Commit 97bc222d authored by Russ Cox's avatar Russ Cox

another attempt at avoiding IPv6 when it's not supported.

dsymonds confirms that this one works.

R=r
DELTA=50  (23 added, 17 deleted, 10 changed)
OCL=28433
CL=28444
parent 93bbbf90
......@@ -42,7 +42,7 @@ type IPMask []byte;
// IPv4 returns the IP address (in 16-byte form) of the
// IPv4 address a.b.c.d.
func IPv4(a, b, c, d byte) IP {
p := make([]byte, IPv6len);
p := make(IP, IPv6len);
for i := 0; i < 10; i++ {
p[i] = 0
}
......@@ -60,6 +60,7 @@ var (
IPv4bcast = IPv4(255, 255, 255, 255); // broadcast
IPv4allsys = IPv4(224, 0, 0, 1); // all systems
IPv4allrouter = IPv4(224, 0, 0, 2); // all routers
IPv4zero = IPv4(0, 0, 0, 0); // all zeros
)
// Well-known IPv6 addresses
......@@ -68,7 +69,7 @@ var (
)
// Is p all zeros?
func isZeros(p []byte) bool {
func isZeros(p IP) bool {
for i := 0; i < len(p); i++ {
if p[i] != 0 {
return false
......@@ -106,9 +107,9 @@ func (ip IP) To16() IP {
// Default route masks for IPv4.
var (
classAMask IPMask = IPv4(0xff, 0, 0, 0);
classBMask IPMask = IPv4(0xff, 0xff, 0, 0);
classCMask IPMask = IPv4(0xff, 0xff, 0xff, 0);
classAMask = IPMask(IPv4(0xff, 0, 0, 0));
classBMask = IPMask(IPv4(0xff, 0xff, 0, 0));
classCMask = IPMask(IPv4(0xff, 0xff, 0xff, 0));
)
// DefaultMask returns the default IP mask for the IP address ip.
......@@ -227,7 +228,7 @@ func (ip IP) String() string {
// If mask is a sequence of 1 bits followed by 0 bits,
// return the number of 1 bits.
func simpleMaskLength(mask IP) int {
func simpleMaskLength(mask IPMask) int {
var i int;
for i = 0; i < len(mask); i++ {
if mask[i] != 0xFF {
......
......@@ -19,6 +19,24 @@ var (
UnknownSocketFamily = os.NewError("unknown socket family");
)
// Should we try to use the IPv4 socket interface if we're
// only dealing with IPv4 sockets? As long as the host system
// understands IPv6, it's okay to pass IPv4 addresses to the IPv6
// interface. That simplifies our code and is most general.
// Unfortunately, we need to run on kernels built without IPv6 support too.
// So probe the kernel to figure it out.
func kernelSupportsIPv6() bool {
fd, e := syscall.Socket(syscall.AF_INET6, syscall.SOCK_STREAM, syscall.IPPROTO_TCP);
if fd >= 0 {
syscall.Close(fd)
}
return e == 0
}
var preferIPv4 = !kernelSupportsIPv6()
func LookupHost(name string) (cname string, addrs []string, err os.Error)
// Split "host:port" into "host" and "port".
......@@ -63,17 +81,21 @@ func joinHostPort(host, port string) string {
// Convert "host:port" into IP address and port.
// For now, host and port must be numeric literals.
// Eventually, we'll have name resolution.
func hostPortToIP(net, hostport, mode string) (ip []byte, iport int, err os.Error) {
func hostPortToIP(net, hostport, mode string) (ip IP, iport int, err os.Error) {
var host, port string;
host, port, err = splitHostPort(hostport);
if err != nil {
return nil, 0, err
}
var addr []byte;
var addr IP;
if host == "" {
if mode == "listen" {
if preferIPv4 {
addr = IPv4zero;
} else {
addr = IPzero; // wildcard - listen to all
}
} else {
return nil, 0, MissingAddress;
}
......@@ -296,23 +318,6 @@ func (c *connBase) SetLinger(sec int) os.Error {
// Internet sockets (TCP, UDP)
// Should we try to use the IPv4 socket interface if we're
// only dealing with IPv4 sockets? As long as the host system
// understands IPv6, it's okay to pass IPv4 addresses to the IPv6
// interface. That simplifies our code and is most general.
// Unfortunately, we need to run on kernels built without IPv6 support too.
// So probe the kernel to figure it out.
func kernelSupportsIPv6() bool {
fd, e := syscall.Socket(syscall.AF_INET6, syscall.SOCK_STREAM, syscall.IPPROTO_TCP);
if fd >= 0 {
syscall.Close(fd)
}
return e == 0
}
var preferIPv4 = !kernelSupportsIPv6()
func internetSocket(net, laddr, raddr string, proto int64, mode string)
(fd *netFD, err os.Error)
{
......@@ -352,7 +357,7 @@ func internetSocket(net, laddr, raddr string, proto int64, mode string)
}
}
var cvt func(addr []byte, port int) (sa *syscall.Sockaddr, err os.Error);
var cvt func(addr IP, port int) (sa *syscall.Sockaddr, err os.Error);
var family int64;
if vers == 4 {
cvt = v4ToSockaddr;
......
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