Commit a3d83269 authored by Giovanni Bajo's avatar Giovanni Bajo

doc: first version of new contribute guide

I've reorganized the guide and rewritten large sections.

The structure is now more clear and logical, and can
be understood and navigated using the summary displayed at
the top of the page (before, the summary was confusing because
the guide contained H1s that were being ignored by the summary).

Both the initial onboarding process and the Gerrit
change submission process have been reworked to
include a concise checklist of steps that can be
read and understood in a few seconds, for people
that don't want or need to bother with details.
More in-depth descriptions have been moved into
separate sections, one per each checklist step.
This is by far the biggest improvement, as the previous
approach of having to read several pages just to understand
the requires steps was very scaring for beginners, in
addition of being harder to navigate.

GitHub pull requests have been integrated as a different
way to submit a change, suggested for first time contributors.

The review process has been described in more details,
documenting the workflow and the used conventions.

Most miscellanea have been moved into an "advanced
topics" chapter.

Paragraphs describing how to use git have been removed
to simplify reading. This guide should focus on Go contribution,
and not help users getting familiar with git, for which many
guides are available.

Change-Id: I6f4b76583c9878b230ba1d0225745a1708fad2e8
Reviewed-on: https://go-review.googlesource.com/93495Reviewed-by: 's avatarRob Pike <r@golang.org>
parent 9eb21948
......@@ -10,32 +10,54 @@ process. This guide assumes you have a basic understanding of Git and Go.
</p>
<p>
(Note that the <code>gccgo</code> frontend lives elsewhere;
see <a href="gccgo_contribute.html">Contributing to gccgo</a>.)
In addition to the information here, the Go community maintains a
<a href="https://golang.org/wiki/CodeReview">CodeReview</a> wiki page.
Feel free to contribute to the wiki as you learn the review process.
</p>
<p>
Sensitive security-related issues should be reported to <a href="mailto:security@golang.org">security@golang.org</a>.
Note that the <code>gccgo</code> front end lives elsewhere;
see <a href="gccgo_contribute.html">Contributing to gccgo</a>.
</p>
<h1 id="contributor">Becoming a contributor</h1>
<h2 id="contributor">Becoming a contributor</h2>
<h3>Overview</h3>
<p>
Before you can contribute to the Go project you need to setup a few prerequisites.
The Go project uses <a href="https://www.gerritcodereview.com/">Gerrit</a>, an open
source online tool, to perform all code reviews.
Gerrit uses your email address as a unique identifier.
The Go project contributing flow is currently configured to work only with Google Accounts.
You must go through the following process <em>prior to contributing</em>.
You only need to do this once per Google Account.
The first step is registering as a Go contributor and configuring your environment.
Here is a very quick checklist of the required steps, that you will need
to follow:
</p>
<h2 id="go-contrib-init">Automatically set up &amp; diagnose your development environment</h2>
<ul>
<li>
<b>Step 0</b>: Decide on a single Google Account you would be using to contribute to Go.
Use that account for all the following steps and make sure that <code>git</code>
is configured to create commits with that account's e-mail address.
</li>
<li>
<b>Step 1</b>: <a href="https://cla.developers.google.com/clas">Sign and submit</a> a
CLA (Contributor License Agreement).
</li>
<li>
<b>Step 2</b>: Configure authentication credentials for our <code>git</code> repository.
Go to <a href="https://go.googlesource.com/">go.googlesource.com</a>, click
on "Generate Password" (top right), and follow the instructions.
</li>
<li>
<b>Step 3</b>: Register to Gerrit, the code review tool used by the Go team, by <a href="https://go-review.googlesource.com/login/">visiting this page</a>. The CLA and the registration
need to be done only once for your account.
</li>
<li>
<b>Step 4</b>: Install <code>git-codereview</code> by running
<code>go get -u golang.org/x/review/git-codereview</code>
</li>
</ul>
<p>
The <code>go-contrib-init</code> tool configures and debugs your Go
development environment, automatically performing many of the steps
on this page, or telling you what you need to do next. If you wish
to use it, run:
If you prefer, we have an automated tool that walks through these steps. Just
run:
</p>
<pre>
......@@ -45,71 +67,57 @@ $ go-contrib-init
</pre>
<p>
The tool will either set things up, tell you that everything is
configured, or tell you what steps you need to do manually.
The rest of this chapter elaborates on these steps.
If you have completed the steps above (either manually or through the tool), jump to
<a href="#making_a_change">Making a change</a>.
</p>
<h2 id="auth">Configure Git to use Gerrit</h2>
<h3 id="google_account">Step 0: Select a Google Account</h3>
<p>
You'll need a web browser and a command line terminal.
You should already have Git installed.
A contribution to Go is made through a Google account, with a specific
e-mail address. Make sure to pick one and use it throughout the process and
for all your contributions. You may need to decide whether to
use a personal address or a corporate address. The choice will depend on who
will own the copyright for the code that you will be writing
and submitting. Consider discussing this with your employer.
</p>
<p>
Gerrit uses Google Accounts for authentication.
If you don't have a Google Account, you can create an account which
<a href="https://www.google.com/accounts/NewAccount">includes
a new Gmail email account</a> or create an account associated
Google Accounts can either be Gmail email accounts, G-Suite organization accounts, or
accounts associated with an external e-mail address. For instance, if you need to use
an existing corporate e-mail that is not managed through G-Suite, you can create
an account associated
<a href="https://accounts.google.com/SignUpWithoutGmail">with your existing
email address</a>.
</p>
<h3>Step 1: Sign in to googlesource and generate a password</h3>
<p>
Visit <a href="https://go.googlesource.com">go.googlesource.com</a>
and click on "Generate Password" in the page's top right menu bar.
You will be redirected to accounts.google.com to sign in.
</p>
<h3>Step 2: Run the provided script</h3>
You also need to make sure that <code>git</code> is configured to author commits
using the same e-mail address. You can either configure it globally
(as a default for all projects), or locally (for a single specific project).
You can check the current configuration with this command:
<p>
After signing in, you are taken to a page on go.googlesource.com with the title "Configure Git".
This page contains a personalized script which when run locally will configure git
to have your unique authentication key.
This key is paired with one generated server side similar to how ssh keys work.
</p>
<p>
Copy and run this script locally in your command line terminal.
(On a Windows computer using cmd you should instead follow the instructions
in the yellow box to run the command. If you are using git-bash use the same
script as *nix.)
</p>
<pre>
$ git config --global user.email # check current global config
$ git config user.email # check current local config
</pre>
<p>
Your secret authentication token is now in a <code>.gitcookies</code> file
and Git is configured to use this file.
</p>
<p>To change the configured address:</p>
<h3 id="gerrit">Step 3: Register with Gerrit</h3>
<pre>
$ git config --global user.email name@example.com # change global config
$ git config user.email name@example.com # change local config
</pre>
<p>
Now that you have your authentication token, you need to register your
account with Gerrit.
To do this, visit <a href="https://go-review.googlesource.com/login/">
go-review.googlesource.com/login/</a>.
Sign in using the same Google Account you used above.
</p>
<h2 id="cla">Contributor License Agreement</h2>
<h3 id="cla">Step 1: Contributor License Agreement</h3>
<h3 id="which_cla">Which CLA</h3>
<p>
Before sending your first change to the Go project
you must have completed one of the following two CLAs.
Which CLA you should sign depends on who owns the copyright to your work.
</p>
<ul>
<li>
......@@ -126,21 +134,12 @@ contributor license agreement</a>.<br>
</ul>
<p>
<i>If the copyright holder for your contribution has already completed the
You can check your currently signed agreements and sign new ones, through
the <a href="https://cla.developers.google.com/clas?pli=1&authuser=1">Google Developers
Contributor License Agreements</a> website.
If the copyright holder for your contribution has already completed the
agreement in connection with another Google open source project,
it does not need to be completed again.</i>
</p>
<h3 id="signing_cla">Completing the CLA</h3>
<p>
You can see your currently signed agreements and sign new ones through the Gerrit
interface.
To do this, <a href="https://go-review.googlesource.com/login/">Log into Gerrit</a>,
then visit the <a href="https://go-review.googlesource.com/settings/agreements">Agreements</a>
page.
If you do not have a signed agreement listed there, you can create one
by clicking "New Contributor Agreement" and following the steps.
it does not need to be completed again.
</p>
<p>
......@@ -150,18 +149,58 @@ to golang-dev and let us know, so that we can make sure an appropriate agreement
completed and update the <code>AUTHORS</code> file.
</p>
<span id="Code_review"></span>
<h1 id="prepare_dev_env">Preparing a Development Environment for Contributing</h1>
<h2 id="git-codereview">Setting up Git for submission to Gerrit</h2>
<h3 id="auth">Step 2: Configure git authentication</h3>
<p>
Go development happens on <a href="go.googlesource.com">go.googlesource.com</a>,
a <code>git</code> server hosted by Google.
Authentication on the web server is made through your Google account, but
you also need to configure <code>git</code> on your computer to access it.
Follow this steps:
</p>
<ol>
<li>
Visit <a href="https://go.googlesource.com">go.googlesource.com</a>
and click on "Generate Password" in the page's top right menu bar.
You will be redirected to accounts.google.com to sign in.
</li>
<li>
After signing in, you are taken to a page with the title "Configure Git".
This page contains a personalized script that when run locally will configure git
to have your unique authentication key.
This key is paired with one generated server side, analogous to how SSH keys work.
</li>
<li>
Copy and run this script locally in your command line terminal, to store your
secret authentication token in a <code>.gitcookies</code> file.
(On a Windows computer using <code>cmd</code> you should instead follow the instructions
in the yellow box to run the command. If you are using <code>git-bash</code> use the same
script as *nix.).
</li>
</ol>
<h3 id="auth">Step 3: Create a Gerrit account </h3>
<p>
Gerrit is an open-source tool used by Go maintainers to discuss and review
code submissions.
</p>
<p>
To register your account, visit <a href="https://go-review.googlesource.com/login/">
go-review.googlesource.com/login/</a> and sign in once using the same Google Account you used above.
</p>
<h3 id="git-codereview_install">Step 4: Install the git-codereview command</h3>
<p>
Changes to Go must be reviewed before they are accepted, no matter who makes the change.
A custom git command called <code>git-codereview</code>, discussed below,
helps manage the code review process through a Google-hosted
<a href="https://go-review.googlesource.com/">instance</a> of Gerrit.
helps to send changes to Gerrit.
</p>
<h3 id="git-codereview_install">Install the git-codereview command</h3>
<p>
Install the <code>git-codereview</code> command by running,
</p>
......@@ -190,300 +229,345 @@ Run <code>git --exec-path</code> to discover the right location then create a
symbolic link or simply copy the executable from $GOPATH/bin to this directory.
</p>
<h2 id="making_a_contribution">Before contributing code</h2>
<p>
<b>Note to Git aficionados:</b>
The <code>git-codereview</code> command is not required to
upload and manage Gerrit code reviews.
For those who prefer plain Git, the text below gives the Git equivalent of
each git-codereview command.
The project welcomes submissions but please let everyone know what
you're working on if you want to change or add to the Go repositories.
</p>
<p>
If you do use plain Git, note that you still need the commit hooks that the
git-codereview command configures; those hooks add a Gerrit
<code>Change-Id</code> line to the commit message and check that all Go source
files have been formatted with gofmt.
Even if you intend to use plain Git for
daily work, install the hooks in a new Git checkout by running
<code>git-codereview</code> <code>hooks</code>.
Before undertaking to write something new for the Go project,
please <a href="https://golang.org/issue/new">file an issue</a>
(or claim an <a href="https://golang.org/issues">existing issue</a>).
</p>
<h3 id="git-config">Set up git aliases</h3>
<h3>Check the issue tracker</h3>
<p>
The <code>git-codereview</code> command can be run directly from the shell
by typing, for instance,
<p>Whether you already know what contribution to make, or you are searching for
an idea, the <a href="https://github.com/golang/go/issues">issue tracker</a> is
always the first place to go. Issues are triaged to categorize them and manage
the workflow.
</p>
<pre>
$ git codereview sync
</pre>
<p>
but it is more convenient to set up aliases for <code>git-codereview</code>'s own
subcommands, so that the above becomes,
<p>Most issues will be marked with one of the following workflow labels:
<ul>
<li><b>NeedsInvestigation</b>: The issue is not fully understood well
and requires analysis to understand the root cause. </li>
<li><b>NeedsDecision</b>: the issue is relatively well understood, but the
Go team hasn't yet decided the best way to fix it or implement it among all
possible options. It would be better to wait for a decision before
writing code. If you are interested on working on an issue in this state,
feel free to ping maintainers here if some time has passed without a decision.</li>
<li><b>NeedsFix</b>: the issue is fully understood and code can be written
to fix it.</li>
</ul>
</p>
<pre>
$ git sync
</pre>
<h3 id="Design">Open an issue for any new problem</h3>
<p>
The <code>git-codereview</code> subcommands have been chosen to be distinct from
Git's own, so it's safe to do so.
Excluding very trivial changes, all contributions should be connected
to an existing issue. Feel free to open one and discuss what your
plans are. This process gives everyone a chance to validate the design,
helps prevent duplication of effort,
and ensures that the idea fits inside the goals for the language and tools.
It also checks that the design is sound before code is written;
the code review tool is not the place for high-level discussions.
</p>
<p>
The aliases are optional, but in the rest of this document we will assume
they are installed.
To install them, copy this text into your Git configuration file
(usually <code>.gitconfig</code> in your home directory):
When planning work, please note that the Go project follows a <a
href="https://golang.org/wiki/Go-Release-Cycle">six-month development cycle</a>.
The latter half of each cycle is a three-month feature freeze during
which only bug fixes and doc updates are accepted. New contributions can be
sent during a feature freeze but will not be accepted until the freeze thaws.
</p>
<pre>
[alias]
change = codereview change
gofmt = codereview gofmt
mail = codereview mail
pending = codereview pending
submit = codereview submit
sync = codereview sync
</pre>
<span id="help"></span>
<h3 id="understanding_git-codereview">Understanding the git-codereview command</h3>
<p>After installing the <code>git-codereview</code> command, you can run</p>
<pre>
$ git codereview help
</pre>
<p>Significant changes must go through the
<a href="https://golang.org/s/proposal-process">change proposal process</a>
before they can be accepted.</p>
<p>
to learn more about its commands.
You can also read the <a href="https://godoc.org/golang.org/x/review/git-codereview">command documentation</a>.
Sensitive security-related issues should be reported to <a href="mailto:security@golang.org">security@golang.org</a>.
</p>
<h1 id="making_a_contribution">Making a Contribution</h1>
<h2 id="Design">Discuss your design</h2>
<h2 id="making_a_contribution">Sending a change via GitHub</h2>
<p>
The project welcomes submissions but please let everyone know what
you're working on if you want to change or add to the Go repositories.
First-time contributors that are already familiar with the
<a href="https://guides.github.com/introduction/flow/">GitHub flow</a>
are encouraged to use the same process for Go contributions. Even though Go
maintainers use Gerrit for code review, a bot has been created to sync
GitHub pull requests to Gerrit.
</p>
<p>
Before undertaking to write something new for the Go project,
please <a href="https://golang.org/issue/new">file an issue</a>
(or claim an <a href="https://golang.org/issues">existing issue</a>).
Significant changes must go through the
<a href="https://golang.org/s/proposal-process">change proposal process</a>
before they can be accepted.
Open a pull request as you would normally do. Gopherbot will automatically
sync the code and post a link to Gerrit. When somebody comments on the
change, it will be posted in the pull request, so you will also get a notification.
</p>
<p>
This process gives everyone a chance to validate the design,
helps prevent duplication of effort,
and ensures that the idea fits inside the goals for the language and tools.
It also checks that the design is sound before code is written;
the code review tool is not the place for high-level discussions.
</p>
<p>Some things to keep in mind:
<p>
When planning work, please note that the Go project follows a <a
href="https://golang.org/wiki/Go-Release-Cycle">six-month development cycle</a>.
The latter half of each cycle is a three-month feature freeze during
which only bug fixes and doc updates are accepted. New contributions can be
sent during a feature freeze but will not be accepted until the freeze thaws.
<ul>
<li>
To update the pull request with new code, just push it to the branch; you can either
add more commits, or rebase and force-push (both styles are accepted).
</li>
<li>
If the request is accepted, all the commits will be squashed, and the final
commit description will be composed by concatenating the pull request's
title and description. The individual commits' descriptions will be discarded.
See <a href="#commit_messages">Writing good commit messages</a> for some
suggestions.
</li>
<li>
Gopherbot is unable to sync line-by-line codereview into GitHub: only the
contents of the overall comment on the request will be synced. Remember you
can always to go Gerrit to see the fine-grained review.
</li>
</ul>
</p>
<h3 id="scratch">Not sure what change to make?</h3>
<h2 id="making_a_contribution">Sending a change via Gerrit</h2>
<p>
If you want to become familiar with Gerrit and the contribution process,
but aren't sure what you'd like to contribute just yet, you can use the <a
href="https://go.googlesource.com/scratch">scratch repository</a> to practice
making a change.
It is not possible to fully sync Gerrit and GitHub, at least at the moment,
so we recommend learning Gerrit. It's different but powerful and familiarity
with help you understand the flow.
</p>
<h2 id="making_a_change">Making a change</h2>
<h3>Overview</h3>
<h3 id="checkout_go">Getting Go Source</h3>
<p>
First you need to have a local copy of the source checked out from the correct
repository.
As Go builds Go you will also likely need to have a working version
of Go installed (some documentation changes may not need this).
This should be a recent version of Go and can be obtained via any package or
binary distribution or you can build it from source.
<p>This is an overview of the overall process:
<ul>
<li><b>Step 1:</b> Clone the Go source code from GitHub or go.googlesource.com, and make sure it's stable by compiling and testing it once:
<pre>
$ git clone https://github.com/golang/go # or https://go.googlesource.com/go
$ cd go/src
$ ./all.bash # compile and test
</pre>
<li><b>Step 2:</b> Prepare changes in a new branch, created from the master branch.
To commit the changes, use <code>git</code> <code>codereview</code> <code>change</code>, that
will create or amend a single commit in the branch.
<pre>
$ git checkout -b mybranch
$ [edit files...]
$ git add [files...]
$ git codereview change # create commit in the branch
$ [edit again...]
$ git add [files...]
$ git codereview change # amend the existing commit with new changes
$ [etc.]
</pre>
</li>
<li>
<b>Step 3:</b> Test your changes, re-running <code>all.bash</code>.
<pre>
$ ./all.bash # recompile and test
</pre>
</li>
<li>
<b>Step 4:</b> Send the changes for review to Gerrit using <code>git</code>
<code>codereview</code> <code>mail</code> (which doesn't use e-mail, despite the name).
<pre>
$ git codereview mail # send changes to Gerrit
</pre>
</li>
<li>
<b>Step 5:</b> After a review, apply changes to the same single commit, and mail them to Gerrit again:
<pre>
$ [edit files...]
$ git add [files...]
$ git codereview change # update same commit
$ git codereview mail # send to Gerrit again
</li>
</ul>
</p>
<p>The rest of this chapter describes these steps in more detail.</p>
<h3 id="checkout_go">Step 1: Clone the Go source code</h3>
<p>
You should checkout the Go source repo anywhere you want as long as it's
outside of your $GOPATH.
Go to a directory where you want the source to appear and run the following
command in a terminal.
In addition to a recent Go installation, you need to have a local copy of the source
checked out from the correct repository. You should check out the Go source repo anywhere
you want as long as it's outside of your <code>GOPATH</code>. Either clone from
<code>go.googlesource.com</code> or GitHub:
</p>
<pre>
$ git clone https://go.googlesource.com/go
$ git clone https://github.com/golang/go # or https://go.googlesource.com/go
$ cd go
</pre>
<h3 id="master">Contributing to the main Go tree</h3>
<h3 id="checkout_go">Step 2: Prepare changes in a new branch</h3>
<p>
Most Go installations use a release branch, but new changes should
only be made based on the master branch. <br>
(They may be applied later to a release branch as part of the release process,
but most contributors won't do this themselves.)
Before making a change, make sure you start on the master branch:
Each Go change must be made in a separate branch, created from the master branch. You can use
the normal <code>git</code> commands to create a branch and add changes to the
staging area:
</p>
<pre>
$ git checkout master
$ git sync
$ git checkout -b mybranch
$ [edit files...]
$ git add [files...]
</pre>
<p>
(In Git terms, <code>git</code> <code>sync</code> runs
<code>git</code> <code>pull</code> <code>-r</code>.)
To commit changes, instead of <code>git commit</code>, use <code>git codereview change</code>.
</p>
<h3 id="subrepos">Contributing to subrepositories (golang.org/x/...)</h3>
<pre>
$ git codereview change
(open $EDITOR)
</pre>
<p>
If you are contributing a change to a subrepository, obtain the
Go package using <code>go get</code>. For example, to contribute
to <code>golang.org/x/oauth2</code>, check out the code by running:
You can edit the commit description in your favorite editor as usual.
<code>git</code> <code>codereview</code> <code>change</code> will automatically
add a <code>Change-Id</code> line near the bottom. That line is used by
Gerrit to match successive uploads of the same change. Do not edit or delete it.
This is an example:
</p>
<pre>
$ go get -d golang.org/x/oauth2/...
commit fef82cf89a34935a41bd0e3c1e0c2d9d6de29ee2 (HEAD -> test)
Author: Giovanni Bajo <rasky@develer.com>
Date: Tue Feb 13 01:07:15 2018 +0100
cmd/compile: test
Change-Id: I2fbdbffb3aab626c4b6f56348861b7909e3e8990
</pre>
<p>
Then, change your directory to the package's source directory
(<code>$GOPATH/src/golang.org/x/oauth2</code>).
<code>git</code> <code>codereview</code> <code>change</code> also checks that you've
run <code>go</code> <code>fmt</code> over the source code, and that
the commit message follows the <a href="#commit_messages">suggested format</a>.
</p>
<h3 id="change">Make your changes</h3>
<p>
If you need to edit the files again, you can stage the new changes and
re-run <code>git</code> <code>codereview</code> <code>change</code>: each subsequent
run will amend the existing commit.
</p>
<p>
The entire checked-out tree is editable.
Make your changes as you see fit ensuring that you create appropriate
tests along with your changes. Test your changes as you go.
Make sure that you always keep a single commit in each branch. If you add more
commits by mistake, you can use <code>git</code> <code>rebase</code> to
<a href="https://stackoverflow.com/questions/31668794/squash-all-your-commits-in-one-before-a-pull-request-in-github">squash them together</a>
into a single one.
</p>
<h3 id="copyright">Copyright</h3>
<h3 id="Testing">Step 3: Test changes</h3>
<p>
Files in the Go repository don't list author names, both to avoid clutter
and to avoid having to keep the lists up to date.
Instead, your name will appear in the
<a href="https://golang.org/change">change log</a> and in the <a
href="/CONTRIBUTORS"><code>CONTRIBUTORS</code></a> file and perhaps the <a
href="/AUTHORS"><code>AUTHORS</code></a> file.
These files are automatically generated from the commit logs periodically.
The <a href="/AUTHORS"><code>AUTHORS</code></a> file defines who &ldquo;The Go
Authors&rdquo;&mdash;the copyright holders&mdash;are.
You've <a href="code.html">written and tested your code</a>, but
before sending code out for review, run all the tests for the whole
tree to make sure the changes don't break other packages or programs:
</p>
<p>New files that you contribute should use the standard copyright header:</p>
<pre>
// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
$ cd go/src
$ ./all.bash
</pre>
<p>
Files in the repository are copyright the year they are added.
Do not update the copyright year on files that you change.
(To build under Windows use <code>all.bat</code>; this also requires
setting the environment variable <code>GOROOT_BOOTSTRAP</code> to the
bootstrap compiler)
</p>
<h3 id="commit_changes">Commit your changes</h3>
<p>
Once you have edited files, you must tell Git that they have been modified.
You must also tell Git about any files that are added, removed, or renamed files.
These operations are done with the usual Git commands,
<code>git</code> <code>add</code>,
<code>git</code> <code>rm</code>,
and
<code>git</code> <code>mv</code>.
After running for a while, the command should print:
</p>
<pre>
"ALL TESTS PASSED".
</pre>
<p>Notice that you can use <code>make.bash</code> instead of <code>all.bash</code>
to just build the compiler without running the testsuite. Once the compiler is
built, you can run it directly from <code>&lt;GOCLONEDIR&gt;/bin/go</code>; see also
the section on <a href="#quicktest">quickly test your changes</a>.</p>
<h3 id="mail">Step 4: Send changes for review</h3>
<p>
Once you have the changes queued up, you will want to commit them.
In the Go contribution workflow this is done with a <code>git</code>
<code>change</code> command, which creates a local branch and commits the changes
directly to that local branch.
Once the change is ready, send it for review.
This is done via the <code>mail</code> sub-command which despite its name, doesn't
directly mail anything, it just sends the change to Gerrit:
</p>
<pre>
$ git codereview mail
</pre>
<p>
The workflow described here assumes a single change per branch.
It is also possible to prepare a sequence of (usually related) changes in a single branch.
See the <a href="https://golang.org/x/review/git-codereview">git-codereview documentation</a> for details.
Gerrit assigns your change a number and URL, which <code>git</code> <code>codereview</code> <code>mail</code> will print, something like:
</p>
<pre>
$ git change <i>&lt;branch&gt;</i>
remote: New Changes:
remote: https://go-review.googlesource.com/99999 math: improved Sin, Cos and Tan precision for very large arguments
</pre>
<p>
The name <i>&lt;branch&gt;</i> is an arbitrary one you choose to identify the
local branch containing your changes and will not be used elsewhere.
This is an offline operation and nothing will be sent to the server yet.
If you get an error instead, check the
<a href="#troubleshooting_mail">Troubleshooting mail errors</a> section.
</p>
<p>
(In Git terms, <code>git</code> <code>change</code> <code>&lt;branch&gt;</code>
runs <code>git</code> <code>checkout</code> <code>-b</code> <code>branch</code>,
then <code>git</code> <code>branch</code> <code>--set-upstream-to</code> <code>origin/master</code>,
then <code>git</code> <code>commit</code>.)
If your change relates to an open GitHub issue and you have followed the <a href="#commit_messages">
suggested commit message format</a>, the issue will be updated in a few minutes by a bot,
linking your Gerrit change in it.
</p>
<h3 id="revise">Step 5: Revise changes after a review</h3>
<p>
As the <code>git</code> <code>commit</code> is the final step, Git will open an
editor to ask for a commit message. (It uses the editor named by
the <code>$EDITOR</code> environment variable,
<code>vi</code> by default.)
Go maintainers will review your code on Gerrit, and you will get notifications via email.
You can see the review on Gerrit, and comment on them. You can also reply
<a href="https://gerrit-review.googlesource.com/Documentation/intro-user.html#reply-by-email">via email</a>
if you prefer.
</p>
The file will look like:
<p>
When you're ready to revise your submitted code, edit the files in correct branch,
add them to the git staging area, and then amend the commit with
<code>git</code> <code>codereview</code> <code>change</code>:
</p>
<pre>
# Please enter the commit message for your changes. Lines starting
# with '#' will be ignored, and an empty message aborts the commit.
# On branch foo
# Changes not staged for commit:
# modified: editedfile.go
#
$ git codereview change # amend current commit
(open $EDITOR)
$ git codereview mail # send new changes to Gerrit
</pre>
<p>
At the beginning of this file is a blank line; replace it
with a thorough description of your change.
The first line of the change description is conventionally a one-line
summary of the change, prefixed by the primary affected package,
and is used as the subject for code review email.
It should complete the sentence "This change modifies Go to _____."
The rest of the description elaborates and should provide context for the
change and explain what it does.
Write in complete sentences with correct punctuation, just like
for your comments in Go.
If there is a helpful reference, mention it here.
If you've fixed an issue, reference it by number with a # before it.
If you don't need to change the commit description, just save and exit from the editor.
Remember not to touch the special <code>Change-Id</code> line.
</p>
<p>
After editing, the template might now read:
Make sure that you always keep a single commit in each branch. If you add more
commits by mistake, you can use <code>git rebase</code> to
<a href="https://stackoverflow.com/questions/31668794/squash-all-your-commits-in-one-before-a-pull-request-in-github">squash them together</a>
into a single one.
</p>
<h2 id="commit_messages">Writing good commit messages</h2>
<p>Commit messages in Go follow a specific convention. Read this chapter
to learn more about it. This is an example of a good one:
<pre>
math: improve Sin, Cos and Tan precision for very large arguments
......@@ -494,130 +578,231 @@ accuracy above 1e10.
The algorithm is described at http://wikipedia.org/wiki/McGillicutty_Algorithm
Fixes #159
# Please enter the commit message for your changes. Lines starting
# with '#' will be ignored, and an empty message aborts the commit.
# On branch foo
# Changes not staged for commit:
# modified: editedfile.go
#
</pre>
</p>
<h3>First line</h3>
<p>
The commented section of the file lists all the modified files in your client.
It is best to keep unrelated changes in different commits,
so if you see a file listed that should not be included, abort
the command and move that file to a different branch.
The first line of the change description is conventionally a one-line
summary of the change, prefixed by the primary affected package.</p>
<p>It should be written so to complete the sentence "This change modifies Go to _____."</p>
<h3>Main content</h3>
<p>The rest of the description elaborates and should provide context for the
change and explain what it does.
Write in complete sentences with correct punctuation, just like
for your comments in Go.
If there is a helpful reference, mention it here.
</p>
<h3>Referencing issues</h3>
<p>
The special notation "Fixes #159" associates the change with issue 159 in the
<a href="https://golang.org/issue/159">Go issue tracker</a>.
When this change is eventually applied, the issue
tracker will automatically mark the issue as fixed.
(There are several such conventions, described in detail in the
<a href="https://help.github.com/articles/closing-issues-via-commit-messages/">GitHub Issue Tracker documentation</a>.)
</p>
<p>
Once you have finished writing the commit message,
save the file and exit the editor.
If the change is a partial step towards the resolution of the issue,
uses the notation "Updates #159". This will leave a comment in the issue
linking back to the change in Gerrit, but it will not close the issue
when the change is applied.
</p>
<p>
You must have the $EDITOR environment variable set properly and working properly (exiting cleanly)
for this operation to succeed.
If you run into any issues at this step, it's likely your editor isn't exiting cleanly.
Try setting a different editor in your $EDITOR environment variable.
If you are sending a change against a subrepository, you must use
the fully-qualified syntax supported by GitHub, to make sure the change is
linked to the issue in the main repository. The correct form is "Fixes golang/go#159".
</p>
<h2 id="review">The review process</h2>
<p>
If you wish to do more editing, re-stage your changes using
<code>git</code> <code>add</code>, and then run
This section explains the review process in details, and how to approach
reviews after a change was submitted.
</p>
<pre>
$ git change
</pre>
<h3 id="mistakes">Common beginner mistakes</h3>
<p>
to update the change description and incorporate the staged changes.
The change description contains a <code>Change-Id</code> line near the bottom,
added by a Git commit hook during the initial
<code>git</code> <code>change</code>.
That line is used by Gerrit to match successive uploads of the same change.
Do not edit or delete it.
When a change is submitted to Gerrit, it is usually triaged in the next few days.
A maintainer will give a look and submit some initial review, that for first-time
contributors usually focus on basic cosmetics and common mistakes. For instance:
</p>
<ul>
<li>
Commit messages might not follow the <a href="#commit_messages">suggested
format</a>.
</li>
<li>
There might not be a linked GitHub issue. The vast majority of changes
require a linked issue that describes the bug or the feature that the change
fixes or implements, and consensus should have been reached on the tracker
to actually proceed with it. Gerrit reviews do not discuss the merit of the change,
just its implementation.
<br>Only very trivial or cosmetic changes will be accepted without a issue.
</li>
<li>
The change might have been submitted during the freeze phase, when the tree
is closed for some specific kind of change (eg: new features). In this case,
a maintainer might review the code with a line such as <code>R=go1.11</code>,
which means that it will be reviewed later when the tree opens for a new
development window. You can add <code>R=go1.XX</code> as a comment yourself
if you know that it's not the correct timeframe for the change and help the
maintainers.
</li>
</ul>
<h3 id="trybots">Trybots</h3>
<p>After an initial reading of your patch, maintainers will trigger trybots,
a cluster of servers that will run the full testsuite on several different
architectures. Most trybots run complete in a few minutes, and a link will
be posted in Gerrit where you can see the results.</p>
<p>If the trybot run fails, follow the link and check the full logs of the
platforms on which the tests failed. Try to understand what broke, and
update your patch. Maintainers will trigger a new trybot run to see
if the problem was fixed.</p>
<p>Sometimes, the tree can be broken on some platforms for a few hours; if
the failure in trybot logs doesn't seem related to your patch, go to the
<a href="https://build.golang.org">Build Dashboard</a> and check if the same
failures appears in the recent commits, on the same platform. In this case,
feel free to write a comment in Gerrit to mention that the failure is
unrelated to your change, to help maintainers understanding the situation.</p>
<h3 id="reviews">Reviews</h3>
<p>The Go team values very thorough reviews. Consider
each line comment like a ticket: you are expected to somehow "close" it
by acting on it, either by implementing the suggestion or convincing the
reviewer otherwise.</p>
<p>After you update the change, go through line comments and make sure
to reply on every one. You can click the "Done" button to reply
indicating that you've implemented the reviewer's suggestion; otherwise,
click on "Reply" and explain why you have not.</p>
<p>It is absolutely normal for changes to go through several round of reviews,
in which the reviewer make new comments every time and then wait for an updated
change to be uploaded. This also happens for experienced contributors, so
don't feel discouraged by it.</p>
<h3 id="votes">Voting conventions</h3>
<p>
(In Git terms, <code>git</code> <code>change</code> with no branch name
runs <code>git</code> <code>commit</code> <code>--amend</code>.)
At some point, reviewers will express a vote on your change. This is the
voting convention:
<ul>
<li><b>+2</b> The change is approved for being merged. Only Go maintainers
can cast a +2.</li>
<li><b>+1</b> The change looks good, but either the reviewer is requesting
more changes before approving it, or they are not a maintainer and cannot
approve it, but would like to encourage an approval.</li>
<li><b>-1</b> The change is not good the way it is. -1 are always casted
with a comment explaining the reason for it.</li>
<li><b>-2</b> The change is blocked by a maintainer and cannot be approved.
There will be a comment explaining the decision.</li>
</ul>
</p>
<h3 id="Testing">Testing</h3>
<h3 id="submit">Submitting an approved change</h3>
<p>
You've <a href="code.html">written and tested your code</a>, but
before sending code out for review, run all the tests for the whole
tree to make sure the changes don't break other packages or programs:
After the code has been +2'ed, an approver will
apply it to the master branch using the Gerrit UI. This is
called "submission".
</p>
<pre>
$ cd go/src
$ ./all.bash
</pre>
<p>
(To build under Windows use <code>all.bat</code>.)
The two steps are separate because in some cases maintainers
may want to approve it but not to submit it right away (e.g.
the tree could be temporarily frozen).
</p>
<p>
After running for a while, the command should print
Submission checks the change into the repository.
The change description will include a link to the code review,
and the code review will be updated with a link to the change
in the repository.
Since the method used to integrate the changes is "Cherry Pick",
the commit hashes in the repository will be changed by
the "Submit" operation.
</p>
<pre>
"ALL TESTS PASSED".
</pre>
<p>If your change has been approved for a few days without being
submitted, feel free to write a comment in Gerrit requesting
submission.</p>
<h3 id="mail">Send the change for review</h3>
<h3 id="more_information">More information</h3>
<p>
Once the change is ready, send it for review.
This is similar to a <code>git push</code> in a GitHub style workflow.
This is done via the mail alias setup earlier which despite its name, doesn't
directly mail anything, it simply sends the change to Gerrit via git push.
In addition to the information here, the Go community maintains a <a
href="https://golang.org/wiki/CodeReview">CodeReview</a> wiki page.
Feel free to contribute to this page as you learn the review process.
</p>
<pre>
$ git mail
</pre>
<p>
(In Git terms, <code>git</code> <code>mail</code> pushes the local committed
changes to Gerrit using <code>git</code> <code>push</code> <code>origin</code>
<code>HEAD:refs/for/master</code>.)
</p>
<h2 id="advanced_topics">Advanced topics</h2>
<p>
If your change relates to an open issue, please add a comment to the issue
announcing your proposed fix, including a link to your change.
This section contains more in-depth topics on how to contribute to Go. Read it to
get a better understanding of the contribution process.
</p>
<h3 id="copyright">Copyright headers</h3>
<p>
The code review server assigns your change an issue number and URL,
which <code>git</code> <code>mail</code> will print, something like:
Files in the Go repository don't list author names, both to avoid clutter
and to avoid having to keep the lists up to date.
Instead, your name will appear in the
<a href="https://golang.org/change">change log</a> and in the <a
href="/CONTRIBUTORS"><code>CONTRIBUTORS</code></a> file and perhaps the <a
href="/AUTHORS"><code>AUTHORS</code></a> file.
These files are automatically generated from the commit logs periodically.
The <a href="/AUTHORS"><code>AUTHORS</code></a> file defines who &ldquo;The Go
Authors&rdquo;&mdash;the copyright holders&mdash;are.
</p>
<p>New files that you contribute should use the standard copyright header:</p>
<pre>
remote: New Changes:
remote: https://go-review.googlesource.com/99999 math: improved Sin, Cos and Tan precision for very large arguments
// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
</pre>
<h3>Troubleshooting</h3>
<p>
Files in the repository are copyright the year they are added.
Do not update the copyright year on files that you change.
</p>
<h3 id="troubleshooting_mail">Troubleshooting mail errors</h3>
<p>
The most common way that the <code>git mail</code> command fails is because the
email address used has not gone through the setup above.
The most common way that the <code>git</code> <code>codereview</code> <code>mail</code>
command fails is because the email address in the commit does not match the one
that you used during <a href="#google_account">the registration process</a>.
<br>
If you see something like...
</p>
......@@ -631,12 +816,8 @@ remote: ERROR: does not match your user account.
</pre>
<p>
You need to either add the email address listed to the CLA or set this repo to use
another email address already approved.
</p>
<p>
First let's change the email address for this repo so this doesn't happen again.
You need to set this repo to use the email address that you registered with.
First, let's change the email address for this repo so this doesn't happen again.
You can change your email address for this repo with the following command:
</p>
......@@ -645,7 +826,7 @@ $ git config user.email email@address.com
</pre>
<p>
Then change the previous commit to use this alternative email address.
Then change the commit to use this alternative email address.
You can do that with:
</p>
......@@ -658,8 +839,107 @@ Finally try to resend with:
</p>
<pre>
$ git mail
$ git codereview mail
</pre>
<h3 id="quicktest">Quickly testing your changes</h3>
<p>Running <code>all.bash</code> for every single change to the code tree
is burdensome. Even though it is strongly suggested to run it before
sending a change, during the normal development cycle you may want
to quickly compile and locally test your change.</p>
<ul>
<li>
In general, you can run <code>make.bash</code> instead of <code>all.bash</code>
to only rebuild the Go toolchain without running the whole testsuite. Or you
can run <code>run.bash</code> to only run the whole testsuite without rebuilding
the toolchain. You can think of <code>all.bash</code> as <code>make.bash</code>
followed by <code>run.bash</code>.
</li>
<li>The just-built compiler is in <code>&lt;GOCLONEDIR&gt;/bin/go</code>; you
can run it directly to test whatever you want to test. For instance, if you
have modified the compiler and you want to test how it affects the
testsuite of your own project, just run <code>go</code> <code>test</code>
using it:
<pre>
$ cd &lt;MYPROJECTDIR&gt;
$ &lt;GOCLONEDIR&gt;/bin/go test
</pre>
</li>
<li>
If you're changing the standard library, you probably don't need to rebuild
the compiler: you can run the tests on the package you have changed.
You can either do that with whatever Go version you normally develop with, or
using the Go compiler built from your clone (which is
sometimes required because the standard library code you're modifying
might require a newer version than the stable one you have installed).
<pre>
$ cd &lt;GOCLONEDIR&gt;/src/hash/sha1
$ [make changes...]
$ &lt;GOCLONEDIR&gt;/bin/go test .
</pre>
</li>
<li>
If you're modyfing the compiler itself, you can just recompile
the <code>compile</code> tool (which is the internal binary invoked
by <code>go</code> <code>build</code> to compile each single package).
After that, you will want to test it by compiling or running something.
<pre>
$ cd &lt;GOCLONEDIR&gt;/src
$ [make changes...]
$ &lt;GOCLONEDIR&gt;/bin/go install cmd/compile
$ &lt;GOCLONEDIR&gt;/bin/go build [something...] # test the new compiler
$ &lt;GOCLONEDIR&gt;/bin/go run [something...] # test the new compiler
$ &lt;GOCLONEDIR&gt;/bin/go test [something...] # test the new compiler
</pre>
The same applies to other internal tools of the Go toolchain,
such as <code>asm</code>, <code>cover</code>, <code>link</code>,
etc. Just recompile and install the tool using <code>go</code>
<code>install</code> <code>cmd/&lt;TOOL&gt;</code> and then use
the built Go binary to test it.
</li>
<li>
In addition to the standard per-package tests, there is a top-level
testsuite in <code>&lt;GOCLONEDIR&gt;/test</code> that contains
several black-box and regression tests. The testsuite is run
by <code>all.bash</code> but you can also run it manually:
<pre>
$ cd &lt;GOCLONEDIR&gt;/test
$ go run run.go
</pre>
Note that this will use the Go compiler found in <code>PATH</code>.
</ul>
<h3 id="subrepos">Contributing to subrepositories (golang.org/x/...)</h3>
<p>
If you are contributing a change to a subrepository, obtain the
Go package using <code>go get</code>. For example, to contribute
to <code>golang.org/x/oauth2</code>, check out the code by running:
</p>
<pre>
$ go get -d golang.org/x/oauth2/...
</pre>
<p>
Then, change your directory to the package's source directory
(<code>$GOPATH/src/golang.org/x/oauth2</code>), and follow the
normal contribution flow.
</p>
<h3 id="cc">Specifying a reviewer / CCing others</h3>
......@@ -679,55 +959,16 @@ Both accept a comma-separated list of email addresses:
</p>
<pre>
$ git mail -r joe@golang.org -cc mabel@example.com,math-nuts@swtch.com
$ git codereview mail -r joe@golang.org -cc mabel@example.com,math-nuts@swtch.com
</pre>
<h2 id="review">Going through the review process</h2>
<p>
Running <code>git</code> <code>mail</code> will send an email to you and the
reviewers asking them to visit the issue's URL and make comments on the change.
When done, the reviewer adds comments through the Gerrit user interface
and clicks "Reply" to send comments back.
You will receive a mail notification when this happens.
You may reply through the web interface or
<a href="https://gerrit-review.googlesource.com/Documentation/intro-user.html#reply-by-email">via email</a>.
</p>
<h3 id="revise">Revise and resend</h3>
<p>
The Go contribution workflow is optimized for iterative revisions based on
feedback.
It is rare that an initial contribution will be ready to be applied as is.
As you revise your contribution and resend Gerrit will retain a history of
all the changes and comments made in the single URL.
</p>
<p>
You may respond to review comments through the web interface or
<a href="https://gerrit-review.googlesource.com/Documentation/intro-user.html#reply-by-email">via email</a>.
</p>
<p>
When you have revised the code and are ready for another round of review,
stage those changes and use <code>git</code> <code>change</code> to update the
commit.
To send the updated change for another round of review,
run <code>git</code> <code>mail</code> again.
</p>
<p>
The reviewer can comment on the new copy, and the process repeats.
The reviewer approves the change by giving it a positive score
(+1 or +2) and replying <code>LGTM</code>: looks good to me.
</p>
<p>
You can see a list of your pending changes by running <code>git</code>
<code>pending</code>, and switch between change branches with <code>git</code>
<code>change</code> <code><i>&lt;branch&gt;</i></code>.
</p>
<h3 id="sync">Synchronize your client</h3>
......@@ -745,153 +986,80 @@ $ git sync
<code>git</code> <code>pull</code> <code>-r</code>.)
</p>
<h3 id="resolving_conflicts">Resolving Conflicts</h3>
<p>
If files you were editing have changed, Git does its best to merge the
remote changes into your local changes.
It may leave some files to merge by hand.
</p>
<p>
For example, suppose you have edited <code>sin.go</code> but
someone else has committed an independent change.
When you run <code>git</code> <code>sync</code>,
you will get the (scary-looking) output:
<pre>
$ git sync
Failed to merge in the changes.
Patch failed at 0023 math: improved Sin, Cos and Tan precision for very large arguments
The copy of the patch that failed is found in:
/home/you/repo/.git/rebase-apply/patch
When you have resolved this problem, run "git rebase --continue".
If you prefer to skip this patch, run "git rebase --skip" instead.
To check out the original branch and stop rebasing, run "git rebase --abort".
</pre>
<h3 id="download">Reviewing code by others</h3>
<p>
If this happens, run
As part of the review process reviewers can propose changes directly (in the
GitHub workflow this would be someone else attaching commits to a pull request).
You can import these changes proposed by someone else into your local Git repository.
On the Gerrit review page, click the "Download ▼" link in the upper right
corner, copy the "Checkout" command and run it from your local Git repo. It
should look something like this:
</p>
<pre>
$ git status
$ git fetch https://go.googlesource.com/review refs/changes/21/1221/1 &amp;&amp; git checkout FETCH_HEAD
</pre>
<p>
to see which files failed to merge.
The output will look something like this:
To revert, change back to the branch you were working in.
</p>
<pre>
rebase in progress; onto a24c3eb
You are currently rebasing branch 'mcgillicutty' on 'a24c3eb'.
(fix conflicts and then run "git rebase --continue")
(use "git rebase --skip" to skip this patch)
(use "git rebase --abort" to check out the original branch)
Unmerged paths:
(use "git reset HEAD &lt;file&gt;..." to unstage)
(use "git add &lt;file&gt;..." to mark resolution)
<i>both modified: sin.go</i>
</pre>
<h3 id="git-config">Set up git aliases</h2>
<p>
The only important part in that transcript is the italicized "both modified"
line: Git failed to merge your changes with the conflicting change.
When this happens, Git leaves both sets of edits in the file,
with conflicts marked by <code>&lt;&lt;&lt;&lt;&lt;&lt;&lt;</code> and
<code>&gt;&gt;&gt;&gt;&gt;&gt;&gt;</code>.
It is now your job to edit the file to combine them.
Continuing the example, searching for those strings in <code>sin.go</code>
might turn up:
The <code>git-codereview</code> command can be run directly from the shell
by typing, for instance,
</p>
<pre>
arg = scale(arg)
&lt;&lt;&lt;&lt;&lt;&lt;&lt; HEAD
if arg &lt; 1e9 {
=======
if arg &lt; 1e10 {
&gt;&gt;&gt;&gt;&gt;&gt;&gt; mcgillicutty
largeReduce(arg)
$ git codereview sync
</pre>
<p>
Git doesn't show it, but suppose the original text that both edits
started with was 1e8; you changed it to 1e10 and the other change to 1e9,
so the correct answer might now be 1e10.
First, edit the section to remove the markers and leave the correct code:
but it is more convenient to set up aliases for <code>git-codereview</code>'s own
subcommands, so that the above becomes,
</p>
<pre>
arg = scale(arg)
if arg &lt; 1e10 {
largeReduce(arg)
$ git sync
</pre>
<p>
Then tell Git that the conflict is resolved by running
The <code>git-codereview</code> subcommands have been chosen to be distinct from
Git's own, so it's safe to do so. To install them, copy this text into your
Git configuration file (usually <code>.gitconfig</code> in your home directory):
</p>
<pre>
$ git add sin.go
[alias]
change = codereview change
gofmt = codereview gofmt
mail = codereview mail
pending = codereview pending
submit = codereview submit
sync = codereview sync
</pre>
<p>
If you had been editing the file, say for debugging, but do not
care to preserve your changes, you can run
<code>git</code> <code>reset</code> <code>HEAD</code> <code>sin.go</code>
to abandon your changes.
Then run <code>git</code> <code>rebase</code> <code>--continue</code> to
restore the change commit.
</p>
<h3 id="download">Reviewing code by others</h3>
<h3 id="multiple_changes">Sending multiple dependent changes</h3>
<p>
As part of the review process reviewers can propose changes directly (in the
GitHub workflow this would be someone else attaching commits to a pull request).
<p>Gerrit allows for changes to be dependent on each other, forming a dependency chain.
This is an indication for maintainers to better review your code, even though each
change will technically need to be approved and submitted separately.</p>
You can import these changes proposed by someone else into your local Git repository.
On the Gerrit review page, click the "Download ▼" link in the upper right
corner, copy the "Checkout" command and run it from your local Git repo. It
should look something like this:
</p>
<p>To submit a group of dependent changes, keep each change as a different commit under
the same branch, and then run:
<pre>
$ git fetch https://go.googlesource.com/review refs/changes/21/1221/1 &amp;&amp; git checkout FETCH_HEAD
$ git codereview mail HEAD
</pre>
<p>
To revert, change back to the branch you were working in.
</p>
<h2 id="submit">Apply the change to the master branch</h2>
<p>
After the code has been <code>LGTM</code>'ed, an approver may
apply it to the master branch using the Gerrit UI.
There is a "Submit" button on the web page for the change
that appears once the change is approved (marked +2).
</p>
<p>
This checks the change into the repository.
The change description will include a link to the code review,
and the code review will be updated with a link to the change
in the repository.
Since the method used to integrate the changes is "Cherry Pick",
the commit hashes in the repository will be changed by
the "Submit" operation.
</p>
<h2 id="more">More information</h2>
<p>
In addition to the information here, the Go community maintains a <a
href="https://golang.org/wiki/CodeReview">CodeReview</a> wiki page.
Feel free to contribute to this page as you learn the review process.
</p>
Make sure to explicitly specify <code>HEAD</code>, which is usually not required when sending
single changes.</p>
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