Commit c2b6418c authored by Rob Pike's avatar Rob Pike

fixups to "effective go"

R=rsc
CC=go-dev
http://go/go-review/1016020
parent a411cea1
...@@ -255,7 +255,7 @@ var ( ...@@ -255,7 +255,7 @@ var (
Names are as important in Go as in any other language. Names are as important in Go as in any other language.
In some cases they even have semantic effect: for instance, In some cases they even have semantic effect: for instance,
the visibility of a name outside a package is determined by whether its the visibility of a name outside a package is determined by whether its
first character is an upper case letter. first character is upper case.
It's therefore worth spending a little time talking about naming conventions It's therefore worth spending a little time talking about naming conventions
in Go programs. in Go programs.
</p> </p>
...@@ -300,7 +300,7 @@ not <code>container_vector</code> and not <code>containerVector</code>. ...@@ -300,7 +300,7 @@ not <code>container_vector</code> and not <code>containerVector</code>.
<p> <p>
The importer of a package will use the name to refer to its contents The importer of a package will use the name to refer to its contents
(the <code>import .</code> notation is intended mostly for tests and other (the <code>import .</code> notation is intended mostly for tests and other
unusual situations), and exported names in the package can use that fact unusual situations) and exported names in the package can use that fact
to avoid stutter. to avoid stutter.
For instance, the buffered reader type in the <code>bufio</code> package is called <code>Reader</code>, For instance, the buffered reader type in the <code>bufio</code> package is called <code>Reader</code>,
not <code>BufReader</code>, because users see it as <code>bufio.Reader</code>, not <code>BufReader</code>, because users see it as <code>bufio.Reader</code>,
...@@ -448,7 +448,8 @@ statement, it's common to see one used to set up a local variable. ...@@ -448,7 +448,8 @@ statement, it's common to see one used to set up a local variable.
<pre> <pre>
if err := file.Chmod(0664); err != nil { if err := file.Chmod(0664); err != nil {
log.Stderr(err) log.Stderr(err);
return err;
} }
</pre> </pre>
...@@ -519,11 +520,12 @@ for i := 0; i < 10; i++ { ...@@ -519,11 +520,12 @@ for i := 0; i < 10; i++ {
</pre> </pre>
<p> <p>
If you're looping over an array, slice, string, or map a <code>range</code> clause can set If you're looping over an array, slice, string, or map,
it all up for you. or reading from a channel, a <code>range</code> clause can
manage the loop for you.
</p> </p>
<pre> <pre>
var m map[string] int; var m map[string]int;
sum := 0; sum := 0;
for _, value := range m { // key is unused for _, value := range m { // key is unused
sum += value sum += value
...@@ -531,8 +533,8 @@ for _, value := range m { // key is unused ...@@ -531,8 +533,8 @@ for _, value := range m { // key is unused
</pre> </pre>
<p> <p>
For strings, the <code>range</code> does more of the work for you, breaking out individual For strings, the <code>range</code> does more work for you, breaking out individual
characters by parsing the UTF-8 (erroneous encodings consume one byte and produce the Unicode characters by parsing the UTF-8 (erroneous encodings consume one byte and produce the
replacement rune U+FFFD). The loop replacement rune U+FFFD). The loop
</p> </p>
<pre> <pre>
...@@ -637,7 +639,7 @@ have the corresponding type in each clause. ...@@ -637,7 +639,7 @@ have the corresponding type in each clause.
<pre> <pre>
switch t := interfaceValue.(type) { switch t := interfaceValue.(type) {
default: default:
fmt.Printf("unexpected type"); fmt.Printf("unexpected type %T", type); // %T prints type
case bool: case bool:
fmt.Printf("boolean %t\n", t); fmt.Printf("boolean %t\n", t);
case int: case int:
...@@ -657,7 +659,7 @@ case *int: ...@@ -657,7 +659,7 @@ case *int:
One of Go's unusual properties is that functions and methods One of Go's unusual properties is that functions and methods
can return multiple values. This feature can be used to can return multiple values. This feature can be used to
improve on a couple of clumsy idioms in C programs: in-band improve on a couple of clumsy idioms in C programs: in-band
error returns (<code>-1</code> for <code>EOF</code> for example) error returns (such as <code>-1</code> for <code>EOF</code>)
and modifying an argument. and modifying an argument.
</p> </p>
...@@ -1033,7 +1035,7 @@ the moment, this snippet would also read the first 32 bytes of the buffer. ...@@ -1033,7 +1035,7 @@ the moment, this snippet would also read the first 32 bytes of the buffer.
var n int; var n int;
var err os.Error; var err os.Error;
for i := 0; i < 32; i++ { for i := 0; i < 32; i++ {
nbytes, e := f.Read(buf[i:i+1]); nbytes, e := f.Read(buf[i:i+1]); // Read one byte.
if nbytes == 0 || e != nil { if nbytes == 0 || e != nil {
err = e; err = e;
break; break;
...@@ -1083,10 +1085,10 @@ structure holding the pointer, length, and capacity) is passed by value. ...@@ -1083,10 +1085,10 @@ structure holding the pointer, length, and capacity) is passed by value.
<p> <p>
Maps are a convenient and powerful built-in data structure to associate Maps are a convenient and powerful built-in data structure to associate
values of different types. values of different types.
The key can be of type that implements equality, such as integers, The key can be of any type that implements equality, such as integers,
floats, strings, pointers, and interfaces (as long as the dynamic type floats, strings, pointers, and interfaces (as long as the dynamic type
supports equality), but not structs, arrays or slices supports equality), but not structs, arrays or slices
because those types do not have equality defined upon them. because those types do not have equality defined for them.
Like slices, maps are a reference type. If you pass a map to a function Like slices, maps are a reference type. If you pass a map to a function
that changes the contents of the map, the changes will be visible that changes the contents of the map, the changes will be visible
in the caller. in the caller.
...@@ -1571,7 +1573,7 @@ as though the existing value has a new type. ...@@ -1571,7 +1573,7 @@ as though the existing value has a new type.
do create a new value.) do create a new value.)
</p> </p>
<p> <p>
It's an idiom of Go code to convert the It's an idiom in Go programs to convert the
type of an expression to access a different type of an expression to access a different
set of methods. As an example, we could use the existing set of methods. As an example, we could use the existing
type <code>sort.IntArray</code> to reduce the entire example type <code>sort.IntArray</code> to reduce the entire example
...@@ -1620,9 +1622,9 @@ the rest of the code is unaffected by the change of algorithm. ...@@ -1620,9 +1622,9 @@ the rest of the code is unaffected by the change of algorithm.
A similar approach allows the streaming cipher algorithms A similar approach allows the streaming cipher algorithms
in the <code>crypto/block</code> package to be in the <code>crypto/block</code> package to be
separated from the block ciphers they chain together. separated from the block ciphers they chain together.
By analogy to the <code>bufio</code> package, By analogy with the <code>bufio</code> package,
they wrap a <code>Cipher</code> interface they wrap a <code>Cipher</code> interface
and they return <code>hash.Hash</code>, and return <code>hash.Hash</code>,
<code>io.Reader</code>, or <code>io.Writer</code> <code>io.Reader</code>, or <code>io.Writer</code>
interface values, not specific implementations. interface values, not specific implementations.
</p> </p>
...@@ -1757,7 +1759,7 @@ func (f HandlerFunc) ServeHTTP(c *Conn, req *Request) { ...@@ -1757,7 +1759,7 @@ func (f HandlerFunc) ServeHTTP(c *Conn, req *Request) {
<code>HandlerFunc</code> is a type with a method, <code>ServeHTTP</code>, <code>HandlerFunc</code> is a type with a method, <code>ServeHTTP</code>,
so values of that type can serve HTTP requests. Look at the implementation so values of that type can serve HTTP requests. Look at the implementation
of the method: the receiver is a function, <code>f</code>, and the method of the method: the receiver is a function, <code>f</code>, and the method
calls <code>f</code>. That may seem odd but it's no different from, say, calls <code>f</code>. That may seem odd but it's not that different from, say,
the receiver being a channel and the method sending on the channel. the receiver being a channel and the method sending on the channel.
</p> </p>
<p> <p>
...@@ -1953,8 +1955,8 @@ it would be erroneous to embed <code>log.Logger</code> if <code>Job</code> struc ...@@ -1953,8 +1955,8 @@ it would be erroneous to embed <code>log.Logger</code> if <code>Job</code> struc
contained another field or method called <code>Logger</code>. contained another field or method called <code>Logger</code>.
However, if the duplicate name is never mentioned in the program outside the type definition, it is OK. However, if the duplicate name is never mentioned in the program outside the type definition, it is OK.
This qualification provides some protection against changes made to types embedded from outside; there This qualification provides some protection against changes made to types embedded from outside; there
is no problem if a field is added that conflicts with another field in another subtype if that field is no problem if a field is added that conflicts with another field in another subtype if neither field
is never used. is ever used.
</p> </p>
...@@ -1986,11 +1988,11 @@ high-level approach, using channels to control access makes it easier ...@@ -1986,11 +1988,11 @@ high-level approach, using channels to control access makes it easier
to write clear, correct programs. to write clear, correct programs.
</p> </p>
<p> <p>
Another way to think about this model is to consider a typical single-threaded One way to think about this model is to consider a typical single-threaded
program running on one CPU. It has no need for synchronization primitives. program running on one CPU. It has no need for synchronization primitives.
Now run another such instance; it too needs no synchronization. Now let those Now run another such instance; it too needs no synchronization. Now let those
two communicate; if the communication is the synchronizer, there's still no need two communicate; if the communication is the synchronizer, there's still no need
for other synchronization. Consider Unix pipelines: they fit this model for other synchronization. Unix pipelines, for example, fit this model
perfectly. Although Go's approach to concurrency originates in Hoare's perfectly. Although Go's approach to concurrency originates in Hoare's
Communicating Sequential Processes (CSP), Communicating Sequential Processes (CSP),
it can also be seen as a type-safe generalization of Unix pipes. it can also be seen as a type-safe generalization of Unix pipes.
...@@ -2036,7 +2038,7 @@ func Announce(message string, delay int64) { ...@@ -2036,7 +2038,7 @@ func Announce(message string, delay int64) {
} }
</pre> </pre>
<p> <p>
In Go function literals are closures: the implementation makes In Go, function literals are closures: the implementation makes
sure the variables referred to by the function survive as long as they are active. sure the variables referred to by the function survive as long as they are active.
<p> <p>
These examples aren't too practical because the functions have no way of signaling These examples aren't too practical because the functions have no way of signaling
...@@ -2086,7 +2088,7 @@ value has been copied to the buffer. ...@@ -2086,7 +2088,7 @@ value has been copied to the buffer.
A buffered channel can be used like a semaphore, for instance to A buffered channel can be used like a semaphore, for instance to
limit throughput. In this example, incoming requests are passed limit throughput. In this example, incoming requests are passed
to <code>handle</code>, which sends a value into the channel, processes to <code>handle</code>, which sends a value into the channel, processes
the request, and then receives a value out of the channel. the request, and then receives a value from the channel.
The capacity of the channel buffer limits the number of The capacity of the channel buffer limits the number of
simultaneous calls to <code>process</code>. simultaneous calls to <code>process</code>.
</p> </p>
...@@ -2166,7 +2168,7 @@ func sum(a []int) (s int) { ...@@ -2166,7 +2168,7 @@ func sum(a []int) (s int) {
request := &amp;Request{[]int{3, 4, 5}, sum, make(chan int)} request := &amp;Request{[]int{3, 4, 5}, sum, make(chan int)}
// Send request // Send request
client Requests <- request; clientRequests <- request;
// Wait for response. // Wait for response.
fmt.Printf("answer: %d\n", <-request.resultChan); fmt.Printf("answer: %d\n", <-request.resultChan);
</pre> </pre>
...@@ -2194,15 +2196,15 @@ separate pieces, it can be parallelized, with a channel to signal ...@@ -2194,15 +2196,15 @@ separate pieces, it can be parallelized, with a channel to signal
when each piece completes. when each piece completes.
</p> </p>
<p> <p>
Let's say we have an expensive operation to perform on an array of items, Let's say we have an expensive operation to perform on a vector of items,
and that the value of the operation on each item is independent, and that the value of the operation on each item is independent,
as in this idealized example. as in this idealized example.
</p> </p>
<pre> <pre>
type Vec []float64 type Vector []float64
// Apply the operation to n elements of v starting at i. // Apply the operation to n elements of v starting at i.
func (v Vec) DoSome(i, n int, u Vec, c chan int) { func (v Vector) DoSome(i, n int, u Vector, c chan int) {
for ; i < n; i++ { for ; i < n; i++ {
v[i] += u.Op(v[i]) v[i] += u.Op(v[i])
} }
...@@ -2218,7 +2220,7 @@ launching all the goroutines. ...@@ -2218,7 +2220,7 @@ launching all the goroutines.
<pre> <pre>
const NCPU = 4 // number of CPU cores const NCPU = 4 // number of CPU cores
func (v Vec) DoAll(u Vec) { func (v Vector) DoAll(u Vector) {
c := make(chan int, NCPU); // Buffering optional but sensible. c := make(chan int, NCPU); // Buffering optional but sensible.
for i := 0; i < NCPU; i++ { for i := 0; i < NCPU; i++ {
go v.DoSome(i*len(v)/NCPU, (i+1)*len(v)/NCPU, u, c); go v.DoSome(i*len(v)/NCPU, (i+1)*len(v)/NCPU, u, c);
...@@ -2235,7 +2237,7 @@ func (v Vec) DoAll(u Vec) { ...@@ -2235,7 +2237,7 @@ func (v Vec) DoAll(u Vec) {
<h3 id="leaky_buffer">A leaky buffer</h3> <h3 id="leaky_buffer">A leaky buffer</h3>
<p> <p>
The tools of concurrent programming can often make non-concurrent The tools of concurrent programming can even make non-concurrent
ideas easier to express. Here's an example abstracted from an RPC ideas easier to express. Here's an example abstracted from an RPC
package. The client goroutine loops receiving data from some source, package. The client goroutine loops receiving data from some source,
perhaps a network. To avoid allocating and freeing buffers, it keeps perhaps a network. To avoid allocating and freeing buffers, it keeps
......
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