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go
golang
Commits
cdf76540
Commit
cdf76540
authored
Jan 16, 2012
by
David Crawshaw
Committed by
Nigel Tao
Jan 16, 2012
Browse files
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image/color: simplify documentation
R=nigeltao, dsymonds, adg CC=golang-dev
https://golang.org/cl/5544073
parent
0a97ef8f
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
35 additions
and
34 deletions
+35
-34
color.go
src/pkg/image/color/color.go
+29
-28
ycbcr.go
src/pkg/image/color/ycbcr.go
+6
-6
No files found.
src/pkg/image/color/color.go
View file @
cdf76540
...
@@ -152,26 +152,35 @@ func (m *modelFunc) Convert(c Color) Color {
...
@@ -152,26 +152,35 @@ func (m *modelFunc) Convert(c Color) Color {
return
m
.
f
(
c
)
return
m
.
f
(
c
)
}
}
// RGBAModel is the Model for RGBA colors.
// Models for the standard color types.
var
RGBAModel
Model
=
ModelFunc
(
func
(
c
Color
)
Color
{
var
(
RGBAModel
Model
=
ModelFunc
(
rgbaModel
)
RGBA64Model
Model
=
ModelFunc
(
rgba64Model
)
NRGBAModel
Model
=
ModelFunc
(
nrgbaModel
)
NRGBA64Model
Model
=
ModelFunc
(
nrgba64Model
)
AlphaModel
Model
=
ModelFunc
(
alphaModel
)
Alpha16Model
Model
=
ModelFunc
(
alpha16Model
)
GrayModel
Model
=
ModelFunc
(
grayModel
)
Gray16Model
Model
=
ModelFunc
(
gray16Model
)
)
func
rgbaModel
(
c
Color
)
Color
{
if
_
,
ok
:=
c
.
(
RGBA
);
ok
{
if
_
,
ok
:=
c
.
(
RGBA
);
ok
{
return
c
return
c
}
}
r
,
g
,
b
,
a
:=
c
.
RGBA
()
r
,
g
,
b
,
a
:=
c
.
RGBA
()
return
RGBA
{
uint8
(
r
>>
8
),
uint8
(
g
>>
8
),
uint8
(
b
>>
8
),
uint8
(
a
>>
8
)}
return
RGBA
{
uint8
(
r
>>
8
),
uint8
(
g
>>
8
),
uint8
(
b
>>
8
),
uint8
(
a
>>
8
)}
}
)
}
// RGBAModel is the Model for RGBA64 colors.
func
rgba64Model
(
c
Color
)
Color
{
var
RGBA64Model
Model
=
ModelFunc
(
func
(
c
Color
)
Color
{
if
_
,
ok
:=
c
.
(
RGBA64
);
ok
{
if
_
,
ok
:=
c
.
(
RGBA64
);
ok
{
return
c
return
c
}
}
r
,
g
,
b
,
a
:=
c
.
RGBA
()
r
,
g
,
b
,
a
:=
c
.
RGBA
()
return
RGBA64
{
uint16
(
r
),
uint16
(
g
),
uint16
(
b
),
uint16
(
a
)}
return
RGBA64
{
uint16
(
r
),
uint16
(
g
),
uint16
(
b
),
uint16
(
a
)}
}
)
}
// NRGBAModel is the Model for NRGBA colors.
func
nrgbaModel
(
c
Color
)
Color
{
var
NRGBAModel
Model
=
ModelFunc
(
func
(
c
Color
)
Color
{
if
_
,
ok
:=
c
.
(
NRGBA
);
ok
{
if
_
,
ok
:=
c
.
(
NRGBA
);
ok
{
return
c
return
c
}
}
...
@@ -187,10 +196,9 @@ var NRGBAModel Model = ModelFunc(func(c Color) Color {
...
@@ -187,10 +196,9 @@ var NRGBAModel Model = ModelFunc(func(c Color) Color {
g
=
(
g
*
0xffff
)
/
a
g
=
(
g
*
0xffff
)
/
a
b
=
(
b
*
0xffff
)
/
a
b
=
(
b
*
0xffff
)
/
a
return
NRGBA
{
uint8
(
r
>>
8
),
uint8
(
g
>>
8
),
uint8
(
b
>>
8
),
uint8
(
a
>>
8
)}
return
NRGBA
{
uint8
(
r
>>
8
),
uint8
(
g
>>
8
),
uint8
(
b
>>
8
),
uint8
(
a
>>
8
)}
}
)
}
// NRGBAModel is the Model for NRGBA64 colors.
func
nrgba64Model
(
c
Color
)
Color
{
var
NRGBA64Model
Model
=
ModelFunc
(
func
(
c
Color
)
Color
{
if
_
,
ok
:=
c
.
(
NRGBA64
);
ok
{
if
_
,
ok
:=
c
.
(
NRGBA64
);
ok
{
return
c
return
c
}
}
...
@@ -206,45 +214,41 @@ var NRGBA64Model Model = ModelFunc(func(c Color) Color {
...
@@ -206,45 +214,41 @@ var NRGBA64Model Model = ModelFunc(func(c Color) Color {
g
=
(
g
*
0xffff
)
/
a
g
=
(
g
*
0xffff
)
/
a
b
=
(
b
*
0xffff
)
/
a
b
=
(
b
*
0xffff
)
/
a
return
NRGBA64
{
uint16
(
r
),
uint16
(
g
),
uint16
(
b
),
uint16
(
a
)}
return
NRGBA64
{
uint16
(
r
),
uint16
(
g
),
uint16
(
b
),
uint16
(
a
)}
}
)
}
// AlphaModel is the Model for Alpha colors.
func
alphaModel
(
c
Color
)
Color
{
var
AlphaModel
Model
=
ModelFunc
(
func
(
c
Color
)
Color
{
if
_
,
ok
:=
c
.
(
Alpha
);
ok
{
if
_
,
ok
:=
c
.
(
Alpha
);
ok
{
return
c
return
c
}
}
_
,
_
,
_
,
a
:=
c
.
RGBA
()
_
,
_
,
_
,
a
:=
c
.
RGBA
()
return
Alpha
{
uint8
(
a
>>
8
)}
return
Alpha
{
uint8
(
a
>>
8
)}
}
)
}
// Alpha16Model is the Model for Alpha16 colors.
func
alpha16Model
(
c
Color
)
Color
{
var
Alpha16Model
Model
=
ModelFunc
(
func
(
c
Color
)
Color
{
if
_
,
ok
:=
c
.
(
Alpha16
);
ok
{
if
_
,
ok
:=
c
.
(
Alpha16
);
ok
{
return
c
return
c
}
}
_
,
_
,
_
,
a
:=
c
.
RGBA
()
_
,
_
,
_
,
a
:=
c
.
RGBA
()
return
Alpha16
{
uint16
(
a
)}
return
Alpha16
{
uint16
(
a
)}
}
)
}
// GrayModel is the Model for Gray colors.
func
grayModel
(
c
Color
)
Color
{
var
GrayModel
Model
=
ModelFunc
(
func
(
c
Color
)
Color
{
if
_
,
ok
:=
c
.
(
Gray
);
ok
{
if
_
,
ok
:=
c
.
(
Gray
);
ok
{
return
c
return
c
}
}
r
,
g
,
b
,
_
:=
c
.
RGBA
()
r
,
g
,
b
,
_
:=
c
.
RGBA
()
y
:=
(
299
*
r
+
587
*
g
+
114
*
b
+
500
)
/
1000
y
:=
(
299
*
r
+
587
*
g
+
114
*
b
+
500
)
/
1000
return
Gray
{
uint8
(
y
>>
8
)}
return
Gray
{
uint8
(
y
>>
8
)}
}
)
}
// Gray16Model is the Model for Gray16 colors.
func
gray16Model
(
c
Color
)
Color
{
var
Gray16Model
Model
=
ModelFunc
(
func
(
c
Color
)
Color
{
if
_
,
ok
:=
c
.
(
Gray16
);
ok
{
if
_
,
ok
:=
c
.
(
Gray16
);
ok
{
return
c
return
c
}
}
r
,
g
,
b
,
_
:=
c
.
RGBA
()
r
,
g
,
b
,
_
:=
c
.
RGBA
()
y
:=
(
299
*
r
+
587
*
g
+
114
*
b
+
500
)
/
1000
y
:=
(
299
*
r
+
587
*
g
+
114
*
b
+
500
)
/
1000
return
Gray16
{
uint16
(
y
)}
return
Gray16
{
uint16
(
y
)}
}
)
}
// Palette is a palette of colors.
// Palette is a palette of colors.
type
Palette
[]
Color
type
Palette
[]
Color
...
@@ -290,13 +294,10 @@ func (p Palette) Index(c Color) int {
...
@@ -290,13 +294,10 @@ func (p Palette) Index(c Color) int {
return
ret
return
ret
}
}
// Standard colors.
var
(
var
(
// Black is an opaque black Color.
Black
=
Gray16
{
0
}
Black
=
Gray16
{
0
}
// White is an opaque white Color.
White
=
Gray16
{
0xffff
}
White
=
Gray16
{
0xffff
}
// Transparent is a fully transparent Color.
Transparent
=
Alpha16
{
0
}
Transparent
=
Alpha16
{
0
}
// Opaque is a fully opaque Color.
Opaque
=
Alpha16
{
0xffff
}
Opaque
=
Alpha16
{
0xffff
}
)
)
src/pkg/image/color/ycbcr.go
View file @
cdf76540
...
@@ -4,8 +4,7 @@
...
@@ -4,8 +4,7 @@
package
color
package
color
// RGBToYCbCr converts an RGB triple to a Y'CbCr triple. All components lie
// RGBToYCbCr converts an RGB triple to a Y'CbCr triple.
// within the range [0, 255].
func
RGBToYCbCr
(
r
,
g
,
b
uint8
)
(
uint8
,
uint8
,
uint8
)
{
func
RGBToYCbCr
(
r
,
g
,
b
uint8
)
(
uint8
,
uint8
,
uint8
)
{
// The JFIF specification says:
// The JFIF specification says:
// Y' = 0.2990*R + 0.5870*G + 0.1140*B
// Y' = 0.2990*R + 0.5870*G + 0.1140*B
...
@@ -36,8 +35,7 @@ func RGBToYCbCr(r, g, b uint8) (uint8, uint8, uint8) {
...
@@ -36,8 +35,7 @@ func RGBToYCbCr(r, g, b uint8) (uint8, uint8, uint8) {
return
uint8
(
yy
),
uint8
(
cb
),
uint8
(
cr
)
return
uint8
(
yy
),
uint8
(
cb
),
uint8
(
cr
)
}
}
// YCbCrToRGB converts a Y'CbCr triple to an RGB triple. All components lie
// YCbCrToRGB converts a Y'CbCr triple to an RGB triple.
// within the range [0, 255].
func
YCbCrToRGB
(
y
,
cb
,
cr
uint8
)
(
uint8
,
uint8
,
uint8
)
{
func
YCbCrToRGB
(
y
,
cb
,
cr
uint8
)
(
uint8
,
uint8
,
uint8
)
{
// The JFIF specification says:
// The JFIF specification says:
// R = Y' + 1.40200*(Cr-128)
// R = Y' + 1.40200*(Cr-128)
...
@@ -89,11 +87,13 @@ func (c YCbCr) RGBA() (uint32, uint32, uint32, uint32) {
...
@@ -89,11 +87,13 @@ func (c YCbCr) RGBA() (uint32, uint32, uint32, uint32) {
}
}
// YCbCrModel is the Model for Y'CbCr colors.
// YCbCrModel is the Model for Y'CbCr colors.
var
YCbCrModel
Model
=
ModelFunc
(
func
(
c
Color
)
Color
{
var
YCbCrModel
Model
=
ModelFunc
(
modelYCbCr
)
func
modelYCbCr
(
c
Color
)
Color
{
if
_
,
ok
:=
c
.
(
YCbCr
);
ok
{
if
_
,
ok
:=
c
.
(
YCbCr
);
ok
{
return
c
return
c
}
}
r
,
g
,
b
,
_
:=
c
.
RGBA
()
r
,
g
,
b
,
_
:=
c
.
RGBA
()
y
,
u
,
v
:=
RGBToYCbCr
(
uint8
(
r
>>
8
),
uint8
(
g
>>
8
),
uint8
(
b
>>
8
))
y
,
u
,
v
:=
RGBToYCbCr
(
uint8
(
r
>>
8
),
uint8
(
g
>>
8
),
uint8
(
b
>>
8
))
return
YCbCr
{
y
,
u
,
v
}
return
YCbCr
{
y
,
u
,
v
}
}
)
}
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