syscall.SockaddrUnix{Name: laddr.Name}
}
if raddr != nil {
ra = &syscall.SockaddrUnix{Name: raddr.Name}
} else if proto != syscall.SOCK_DGRAM || laddr == nil {
return nil, &OpError{Op: mode, Net: net, Error: errMissingAddress}
}
case "listen":
if laddr == nil {
return nil, &OpError{mode, net, nil, errMissingAddress}
}
la = &syscall.SockaddrUnix{Name: laddr.Name}
if raddr != nil {
return nil, &OpError{Op: mode, Net: net, Addr: raddr, Error: &AddrError{Error: "unexpected remote address", Addr: raddr.String()}}
}
}
f := sockaddrToUnix
if proto == syscall.SOCK_DGRAM {
f = sockaddrToUnixgram
} else if proto == syscall.SOCK_SEQPACKET {
f = sockaddrToUnixpacket
}
fd, oserr := socket(net, syscall.AF_UNIX, proto, 0, la, ra, f)
if oserr != nil {
goto Error
}
return fd, nil
Error:
addr := raddr
if mode == "listen" {
addr = laddr
}
return nil, &OpError{Op: mode, Net: net, Addr: addr, Error: oserr}
}
// UnixAddr represents the address of a Unix domain socket end point.
type UnixAddr struct {
Name string
Net string
}
func sockaddrToUnix(sa syscall.Sockaddr) Addr {
if s, ok := sa.(*syscall.SockaddrUnix); ok {
return &UnixAddr{s.Name, "unix"}
}
return nil
}
func sockaddrToUnixgram(sa syscall.Sockaddr) Addr {
if s, ok := sa.(*syscall.SockaddrUnix); ok {
return &UnixAddr{s.Name, "unixgram"}
}
return nil
}
func sockaddrToUnixpacket(sa syscall.Sockaddr) Addr {
if s, ok := sa.(*syscall.SockaddrUnix); ok {
return &UnixAddr{s.Name, "unixpacket"}
}
return nil
}
func protoToNet(proto int) string {
switch proto {
case syscall.SOCK_STREAM:
return "unix"
case syscall.SOCK_SEQPACKET:
return "unixpacket"
case syscall.SOCK_DGRAM:
return "unixgram"
default:
panic("protoToNet unknown protocol")
}
return ""
}
// Network returns the address's network name, "unix" or "unixgram".
func (a *UnixAddr) Network() string {
return a.Net
......@@ -143,315 +48,3 @@ func ResolveUnixAddr(net, addr string) (*UnixAddr, os.Error) {
}
return &UnixAddr{addr, net}, nil
}
// UnixConn is an implementation of the Conn interface
// for connections to Unix domain sockets.
type UnixConn struct {
fd *netFD
}
func newUnixConn(fd *netFD) *UnixConn { return &UnixConn{fd} }
func (c *UnixConn) ok() bool { return c != nil && c.fd != nil }
// Implementation of the Conn interface - see Conn for documentation.
// Read implements the net.Conn Read method.
func (c *UnixConn) Read(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
return c.fd.Read(b)
}
// Write implements the net.Conn Write method.
func (c *UnixConn) Write(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
return c.fd.Write(b)
}
// Close closes the Unix domain connection.
func (c *UnixConn) Close() os.Error {
if !c.ok() {
return os.EINVAL
}
err := c.fd.Close()
c.fd = nil
return err
}
// LocalAddr returns the local network address, a *UnixAddr.
// Unlike in other protocols, LocalAddr is usually nil for dialed connections.
func (c *UnixConn) LocalAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.laddr
}
// RemoteAddr returns the remote network address, a *UnixAddr.
// Unlike in other protocols, RemoteAddr is usually nil for connections
// accepted by a listener.
func (c *UnixConn) RemoteAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.raddr
}
// SetTimeout implements the net.Conn SetTimeout method.
func (c *UnixConn) SetTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setTimeout(c.fd, nsec)
}
// SetReadTimeout implements the net.Conn SetReadTimeout method.
func (c *UnixConn) SetReadTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadTimeout(c.fd, nsec)
}
// SetWriteTimeout implements the net.Conn SetWriteTimeout method.
func (c *UnixConn) SetWriteTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteTimeout(c.fd, nsec)
}
// SetReadBuffer sets the size of the operating system's
// receive buffer associated with the connection.
func (c *UnixConn) SetReadBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadBuffer(c.fd, bytes)
}
// SetWriteBuffer sets the size of the operating system's
// transmit buffer associated with the connection.
func (c *UnixConn) SetWriteBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteBuffer(c.fd, bytes)
}
// ReadFromUnix reads a packet from c, copying the payload into b.
// It returns the number of bytes copied into b and the return address
// that was on the packet.
//
// ReadFromUnix can be made to time out and return
// an error with Timeout() == true after a fixed time limit;
// see SetTimeout and SetReadTimeout.
func (c *UnixConn) ReadFromUnix(b []byte) (n int, addr *UnixAddr, err os.Error) {
if !c.ok() {
return 0, nil, os.EINVAL
}
n, sa, err := c.fd.ReadFrom(b)
switch sa := sa.(type) {
case *syscall.SockaddrUnix:
addr = &UnixAddr{sa.Name, protoToNet(c.fd.proto)}
}
return
}
// ReadFrom implements the net.PacketConn ReadFrom method.
func (c *UnixConn) ReadFrom(b []byte) (n int, addr Addr, err os.Error) {
if !c.ok() {
return 0, nil, os.EINVAL
}
n, uaddr, err := c.ReadFromUnix(b)
return n, uaddr.toAddr(), err
}
// WriteToUnix writes a packet to addr via c, copying the payload from b.
//
// WriteToUnix can be made to time out and return
// an error with Timeout() == true after a fixed time limit;
// see SetTimeout and SetWriteTimeout.
// On packet-oriented connections, write timeouts are rare.
func (c *UnixConn) WriteToUnix(b []byte, addr *UnixAddr) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
if addr.Net != protoToNet(c.fd.proto) {
return 0, os.EAFNOSUPPORT
}
sa := &syscall.SockaddrUnix{Name: addr.Name}
return c.fd.WriteTo(b, sa)
}
// WriteTo implements the net.PacketConn WriteTo method.
func (c *UnixConn) WriteTo(b []byte, addr Addr) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
a, ok := addr.(*UnixAddr)
if !ok {
return 0, &OpError{"writeto", "unix", addr, os.EINVAL}
}
return c.WriteToUnix(b, a)
}
func (c *UnixConn) ReadMsgUnix(b, oob []byte) (n, oobn, flags int, addr *UnixAddr, err os.Error) {
if !c.ok() {
return 0, 0, 0, nil, os.EINVAL
}
n, oobn, flags, sa, err := c.fd.ReadMsg(b, oob)
switch sa := sa.(type) {
case *syscall.SockaddrUnix:
addr = &UnixAddr{sa.Name, protoToNet(c.fd.proto)}
}
return
}
func (c *UnixConn) WriteMsgUnix(b, oob []byte, addr *UnixAddr) (n, oobn int, err os.Error) {
if !c.ok() {
return 0, 0, os.EINVAL
}
if addr != nil {
if addr.Net != protoToNet(c.fd.proto) {
return 0, 0, os.EAFNOSUPPORT
}
sa := &syscall.SockaddrUnix{Name: addr.Name}
return c.fd.WriteMsg(b, oob, sa)
}
return c.fd.WriteMsg(b, oob, nil)
}
// File returns a copy of the underlying os.File, set to blocking mode.
// It is the caller's responsibility to close f when finished.
// Closing c does not affect f, and closing f does not affect c.
func (c *UnixConn) File() (f *os.File, err os.Error) { return c.fd.dup() }
// DialUnix connects to the remote address raddr on the network net,
// which must be "unix" or "unixgram". If laddr is not nil, it is used
// as the local address for the connection.
func DialUnix(net string, laddr, raddr *UnixAddr) (c *UnixConn, err os.Error) {
fd, e := unixSocket(net, laddr, raddr, "dial")
if e != nil {
return nil, e
}
return newUnixConn(fd), nil
}
// UnixListener is a Unix domain socket listener.
// Clients should typically use variables of type Listener
// instead of assuming Unix domain sockets.
type UnixListener struct {
fd *netFD
path string
}
// ListenUnix announces on the Unix domain socket laddr and returns a Unix listener.
// Net must be "unix" (stream sockets).
func ListenUnix(net string, laddr *UnixAddr) (l *UnixListener, err os.Error) {
if net != "unix" && net != "unixgram" && net != "unixpacket" {
return nil, UnknownNetworkError(net)
}
if laddr != nil {
laddr = &UnixAddr{laddr.Name, net} // make our own copy
}
fd, err := unixSocket(net, laddr, nil, "listen")
if err != nil {
return nil, err
}
e1 := syscall.Listen(fd.sysfd, 8) // listenBacklog());
if e1 != 0 {
closesocket(fd.sysfd)
return nil, &OpError{Op: "listen", Net: "unix", Addr: laddr, Error: os.Errno(e1)}
}
return &UnixListener{fd, laddr.Name}, nil
}
// AcceptUnix accepts the next incoming call and returns the new connection
// and the remote address.
func (l *UnixListener) AcceptUnix() (c *UnixConn, err os.Error) {
if l == nil || l.fd == nil {
return nil, os.EINVAL
}
fd, e := l.fd.accept(sockaddrToUnix)
if e != nil {
return nil, e
}
c = newUnixConn(fd)
return c, nil
}
// Accept implements the Accept method in the Listener interface;
// it waits for the next call and returns a generic Conn.
func (l *UnixListener) Accept() (c Conn, err os.Error) {
c1, err := l.AcceptUnix()
if err != nil {
return nil, err
}
return c1, nil
}
// Close stops listening on the Unix address.
// Already accepted connections are not closed.
func (l *UnixListener) Close() os.Error {
if l == nil || l.fd == nil {
return os.EINVAL
}
// The operating system doesn't clean up
// the file that announcing created, so
// we have to clean it up ourselves.
// There's a race here--we can't know for
// sure whether someone else has come along
// and replaced our socket name already--
// but this sequence (remove then close)
// is at least compatible with the auto-remove
// sequence in ListenUnix. It's only non-Go
// programs that can mess us up.
if l.path[0] != '@' {
syscall.Unlink(l.path)
}
err := l.fd.Close()
l.fd = nil
return err
}
// Addr returns the listener's network address.
func (l *UnixListener) Addr() Addr { return l.fd.laddr }
// SetTimeout sets the deadline associated wuth the listener
func (l *UnixListener) SetTimeout(nsec int64) (err os.Error) {
if l == nil || l.fd == nil {
return os.EINVAL
}
return setTimeout(l.fd, nsec)
}
// File returns a copy of the underlying os.File, set to blocking mode.
// It is the caller's responsibility to close f when finished.
// Closing c does not affect f, and closing f does not affect c.
func (l *UnixListener) File() (f *os.File, err os.Error) { return l.fd.dup() }
// ListenUnixgram listens for incoming Unix datagram packets addressed to the
// local address laddr. The returned connection c's ReadFrom
// and WriteTo methods can be used to receive and send UDP
// packets with per-packet addressing. The network net must be "unixgram".
func ListenUnixgram(net string, laddr *UnixAddr) (c *UDPConn, err os.Error) {
switch net {
case "unixgram":
default:
return nil, UnknownNetworkError(net)
}
if laddr == nil {
return nil, &OpError{"listen", "unixgram", nil, errMissingAddress}
}
fd, e := unixSocket(net, laddr, nil, "listen")
if e != nil {
return nil, e
}
return newUDPConn(fd), nil
}
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Unix domain sockets stubs for Plan 9
package net
import (
"os"
)
// UnixConn is an implementation of the Conn interface
// for connections to Unix domain sockets.
type UnixConn bool
// Implementation of the Conn interface - see Conn for documentation.
// Read implements the net.Conn Read method.
func (c *UnixConn) Read(b []byte) (n int, err os.Error) {
return 0, os.EPLAN9
}
// Write implements the net.Conn Write method.
func (c *UnixConn) Write(b []byte) (n int, err os.Error) {
return 0, os.EPLAN9
}
// Close closes the Unix domain connection.
func (c *UnixConn) Close() os.Error {
return os.EPLAN9
}
// LocalAddr returns the local network address, a *UnixAddr.
// Unlike in other protocols, LocalAddr is usually nil for dialed connections.
func (c *UnixConn) LocalAddr() Addr {
return nil
}
// RemoteAddr returns the remote network address, a *UnixAddr.
// Unlike in other protocols, RemoteAddr is usually nil for connections
// accepted by a listener.
func (c *UnixConn) RemoteAddr() Addr {
return nil
}
// SetTimeout implements the net.Conn SetTimeout method.
func (c *UnixConn) SetTimeout(nsec int64) os.Error {
return os.EPLAN9
}
// SetReadTimeout implements the net.Conn SetReadTimeout method.
func (c *UnixConn) SetReadTimeout(nsec int64) os.Error {
return os.EPLAN9
}
// SetWriteTimeout implements the net.Conn SetWriteTimeout method.
func (c *UnixConn) SetWriteTimeout(nsec int64) os.Error {
return os.EPLAN9
}
// ReadFrom implements the net.PacketConn ReadFrom method.
func (c *UnixConn) ReadFrom(b []byte) (n int, addr Addr, err os.Error) {
err = os.EPLAN9
return
}
// WriteTo implements the net.PacketConn WriteTo method.
func (c *UnixConn) WriteTo(b []byte, addr Addr) (n int, err os.Error) {
err = os.EPLAN9
return
}
// DialUnix connects to the remote address raddr on the network net,
// which must be "unix" or "unixgram". If laddr is not nil, it is used
// as the local address for the connection.
func DialUnix(net string, laddr, raddr *UnixAddr) (c *UnixConn, err os.Error) {
return nil, os.EPLAN9
}
// UnixListener is a Unix domain socket listener.
// Clients should typically use variables of type Listener
// instead of assuming Unix domain sockets.
type UnixListener bool
// ListenUnix announces on the Unix domain socket laddr and returns a Unix listener.
// Net must be "unix" (stream sockets).
func ListenUnix(net string, laddr *UnixAddr) (l *UnixListener, err os.Error) {
return nil, os.EPLAN9
}
// Accept implements the Accept method in the Listener interface;
// it waits for the next call and returns a generic Conn.
func (l *UnixListener) Accept() (c Conn, err os.Error) {
return nil, os.EPLAN9
}
// Close stops listening on the Unix address.
// Already accepted connections are not closed.
func (l *UnixListener) Close() os.Error {
return os.EPLAN9
}
// Addr returns the listener's network address.
func (l *UnixListener) Addr() Addr { return nil }
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Unix domain sockets
package net
import (
"os"
"syscall"
)
func unixSocket(net string, laddr, raddr *UnixAddr, mode string) (fd *netFD, err os.Error) {
var proto int
switch net {
default:
return nil, UnknownNetworkError(net)
case "unix":
proto = syscall.SOCK_STREAM
case "unixgram":
proto = syscall.SOCK_DGRAM
case "unixpacket":
proto = syscall.SOCK_SEQPACKET
}
var la, ra syscall.Sockaddr
switch mode {
default:
panic("unixSocket mode " + mode)
case "dial":
if laddr != nil {
la = &syscall.SockaddrUnix{Name: laddr.Name}
}
if raddr != nil {
ra = &syscall.SockaddrUnix{Name: raddr.Name}
} else if proto != syscall.SOCK_DGRAM || laddr == nil {
return nil, &OpError{Op: mode, Net: net, Error: errMissingAddress}
}
case "listen":
if laddr == nil {
return nil, &OpError{mode, net, nil, errMissingAddress}
}
la = &syscall.SockaddrUnix{Name: laddr.Name}
if raddr != nil {
return nil, &OpError{Op: mode, Net: net, Addr: raddr, Error: &AddrError{Error: "unexpected remote address", Addr: raddr.String()}}
}
}
f := sockaddrToUnix
if proto == syscall.SOCK_DGRAM {
f = sockaddrToUnixgram
} else if proto == syscall.SOCK_SEQPACKET {
f = sockaddrToUnixpacket
}
fd, oserr := socket(net, syscall.AF_UNIX, proto, 0, la, ra, f)
if oserr != nil {
goto Error
}
return fd, nil
Error:
addr := raddr
if mode == "listen" {
addr = laddr
}
return nil, &OpError{Op: mode, Net: net, Addr: addr, Error: oserr}
}
func sockaddrToUnix(sa syscall.Sockaddr) Addr {
if s, ok := sa.(*syscall.SockaddrUnix); ok {
return &UnixAddr{s.Name, "unix"}
}
return nil
}
func sockaddrToUnixgram(sa syscall.Sockaddr) Addr {
if s, ok := sa.(*syscall.SockaddrUnix); ok {
return &UnixAddr{s.Name, "unixgram"}
}
return nil
}
func sockaddrToUnixpacket(sa syscall.Sockaddr) Addr {
if s, ok := sa.(*syscall.SockaddrUnix); ok {
return &UnixAddr{s.Name, "unixpacket"}
}
return nil
}
func protoToNet(proto int) string {
switch proto {
case syscall.SOCK_STREAM:
return "unix"
case syscall.SOCK_SEQPACKET:
return "unixpacket"
case syscall.SOCK_DGRAM:
return "unixgram"
default:
panic("protoToNet unknown protocol")
}
return ""
}
// UnixConn is an implementation of the Conn interface
// for connections to Unix domain sockets.
type UnixConn struct {
fd *netFD
}
func newUnixConn(fd *netFD) *UnixConn { return &UnixConn{fd} }
func (c *UnixConn) ok() bool { return c != nil && c.fd != nil }
// Implementation of the Conn interface - see Conn for documentation.
// Read implements the net.Conn Read method.
func (c *UnixConn) Read(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
return c.fd.Read(b)
}
// Write implements the net.Conn Write method.
func (c *UnixConn) Write(b []byte) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
return c.fd.Write(b)
}
// Close closes the Unix domain connection.
func (c *UnixConn) Close() os.Error {
if !c.ok() {
return os.EINVAL
}
err := c.fd.Close()
c.fd = nil
return err
}
// LocalAddr returns the local network address, a *UnixAddr.
// Unlike in other protocols, LocalAddr is usually nil for dialed connections.
func (c *UnixConn) LocalAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.laddr
}
// RemoteAddr returns the remote network address, a *UnixAddr.
// Unlike in other protocols, RemoteAddr is usually nil for connections
// accepted by a listener.
func (c *UnixConn) RemoteAddr() Addr {
if !c.ok() {
return nil
}
return c.fd.raddr
}
// SetTimeout implements the net.Conn SetTimeout method.
func (c *UnixConn) SetTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setTimeout(c.fd, nsec)
}
// SetReadTimeout implements the net.Conn SetReadTimeout method.
func (c *UnixConn) SetReadTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadTimeout(c.fd, nsec)
}
// SetWriteTimeout implements the net.Conn SetWriteTimeout method.
func (c *UnixConn) SetWriteTimeout(nsec int64) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteTimeout(c.fd, nsec)
}
// SetReadBuffer sets the size of the operating system's
// receive buffer associated with the connection.
func (c *UnixConn) SetReadBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setReadBuffer(c.fd, bytes)
}
// SetWriteBuffer sets the size of the operating system's
// transmit buffer associated with the connection.
func (c *UnixConn) SetWriteBuffer(bytes int) os.Error {
if !c.ok() {
return os.EINVAL
}
return setWriteBuffer(c.fd, bytes)
}
// ReadFromUnix reads a packet from c, copying the payload into b.
// It returns the number of bytes copied into b and the return address
// that was on the packet.
//
// ReadFromUnix can be made to time out and return
// an error with Timeout() == true after a fixed time limit;
// see SetTimeout and SetReadTimeout.
func (c *UnixConn) ReadFromUnix(b []byte) (n int, addr *UnixAddr, err os.Error) {
if !c.ok() {
return 0, nil, os.EINVAL
}
n, sa, err := c.fd.ReadFrom(b)
switch sa := sa.(type) {
case *syscall.SockaddrUnix:
addr = &UnixAddr{sa.Name, protoToNet(c.fd.proto)}
}
return
}
// ReadFrom implements the net.PacketConn ReadFrom method.
func (c *UnixConn) ReadFrom(b []byte) (n int, addr Addr, err os.Error) {
if !c.ok() {
return 0, nil, os.EINVAL
}
n, uaddr, err := c.ReadFromUnix(b)
return n, uaddr.toAddr(), err
}
// WriteToUnix writes a packet to addr via c, copying the payload from b.
//
// WriteToUnix can be made to time out and return
// an error with Timeout() == true after a fixed time limit;
// see SetTimeout and SetWriteTimeout.
// On packet-oriented connections, write timeouts are rare.
func (c *UnixConn) WriteToUnix(b []byte, addr *UnixAddr) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
if addr.Net != protoToNet(c.fd.proto) {
return 0, os.EAFNOSUPPORT
}
sa := &syscall.SockaddrUnix{Name: addr.Name}
return c.fd.WriteTo(b, sa)
}
// WriteTo implements the net.PacketConn WriteTo method.
func (c *UnixConn) WriteTo(b []byte, addr Addr) (n int, err os.Error) {
if !c.ok() {
return 0, os.EINVAL
}
a, ok := addr.(*UnixAddr)
if !ok {
return 0, &OpError{"writeto", "unix", addr, os.EINVAL}
}
return c.WriteToUnix(b, a)
}
func (c *UnixConn) ReadMsgUnix(b, oob []byte) (n, oobn, flags int, addr *UnixAddr, err os.Error) {
if !c.ok() {
return 0, 0, 0, nil, os.EINVAL
}
n, oobn, flags, sa, err := c.fd.ReadMsg(b, oob)
switch sa := sa.(type) {
case *syscall.SockaddrUnix:
addr = &UnixAddr{sa.Name, protoToNet(c.fd.proto)}
}
return
}
func (c *UnixConn) WriteMsgUnix(b, oob []byte, addr *UnixAddr) (n, oobn int, err os.Error) {
if !c.ok() {
return 0, 0, os.EINVAL
}
if addr != nil {
if addr.Net != protoToNet(c.fd.proto) {
return 0, 0, os.EAFNOSUPPORT
}
sa := &syscall.SockaddrUnix{Name: addr.Name}
return c.fd.WriteMsg(b, oob, sa)
}
return c.fd.WriteMsg(b, oob, nil)
}
// File returns a copy of the underlying os.File, set to blocking mode.
// It is the caller's responsibility to close f when finished.
// Closing c does not affect f, and closing f does not affect c.
func (c *UnixConn) File() (f *os.File, err os.Error) { return c.fd.dup() }
// DialUnix connects to the remote address raddr on the network net,
// which must be "unix" or "unixgram". If laddr is not nil, it is used
// as the local address for the connection.
func DialUnix(net string, laddr, raddr *UnixAddr) (c *UnixConn, err os.Error) {
fd, e := unixSocket(net, laddr, raddr, "dial")
if e != nil {
return nil, e
}
return newUnixConn(fd), nil
}
// UnixListener is a Unix domain socket listener.
// Clients should typically use variables of type Listener
// instead of assuming Unix domain sockets.
type UnixListener struct {
fd *netFD
path string
}
// ListenUnix announces on the Unix domain socket laddr and returns a Unix listener.
// Net must be "unix" (stream sockets).
func ListenUnix(net string, laddr *UnixAddr) (l *UnixListener, err os.Error) {
if net != "unix" && net != "unixgram" && net != "unixpacket" {
return nil, UnknownNetworkError(net)
}
if laddr != nil {
laddr = &UnixAddr{laddr.Name, net} // make our own copy
}
fd, err := unixSocket(net, laddr, nil, "listen")
if err != nil {
return nil, err
}
e1 := syscall.Listen(fd.sysfd, 8) // listenBacklog());
if e1 != 0 {
closesocket(fd.sysfd)
return nil, &OpError{Op: "listen", Net: "unix", Addr: laddr, Error: os.Errno(e1)}
}
return &UnixListener{fd, laddr.Name}, nil
}
// AcceptUnix accepts the next incoming call and returns the new connection
// and the remote address.
func (l *UnixListener) AcceptUnix() (c *UnixConn, err os.Error) {
if l == nil || l.fd == nil {
return nil, os.EINVAL
}
fd, e := l.fd.accept(sockaddrToUnix)
if e != nil {
return nil, e
}
c = newUnixConn(fd)
return c, nil
}
// Accept implements the Accept method in the Listener interface;
// it waits for the next call and returns a generic Conn.
func (l *UnixListener) Accept() (c Conn, err os.Error) {
c1, err := l.AcceptUnix()
if err != nil {
return nil, err
}
return c1, nil
}
// Close stops listening on the Unix address.
// Already accepted connections are not closed.
func (l *UnixListener) Close() os.Error {
if l == nil || l.fd == nil {
return os.EINVAL
}
// The operating system doesn't clean up
// the file that announcing created, so
// we have to clean it up ourselves.
// There's a race here--we can't know for
// sure whether someone else has come along
// and replaced our socket name already--
// but this sequence (remove then close)
// is at least compatible with the auto-remove
// sequence in ListenUnix. It's only non-Go
// programs that can mess us up.
if l.path[0] != '@' {
syscall.Unlink(l.path)
}
err := l.fd.Close()
l.fd = nil
return err
}
// Addr returns the listener's network address.
func (l *UnixListener) Addr() Addr { return l.fd.laddr }
// SetTimeout sets the deadline associated wuth the listener
func (l *UnixListener) SetTimeout(nsec int64) (err os.Error) {
if l == nil || l.fd == nil {
return os.EINVAL
}
return setTimeout(l.fd, nsec)
}
// File returns a copy of the underlying os.File, set to blocking mode.
// It is the caller's responsibility to close f when finished.
// Closing c does not affect f, and closing f does not affect c.
func (l *UnixListener) File() (f *os.File, err os.Error) { return l.fd.dup() }
// ListenUnixgram listens for incoming Unix datagram packets addressed to the
// local address laddr. The returned connection c's ReadFrom
// and WriteTo methods can be used to receive and send UDP
// packets with per-packet addressing. The network net must be "unixgram".
func ListenUnixgram(net string, laddr *UnixAddr) (c *UDPConn, err os.Error) {
switch net {
case "unixgram":
default:
return nil, UnknownNetworkError(net)
}
if laddr == nil {
return nil, &OpError{"listen", "unixgram", nil, errMissingAddress}
}
fd, e := unixSocket(net, laddr, nil, "listen")
if e != nil {
return nil, e
}
return newUDPConn(fd), nil
}
......@@ -35,9 +35,14 @@ var (
Stdout = 1
Stderr = 2
EISDIR = NewError("file is a directory")
EAFNOSUPPORT = NewError("address family not supported by protocol")
EISDIR = NewError("file is a directory")
)
// For testing: clients can set this flag to force
// creation of IPv6 sockets to return EAFNOSUPPORT.
var SocketDisableIPv6 bool
func Syscall(trap, a1, a2, a3 uintptr) (r1, r2 uintptr, err string)
func Syscall6(trap, a1, a2, a3, a4, a5, a6 uintptr) (r1, r2 uintptr, err string)
func RawSyscall(trap, a1, a2, a3 uintptr) (r1, r2, err uintptr)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment