Commit 20e05303 authored by Rémy Oudompheng's avatar Rémy Oudompheng

cmd/gc: properly set variadic flag on method values.

Fixes #5231.

R=golang-dev, daniel.morsing, adg
CC=golang-dev
https://golang.org/cl/8275044
parent 18ca86eb
......@@ -280,12 +280,12 @@ typecheckpartialcall(Node *fn, Node *sym)
static Node*
makepartialcall(Node *fn, Type *t0, Node *meth)
{
Node *ptr, *n, *call, *xtype, *xfunc, *cv;
Node *ptr, *n, *fld, *call, *xtype, *xfunc, *cv;
Type *rcvrtype, *basetype, *t;
NodeList *body, *l, *callargs, *retargs;
char *p;
Sym *sym;
int i;
int i, ddd;
// TODO: names are not right
rcvrtype = fn->left->type;
......@@ -309,6 +309,7 @@ makepartialcall(Node *fn, Type *t0, Node *meth)
i = 0;
l = nil;
callargs = nil;
ddd = 0;
xfunc = nod(ODCLFUNC, N, N);
for(t = getinargx(t0)->type; t; t = t->down) {
snprint(namebuf, sizeof namebuf, "a%d", i++);
......@@ -316,7 +317,12 @@ makepartialcall(Node *fn, Type *t0, Node *meth)
n->class = PPARAM;
xfunc->dcl = list(xfunc->dcl, n);
callargs = list(callargs, n);
l = list(l, nod(ODCLFIELD, n, typenod(t->type)));
fld = nod(ODCLFIELD, n, typenod(t->type));
if(t->isddd) {
fld->isddd = 1;
ddd = 1;
}
l = list(l, fld);
}
xtype->list = l;
i = 0;
......@@ -362,6 +368,7 @@ makepartialcall(Node *fn, Type *t0, Node *meth)
call = nod(OCALL, nod(OXDOT, ptr, meth), N);
call->list = callargs;
call->isddd = ddd;
if(t0->outtuple == 0) {
body = list(body, call);
} else {
......
// compile
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Issue 5231: method values lose their variadic property.
package p
type T int
func (t T) NotVariadic(s []int) int {
return int(t) + s[0]
}
func (t T) Variadic(s ...int) int {
return int(t) + s[0]
}
type I interface {
NotVariadic(s []int) int
Variadic(s ...int) int
}
func F() {
var t T
var p *T = &t
var i I = p
nv := t.NotVariadic
nv = p.NotVariadic
nv = i.NotVariadic
var s int = nv([]int{1, 2, 3})
v := t.Variadic
v = p.Variadic
v = i.Variadic
s = v(1, 2, 3)
var f1 func([]int) int = nv
var f2 func(...int) int = v
_, _, _ = f1, f2, s
}
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