Skip to content
Projects
Groups
Snippets
Help
Loading...
Sign in
Toggle navigation
G
golang
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Commits
Issue Boards
Open sidebar
go
golang
Commits
f531ef32
Commit
f531ef32
authored
Jun 03, 2011
by
Nigel Tao
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
image: rename Contains and ContainsRectangle to In.
R=r CC=golang-dev
https://golang.org/cl/4539104
parent
56668283
Show whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
44 additions
and
44 deletions
+44
-44
clip_test.go
src/pkg/exp/draw/clip_test.go
+3
-3
geom.go
src/pkg/image/geom.go
+13
-13
image.go
src/pkg/image/image.go
+27
-27
ycbcr.go
src/pkg/image/ycbcr/ycbcr.go
+1
-1
No files found.
src/pkg/exp/draw/clip_test.go
View file @
f531ef32
...
@@ -174,18 +174,18 @@ func TestClip(t *testing.T) {
...
@@ -174,18 +174,18 @@ func TestClip(t *testing.T) {
// Check that the clipped rectangle is contained by the dst / src / mask
// Check that the clipped rectangle is contained by the dst / src / mask
// rectangles, in their respective co-ordinate spaces.
// rectangles, in their respective co-ordinate spaces.
if
!
c
.
dr
.
ContainsRectangle
(
r
)
{
if
!
r
.
In
(
c
.
d
r
)
{
t
.
Errorf
(
"%s: c.dr %v does not contain r %v"
,
c
.
desc
,
c
.
dr
,
r
)
t
.
Errorf
(
"%s: c.dr %v does not contain r %v"
,
c
.
desc
,
c
.
dr
,
r
)
}
}
// sr is r translated into src's co-ordinate space.
// sr is r translated into src's co-ordinate space.
sr
:=
r
.
Add
(
c
.
sp
.
Sub
(
c
.
dr
.
Min
))
sr
:=
r
.
Add
(
c
.
sp
.
Sub
(
c
.
dr
.
Min
))
if
!
c
.
sr
.
ContainsRectangle
(
sr
)
{
if
!
sr
.
In
(
c
.
sr
)
{
t
.
Errorf
(
"%s: c.sr %v does not contain sr %v"
,
c
.
desc
,
c
.
sr
,
sr
)
t
.
Errorf
(
"%s: c.sr %v does not contain sr %v"
,
c
.
desc
,
c
.
sr
,
sr
)
}
}
if
!
c
.
nilMask
{
if
!
c
.
nilMask
{
// mr is r translated into mask's co-ordinate space.
// mr is r translated into mask's co-ordinate space.
mr
:=
r
.
Add
(
c
.
mp
.
Sub
(
c
.
dr
.
Min
))
mr
:=
r
.
Add
(
c
.
mp
.
Sub
(
c
.
dr
.
Min
))
if
!
c
.
mr
.
ContainsRectangle
(
mr
)
{
if
!
mr
.
In
(
c
.
mr
)
{
t
.
Errorf
(
"%s: c.mr %v does not contain mr %v"
,
c
.
desc
,
c
.
mr
,
mr
)
t
.
Errorf
(
"%s: c.mr %v does not contain mr %v"
,
c
.
desc
,
c
.
mr
,
mr
)
}
}
}
}
...
...
src/pkg/image/geom.go
View file @
f531ef32
...
@@ -38,6 +38,12 @@ func (p Point) Div(k int) Point {
...
@@ -38,6 +38,12 @@ func (p Point) Div(k int) Point {
return
Point
{
p
.
X
/
k
,
p
.
Y
/
k
}
return
Point
{
p
.
X
/
k
,
p
.
Y
/
k
}
}
}
// In returns whether p is in r.
func
(
p
Point
)
In
(
r
Rectangle
)
bool
{
return
r
.
Min
.
X
<=
p
.
X
&&
p
.
X
<
r
.
Max
.
X
&&
r
.
Min
.
Y
<=
p
.
Y
&&
p
.
Y
<
r
.
Max
.
Y
}
// Mod returns the point q in r such that p.X-q.X is a multiple of r's width
// Mod returns the point q in r such that p.X-q.X is a multiple of r's width
// and p.Y-q.Y is a multiple of r's height.
// and p.Y-q.Y is a multiple of r's height.
func
(
p
Point
)
Mod
(
r
Rectangle
)
Point
{
func
(
p
Point
)
Mod
(
r
Rectangle
)
Point
{
...
@@ -190,21 +196,15 @@ func (r Rectangle) Overlaps(s Rectangle) bool {
...
@@ -190,21 +196,15 @@ func (r Rectangle) Overlaps(s Rectangle) bool {
r
.
Min
.
Y
<
s
.
Max
.
Y
&&
s
.
Min
.
Y
<
r
.
Max
.
Y
r
.
Min
.
Y
<
s
.
Max
.
Y
&&
s
.
Min
.
Y
<
r
.
Max
.
Y
}
}
// Contains returns whether r contains p.
// In returns whether every point in r is in s.
func
(
r
Rectangle
)
Contains
(
p
Point
)
bool
{
func
(
r
Rectangle
)
In
(
s
Rectangle
)
bool
{
return
r
.
Min
.
X
<=
p
.
X
&&
p
.
X
<
r
.
Max
.
X
&&
if
r
.
Empty
()
{
r
.
Min
.
Y
<=
p
.
Y
&&
p
.
Y
<
r
.
Max
.
Y
}
// ContainsRectangle returns whether r contains every point in s.
func
(
r
Rectangle
)
ContainsRectangle
(
s
Rectangle
)
bool
{
if
s
.
Empty
()
{
return
true
return
true
}
}
// Note that
s.Max is an exclusive bound for s, so that r.ContainsRectangle
(s)
// Note that
r.Max is an exclusive bound for r, so that r.In
(s)
// does not require that r.
Contains(s.Max
).
// does not require that r.
Max.In(s
).
return
r
.
Min
.
X
<=
s
.
Min
.
X
&&
s
.
Max
.
X
<=
r
.
Max
.
X
&&
return
s
.
Min
.
X
<=
r
.
Min
.
X
&&
r
.
Max
.
X
<=
s
.
Max
.
X
&&
r
.
Min
.
Y
<=
s
.
Min
.
Y
&&
s
.
Max
.
Y
<=
r
.
Max
.
Y
s
.
Min
.
Y
<=
r
.
Min
.
Y
&&
r
.
Max
.
Y
<=
s
.
Max
.
Y
}
}
// Canon returns the canonical version of r. The returned rectangle has minimum
// Canon returns the canonical version of r. The returned rectangle has minimum
...
...
src/pkg/image/image.go
View file @
f531ef32
...
@@ -38,21 +38,21 @@ func (p *RGBA) ColorModel() ColorModel { return RGBAColorModel }
...
@@ -38,21 +38,21 @@ func (p *RGBA) ColorModel() ColorModel { return RGBAColorModel }
func
(
p
*
RGBA
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
RGBA
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
RGBA
)
At
(
x
,
y
int
)
Color
{
func
(
p
*
RGBA
)
At
(
x
,
y
int
)
Color
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
RGBAColor
{}
return
RGBAColor
{}
}
}
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
}
}
func
(
p
*
RGBA
)
Set
(
x
,
y
int
,
c
Color
)
{
func
(
p
*
RGBA
)
Set
(
x
,
y
int
,
c
Color
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toRGBAColor
(
c
)
.
(
RGBAColor
)
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toRGBAColor
(
c
)
.
(
RGBAColor
)
}
}
func
(
p
*
RGBA
)
SetRGBA
(
x
,
y
int
,
c
RGBAColor
)
{
func
(
p
*
RGBA
)
SetRGBA
(
x
,
y
int
,
c
RGBAColor
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
...
@@ -107,21 +107,21 @@ func (p *RGBA64) ColorModel() ColorModel { return RGBA64ColorModel }
...
@@ -107,21 +107,21 @@ func (p *RGBA64) ColorModel() ColorModel { return RGBA64ColorModel }
func
(
p
*
RGBA64
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
RGBA64
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
RGBA64
)
At
(
x
,
y
int
)
Color
{
func
(
p
*
RGBA64
)
At
(
x
,
y
int
)
Color
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
RGBA64Color
{}
return
RGBA64Color
{}
}
}
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
}
}
func
(
p
*
RGBA64
)
Set
(
x
,
y
int
,
c
Color
)
{
func
(
p
*
RGBA64
)
Set
(
x
,
y
int
,
c
Color
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toRGBA64Color
(
c
)
.
(
RGBA64Color
)
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toRGBA64Color
(
c
)
.
(
RGBA64Color
)
}
}
func
(
p
*
RGBA64
)
SetRGBA64
(
x
,
y
int
,
c
RGBA64Color
)
{
func
(
p
*
RGBA64
)
SetRGBA64
(
x
,
y
int
,
c
RGBA64Color
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
...
@@ -176,21 +176,21 @@ func (p *NRGBA) ColorModel() ColorModel { return NRGBAColorModel }
...
@@ -176,21 +176,21 @@ func (p *NRGBA) ColorModel() ColorModel { return NRGBAColorModel }
func
(
p
*
NRGBA
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
NRGBA
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
NRGBA
)
At
(
x
,
y
int
)
Color
{
func
(
p
*
NRGBA
)
At
(
x
,
y
int
)
Color
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
NRGBAColor
{}
return
NRGBAColor
{}
}
}
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
}
}
func
(
p
*
NRGBA
)
Set
(
x
,
y
int
,
c
Color
)
{
func
(
p
*
NRGBA
)
Set
(
x
,
y
int
,
c
Color
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toNRGBAColor
(
c
)
.
(
NRGBAColor
)
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toNRGBAColor
(
c
)
.
(
NRGBAColor
)
}
}
func
(
p
*
NRGBA
)
SetNRGBA
(
x
,
y
int
,
c
NRGBAColor
)
{
func
(
p
*
NRGBA
)
SetNRGBA
(
x
,
y
int
,
c
NRGBAColor
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
...
@@ -245,21 +245,21 @@ func (p *NRGBA64) ColorModel() ColorModel { return NRGBA64ColorModel }
...
@@ -245,21 +245,21 @@ func (p *NRGBA64) ColorModel() ColorModel { return NRGBA64ColorModel }
func
(
p
*
NRGBA64
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
NRGBA64
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
NRGBA64
)
At
(
x
,
y
int
)
Color
{
func
(
p
*
NRGBA64
)
At
(
x
,
y
int
)
Color
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
NRGBA64Color
{}
return
NRGBA64Color
{}
}
}
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
}
}
func
(
p
*
NRGBA64
)
Set
(
x
,
y
int
,
c
Color
)
{
func
(
p
*
NRGBA64
)
Set
(
x
,
y
int
,
c
Color
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toNRGBA64Color
(
c
)
.
(
NRGBA64Color
)
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toNRGBA64Color
(
c
)
.
(
NRGBA64Color
)
}
}
func
(
p
*
NRGBA64
)
SetNRGBA64
(
x
,
y
int
,
c
NRGBA64Color
)
{
func
(
p
*
NRGBA64
)
SetNRGBA64
(
x
,
y
int
,
c
NRGBA64Color
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
...
@@ -314,21 +314,21 @@ func (p *Alpha) ColorModel() ColorModel { return AlphaColorModel }
...
@@ -314,21 +314,21 @@ func (p *Alpha) ColorModel() ColorModel { return AlphaColorModel }
func
(
p
*
Alpha
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
Alpha
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
Alpha
)
At
(
x
,
y
int
)
Color
{
func
(
p
*
Alpha
)
At
(
x
,
y
int
)
Color
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
AlphaColor
{}
return
AlphaColor
{}
}
}
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
}
}
func
(
p
*
Alpha
)
Set
(
x
,
y
int
,
c
Color
)
{
func
(
p
*
Alpha
)
Set
(
x
,
y
int
,
c
Color
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toAlphaColor
(
c
)
.
(
AlphaColor
)
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toAlphaColor
(
c
)
.
(
AlphaColor
)
}
}
func
(
p
*
Alpha
)
SetAlpha
(
x
,
y
int
,
c
AlphaColor
)
{
func
(
p
*
Alpha
)
SetAlpha
(
x
,
y
int
,
c
AlphaColor
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
...
@@ -383,21 +383,21 @@ func (p *Alpha16) ColorModel() ColorModel { return Alpha16ColorModel }
...
@@ -383,21 +383,21 @@ func (p *Alpha16) ColorModel() ColorModel { return Alpha16ColorModel }
func
(
p
*
Alpha16
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
Alpha16
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
Alpha16
)
At
(
x
,
y
int
)
Color
{
func
(
p
*
Alpha16
)
At
(
x
,
y
int
)
Color
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
Alpha16Color
{}
return
Alpha16Color
{}
}
}
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
}
}
func
(
p
*
Alpha16
)
Set
(
x
,
y
int
,
c
Color
)
{
func
(
p
*
Alpha16
)
Set
(
x
,
y
int
,
c
Color
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toAlpha16Color
(
c
)
.
(
Alpha16Color
)
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toAlpha16Color
(
c
)
.
(
Alpha16Color
)
}
}
func
(
p
*
Alpha16
)
SetAlpha16
(
x
,
y
int
,
c
Alpha16Color
)
{
func
(
p
*
Alpha16
)
SetAlpha16
(
x
,
y
int
,
c
Alpha16Color
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
...
@@ -452,21 +452,21 @@ func (p *Gray) ColorModel() ColorModel { return GrayColorModel }
...
@@ -452,21 +452,21 @@ func (p *Gray) ColorModel() ColorModel { return GrayColorModel }
func
(
p
*
Gray
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
Gray
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
Gray
)
At
(
x
,
y
int
)
Color
{
func
(
p
*
Gray
)
At
(
x
,
y
int
)
Color
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
GrayColor
{}
return
GrayColor
{}
}
}
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
}
}
func
(
p
*
Gray
)
Set
(
x
,
y
int
,
c
Color
)
{
func
(
p
*
Gray
)
Set
(
x
,
y
int
,
c
Color
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toGrayColor
(
c
)
.
(
GrayColor
)
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toGrayColor
(
c
)
.
(
GrayColor
)
}
}
func
(
p
*
Gray
)
SetGray
(
x
,
y
int
,
c
GrayColor
)
{
func
(
p
*
Gray
)
SetGray
(
x
,
y
int
,
c
GrayColor
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
...
@@ -507,21 +507,21 @@ func (p *Gray16) ColorModel() ColorModel { return Gray16ColorModel }
...
@@ -507,21 +507,21 @@ func (p *Gray16) ColorModel() ColorModel { return Gray16ColorModel }
func
(
p
*
Gray16
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
Gray16
)
Bounds
()
Rectangle
{
return
p
.
Rect
}
func
(
p
*
Gray16
)
At
(
x
,
y
int
)
Color
{
func
(
p
*
Gray16
)
At
(
x
,
y
int
)
Color
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
Gray16Color
{}
return
Gray16Color
{}
}
}
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
}
}
func
(
p
*
Gray16
)
Set
(
x
,
y
int
,
c
Color
)
{
func
(
p
*
Gray16
)
Set
(
x
,
y
int
,
c
Color
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toGray16Color
(
c
)
.
(
Gray16Color
)
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
toGray16Color
(
c
)
.
(
Gray16Color
)
}
}
func
(
p
*
Gray16
)
SetGray16
(
x
,
y
int
,
c
Gray16Color
)
{
func
(
p
*
Gray16
)
SetGray16
(
x
,
y
int
,
c
Gray16Color
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
c
...
@@ -604,21 +604,21 @@ func (p *Paletted) At(x, y int) Color {
...
@@ -604,21 +604,21 @@ func (p *Paletted) At(x, y int) Color {
if
len
(
p
.
Palette
)
==
0
{
if
len
(
p
.
Palette
)
==
0
{
return
nil
return
nil
}
}
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
p
.
Palette
[
0
]
return
p
.
Palette
[
0
]
}
}
return
p
.
Palette
[
p
.
Pix
[
y
*
p
.
Stride
+
x
]]
return
p
.
Palette
[
p
.
Pix
[
y
*
p
.
Stride
+
x
]]
}
}
func
(
p
*
Paletted
)
ColorIndexAt
(
x
,
y
int
)
uint8
{
func
(
p
*
Paletted
)
ColorIndexAt
(
x
,
y
int
)
uint8
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
0
return
0
}
}
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
return
p
.
Pix
[
y
*
p
.
Stride
+
x
]
}
}
func
(
p
*
Paletted
)
SetColorIndex
(
x
,
y
int
,
index
uint8
)
{
func
(
p
*
Paletted
)
SetColorIndex
(
x
,
y
int
,
index
uint8
)
{
if
!
p
.
Rect
.
Contains
(
Point
{
x
,
y
}
)
{
if
!
(
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
return
}
}
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
index
p
.
Pix
[
y
*
p
.
Stride
+
x
]
=
index
...
...
src/pkg/image/ycbcr/ycbcr.go
View file @
f531ef32
...
@@ -142,7 +142,7 @@ func (p *YCbCr) Bounds() image.Rectangle {
...
@@ -142,7 +142,7 @@ func (p *YCbCr) Bounds() image.Rectangle {
}
}
func
(
p
*
YCbCr
)
At
(
x
,
y
int
)
image
.
Color
{
func
(
p
*
YCbCr
)
At
(
x
,
y
int
)
image
.
Color
{
if
!
p
.
Rect
.
Contains
(
image
.
Point
{
x
,
y
}
)
{
if
!
(
image
.
Point
{
x
,
y
}
.
In
(
p
.
Rect
)
)
{
return
YCbCrColor
{}
return
YCbCrColor
{}
}
}
switch
p
.
SubsampleRatio
{
switch
p
.
SubsampleRatio
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment