Commit fac3dfe6 authored by Rob Pike's avatar Rob Pike

More reflection code.

Beginnings of values.
typestrings are grabbed from the environment.

R=rsc
APPROVED=rsc
DELTA=1046  (952 added, 3 deleted, 91 changed)
OCL=17593
CL=17621
parent 14c63916
......@@ -3,7 +3,8 @@
# license that can be found in the LICENSE file.
# DO NOT EDIT. Automatically generated by gobuild.
# gobuild -m reflect tostring.go type.go value.go cast_amd64.s
# gobuild -m reflect tostring.go type.go value.go cast_amd64.s\
# typestring.c
O=6
GC=$(O)g
CC=$(O)c -w
......@@ -33,6 +34,7 @@ clean:
O1=\
type.$O\
cast_amd64.$O\
typestring.$O\
O2=\
value.$O\
......
......@@ -34,19 +34,23 @@ func valuedump(s string) {
case reflect.Uint64Kind:
v.(reflect.Uint64Value).Put(64);
case reflect.Float32Kind:
v.(reflect.Float32Value).Put(320.0);
v.(reflect.Float32Value).Put(32.0);
case reflect.Float64Kind:
v.(reflect.Float32Value).Put(640.0);
v.(reflect.Float64Value).Put(64.0);
case reflect.StringKind:
v.(reflect.StringValue).Put("stringy cheese");
}
print(s, " value = ", reflect.ValueToString(v), "\n");
}
export type empty interface {}
export type T struct { a int; b float64 }
func main() {
var s string;
var t reflect.Type;
typedump("int8");
typedump("int16");
typedump("int32");
......@@ -82,5 +86,28 @@ func main() {
valuedump("uint16");
valuedump("uint32");
valuedump("uint64");
valuedump("float32");
valuedump("float64");
valuedump("string");
valuedump("*int8");
valuedump("**int8");
valuedump("[32]int32");
valuedump("**P.integer");
valuedump("[32]int32");
valuedump("[]int8");
valuedump("*map[string]int32");
valuedump("*chan<-string");
valuedump("struct {c *chan *int32; d float32}");
valuedump("*(a int8, b int32)");
valuedump("struct {c *(? *chan *P.integer, ? *int8)}");
valuedump("struct {a int8; b int32}");
valuedump("struct {a int8; b int8; b int32}");
valuedump("struct {a int8; b int8; c int8; b int32}");
valuedump("struct {a int8; b int8; c int8; d int8; b int32}");
valuedump("struct {a int8; b int8; c int8; d int8; e int8; b int32}");
v := new(T);
a, b := sys.reflect(v.(empty));
println(a, b);
typedump(b);
}
......@@ -3,7 +3,7 @@
// license that can be found in the LICENSE file.
// Reflection library.
// Formatting of types for debugging.
// Formatting of types and values for debugging.
package reflect
......@@ -15,13 +15,17 @@ import (
export func TypeToString(typ Type) string
export func ValueToString(val Value) string
func TypeFieldsToString(t Type, sep string) string {
s := t.(StructType);
type HasFields interface {
Field(i int) (name string, typ Type, offset uint64);
Len() int;
}
func TypeFieldsToString(t HasFields, sep string) string {
var str string;
for i := 0; i < s.Len(); i++ {
str1, t := s.Field(i);
str1 += " " + TypeToString(t);
if i < s.Len() - 1 {
for i := 0; i < t.Len(); i++ {
str1, typ, offset := t.Field(i);
str1 += " " + TypeToString(typ);
if i < t.Len() - 1 {
str1 += sep + " ";
}
str += str1;
......@@ -33,7 +37,7 @@ func TypeToString(typ Type) string {
var str string;
switch(typ.Kind()) {
case MissingKind:
return "missing";
return "$missing$";
case Int8Kind:
return "int8";
case Int16Kind:
......@@ -63,10 +67,10 @@ func TypeToString(typ Type) string {
return "*" + TypeToString(p.Sub());
case ArrayKind:
a := typ.(ArrayType);
if a.Len() < 0 {
if a.Open() {
str = "[]"
} else {
str = "[" + strings.itoa(a.Len()) + "]"
str = "[" + strings.ltoa(int64(a.Len())) + "]"
}
return str + TypeToString(a.Elem());
case MapKind:
......@@ -92,8 +96,7 @@ func TypeToString(typ Type) string {
return "interface{" + TypeFieldsToString(typ, ";") + "}";
case FuncKind:
f := typ.(FuncType);
str = "func";
str += "(" + TypeFieldsToString(f.In(), ",") + ")";
str = "(" + TypeFieldsToString(f.In(), ",") + ")";
if f.Out() != nil {
str += "(" + TypeFieldsToString(f.Out(), ",") + ")";
}
......@@ -106,7 +109,11 @@ func TypeToString(typ Type) string {
// TODO: want an unsigned one too
func integer(v int64) string {
return strings.itol(v);
return strings.ltoa(v);
}
func floatingpoint(v float64) string {
return strings.dtoa(v);
}
func ValueToString(val Value) string {
......@@ -132,16 +139,56 @@ func ValueToString(val Value) string {
case Uint64Kind:
return integer(int64(val.(Uint64Value).Get()));
case Float32Kind:
return "float32";
return floatingpoint(float64(val.(Float32Value).Get()));
case Float64Kind:
return "float64";
return floatingpoint(float64(val.(Float64Value).Get()));
case Float80Kind:
return "float80";
case StringKind:
return val.(StringValue).Get();
case PtrKind:
p := typ.(PtrType);
return ValueToString(p.Sub());
v := val.(PtrValue);
return TypeToString(typ) + "(" + integer(int64(v.Addr())) + ")";
case ArrayKind:
t := typ.(ArrayType);
v := val.(ArrayValue);
str += TypeToString(t);
str += "{";
for i := 0; i < v.Len(); i++ {
if i > 0 {
str += ", "
}
str += ValueToString(v.Elem(i));
}
str += "}";
return str;
case MapKind:
t := typ.(MapType);
v := val.(ArrayValue);
str = TypeToString(t);
str += "{";
str += "<can't iterate on maps>";
str += "}";
return str;
case ChanKind:
return "can't print chans yet";
case StructKind:
t := typ.(StructType);
v := val.(StructValue);
str += TypeToString(t); // TODO: use the name?
str += "{";
for i := 0; i < v.Len(); i++ {
if i > 0 {
str += ", "
}
str += ValueToString(v.Field(i));
}
str += "}";
return str;
case InterfaceKind:
return "can't print interfaces yet";
case FuncKind:
return "can't print funcs yet";
default:
panicln("reflect.ValueToString: can't print type ", val.Kind());
}
......
......@@ -11,7 +11,7 @@ export type Type interface
export func ExpandType(name string) Type
//export var GlobalTypeStrings = sys.typestrings;
export func typestrings() string // implemented in C; declared here
export const (
MissingKind = iota;
......@@ -36,33 +36,39 @@ export const (
Uint8Kind;
)
var ptrsize int
var interfacesize int
var ptrsize uint64
var interfacesize uint64
var MissingString = "missing" // syntactic name for undefined type names
var MissingString = "$missing$" // syntactic name for undefined type names
export type Type interface {
Kind() int;
Size() int;
Size() uint64;
}
// -- Basic
type BasicType struct{
name string;
kind int;
size int;
size uint64;
}
func (t *BasicType) Name() string {
return t.name
}
func (t *BasicType) Kind() int {
return t.kind
}
func (t *BasicType) Size() int {
func (t *BasicType) Size() uint64 {
return t.size
}
func NewBasicType(k, size int) Type {
func NewBasicType(n string, k int, size uint64) Type {
t := new(BasicType);
t.name = n;
t.kind = k;
t.size = size;
return t;
......@@ -70,19 +76,19 @@ func NewBasicType(k, size int) Type {
// Prebuilt basic types
export var (
Missing = NewBasicType(MissingKind, 1);
Int8 = NewBasicType(Int8Kind, 1);
Int16 = NewBasicType(Int16Kind, 2);
Int32 = NewBasicType(Int32Kind, 4);
Int64 = NewBasicType(Int64Kind, 8);
Uint8 = NewBasicType(Uint8Kind, 1);
Uint16 = NewBasicType(Uint16Kind, 2);
Uint32 = NewBasicType(Uint32Kind, 4);
Uint64 = NewBasicType(Uint64Kind, 8);
Float32 = NewBasicType(Float32Kind, 4);
Float64 = NewBasicType(Float64Kind, 8);
Float80 = NewBasicType(Float80Kind, 10); // TODO: strange size?
String = NewBasicType(StringKind, 8); // implemented as a pointer
Missing = NewBasicType(MissingString, MissingKind, 1);
Int8 = NewBasicType("int8", Int8Kind, 1);
Int16 = NewBasicType("int16", Int16Kind, 2);
Int32 = NewBasicType("int32", Int32Kind, 4);
Int64 = NewBasicType("int64", Int64Kind, 8);
Uint8 = NewBasicType("uint8", Uint8Kind, 1);
Uint16 = NewBasicType("uint16", Uint16Kind, 2);
Uint32 = NewBasicType("uint32", Uint32Kind, 4);
Uint64 = NewBasicType("uint64", Uint64Kind, 8);
Float32 = NewBasicType("float32", Float32Kind, 4);
Float64 = NewBasicType("float64", Float64Kind, 8);
Float80 = NewBasicType("float80", Float80Kind, 10); // TODO: strange size?
String = NewBasicType("string", StringKind, 8); // implemented as a pointer
)
// Stub types allow us to defer evaluating type names until needed.
......@@ -126,7 +132,7 @@ func (t *PtrTypeStruct) Kind() int {
return PtrKind
}
func (t *PtrTypeStruct) Size() int {
func (t *PtrTypeStruct) Size() uint64 {
return ptrsize
}
......@@ -143,28 +149,34 @@ func NewPtrTypeStruct(sub *StubType) *PtrTypeStruct {
// -- Array
export type ArrayType interface {
Len() int;
Open() bool;
Len() uint64;
Elem() Type;
}
type ArrayTypeStruct struct {
elem *StubType;
len int;
open bool; // otherwise fixed size
len uint64;
}
func (t *ArrayTypeStruct) Kind() int {
return ArrayKind
}
func (t *ArrayTypeStruct) Size() int {
if t.len < 0 {
func (t *ArrayTypeStruct) Size() uint64 {
if t.open {
return ptrsize // open arrays are pointers to structures
}
return t.len * t.elem.Get().Size();
}
func (t *ArrayTypeStruct) Len() int {
// -1 is open array? TODO
func (t *ArrayTypeStruct) Open() bool {
return t.open
}
func (t *ArrayTypeStruct) Len() uint64 {
// what about open array? TODO
return t.len
}
......@@ -172,8 +184,9 @@ func (t *ArrayTypeStruct) Elem() Type {
return t.elem.Get()
}
func NewArrayTypeStruct(len int, elem *StubType) *ArrayTypeStruct {
func NewArrayTypeStruct(open bool, len uint64, elem *StubType) *ArrayTypeStruct {
t := new(ArrayTypeStruct);
t.open = open;
t.len = len;
t.elem = elem;
return t;
......@@ -195,7 +208,7 @@ func (t *MapTypeStruct) Kind() int {
return MapKind
}
func (t *MapTypeStruct) Size() int {
func (t *MapTypeStruct) Size() uint64 {
panic("reflect.type: map.Size(): cannot happen");
return 0
}
......@@ -236,8 +249,8 @@ type ChanTypeStruct struct {
func (t *ChanTypeStruct) Kind() int {
return ChanKind
}
func (t *ChanTypeStruct) Size() int {
func (t *ChanTypeStruct) Size() uint64 {
panic("reflect.type: chan.Size(): cannot happen");
return 0
}
......@@ -261,14 +274,15 @@ func NewChanTypeStruct(dir int, elem *StubType) *ChanTypeStruct {
// -- Struct
export type StructType interface {
Field(int) (name string, typ Type);
Field(int) (name string, typ Type, offset uint64);
Len() int;
}
type Field struct {
name string;
typ *StubType;
size int;
size uint64;
offset uint64;
}
type StructTypeStruct struct {
......@@ -280,26 +294,30 @@ func (t *StructTypeStruct) Kind() int {
}
// TODO: not portable; depends on 6g
func (t *StructTypeStruct) Size() int {
size := 0;
func (t *StructTypeStruct) Size() uint64 {
size := uint64(0);
for i := 0; i < len(t.field); i++ {
elemsize := t.field[i].typ.Get().Size();
// pad until at (elemsize mod 8) boundary
align := elemsize - 1;
if align > 7 { // BUG: we know structs are at 8-aligned
if align > 7 { // BUG: we know structs are 8-aligned
align = 7
}
if align > 0 {
size = (size + align) & ^align;
}
t.field[i].offset = size;
size += elemsize;
}
size = (size + 7) & ^7;
size = (size + 7) & ((1<<64 - 1) & ^7);
return size;
}
func (t *StructTypeStruct) Field(i int) (name string, typ Type) {
return t.field[i].name, t.field[i].typ.Get()
func (t *StructTypeStruct) Field(i int) (name string, typ Type, offset uint64) {
if t.field[i].offset == 0 {
t.Size(); // will compute offsets
}
return t.field[i].name, t.field[i].typ.Get(), t.field[i].offset
}
func (t *StructTypeStruct) Len() int {
......@@ -315,7 +333,7 @@ func NewStructTypeStruct(field *[]Field) *StructTypeStruct {
// -- Interface
export type InterfaceType interface {
Field(int) (name string, typ Type);
Field(int) (name string, typ Type, offset uint64);
Len() int;
}
......@@ -323,8 +341,8 @@ type InterfaceTypeStruct struct {
field *[]Field;
}
func (t *InterfaceTypeStruct) Field(i int) (name string, typ Type) {
return t.field[i].name, t.field[i].typ.Get()
func (t *InterfaceTypeStruct) Field(i int) (name string, typ Type, offset uint64) {
return t.field[i].name, t.field[i].typ.Get(), 0
}
func (t *InterfaceTypeStruct) Len() int {
......@@ -341,7 +359,7 @@ func (t *InterfaceTypeStruct) Kind() int {
return InterfaceKind
}
func (t *InterfaceTypeStruct) Size() int {
func (t *InterfaceTypeStruct) Size() uint64 {
return interfacesize
}
......@@ -361,7 +379,7 @@ func (t *FuncTypeStruct) Kind() int {
return FuncKind
}
func (t *FuncTypeStruct) Size() int {
func (t *FuncTypeStruct) Size() uint64 {
panic("reflect.type: func.Size(): cannot happen");
return 0
}
......@@ -388,10 +406,11 @@ func NewFuncTypeStruct(in, out *StructTypeStruct) *FuncTypeStruct {
var types *map[string] *Type // BUG TODO: should be Type not *Type
// List of typename, typestring pairs
var typestrings *map[string] string
var typestring *map[string] string
var initialized bool = false
// Map of basic types to prebuilt StubTypes
var basicstubs *map[string] *StubType
var basicstub *map[string] *StubType
var MissingStub *StubType;
......@@ -414,11 +433,11 @@ func init() {
Lock(); // not necessary because of init ordering but be safe.
types = new(map[string] *Type);
typestrings = new(map[string] string);
basicstubs = new(map[string] *StubType);
typestring = new(map[string] string);
basicstub = new(map[string] *StubType);
// Basics go into types table
types["missing"] = &Missing;
types[MissingString] = &Missing;
types["int8"] = &Int8;
types["int16"] = &Int16;
types["int32"] = &Int32;
......@@ -434,21 +453,19 @@ func init() {
// Basics get prebuilt stubs
MissingStub = NewStubType(Missing);
basicstubs["missing"] = MissingStub;
basicstubs["int8"] = NewStubType(Int8);
basicstubs["int16"] = NewStubType(Int16);
basicstubs["int32"] = NewStubType(Int32);
basicstubs["int64"] = NewStubType(Int64);
basicstubs["uint8"] = NewStubType(Uint8);
basicstubs["uint16"] = NewStubType(Uint16);
basicstubs["uint32"] = NewStubType(Uint32);
basicstubs["uint64"] = NewStubType(Uint64);
basicstubs["float32"] = NewStubType(Float32);
basicstubs["float64"] = NewStubType(Float64);
basicstubs["float80"] = NewStubType(Float80);
basicstubs["string"] = NewStubType(String);
typestrings["P.integer"] = "int32"; // TODO: for testing; remove
basicstub[MissingString] = MissingStub;
basicstub["int8"] = NewStubType(Int8);
basicstub["int16"] = NewStubType(Int16);
basicstub["int32"] = NewStubType(Int32);
basicstub["int64"] = NewStubType(Int64);
basicstub["uint8"] = NewStubType(Uint8);
basicstub["uint16"] = NewStubType(Uint16);
basicstub["uint32"] = NewStubType(Uint32);
basicstub["uint64"] = NewStubType(Uint64);
basicstub["float32"] = NewStubType(Float32);
basicstub["float64"] = NewStubType(Float64);
basicstub["float80"] = NewStubType(Float80);
basicstub["string"] = NewStubType(String);
Unlock();
}
......@@ -557,7 +574,8 @@ func (p *Parser) Next() {
func (p *Parser) Type() *StubType
func (p *Parser) Array() *StubType {
size := -1;
size := uint64(0);
open := true;
if p.token != "]" {
if len(p.token) == 0 || !isdigit(p.token[0]) {
return MissingStub
......@@ -565,16 +583,17 @@ func (p *Parser) Array() *StubType {
// write our own (trivial and simpleminded) atoi to avoid dependency
size = 0;
for i := 0; i < len(p.token); i++ {
size = size * 10 + int(p.token[i]) - '0'
size = size * 10 + uint64(p.token[i]) - '0'
}
p.Next();
open = false;
}
if p.token != "]" {
return MissingStub
}
p.Next();
elemtype := p.Type();
return NewStubType(NewArrayTypeStruct(size, elemtype));
return NewStubType(NewArrayTypeStruct(open, size, elemtype));
}
func (p *Parser) Map() *StubType {
......@@ -715,7 +734,7 @@ func (p *Parser) Type() *StubType {
return MissingStub;
}
// must be an identifier. is it basic? if so, we have a stub
if s, ok := basicstubs[p.token]; ok {
if s, ok := basicstub[p.token]; ok {
p.Next();
return s
}
......@@ -743,12 +762,50 @@ export func ParseTypeString(str string) Type {
return p.Type().Get();
}
// Create typestring map from reflect.typestrings() data. Lock is held.
func InitializeTypeStrings() {
if initialized {
return
}
initialized = true;
s := typestrings();
slen := len(s);
for i := 0; i < slen; {
// "reflect.PtrType interface { Sub () (? reflect.Type) }\n"
// find the identifier
idstart := i;
for ; i < slen && s[i] != ' '; i++ {
}
if i == slen {
print("reflect.InitializeTypeStrings: bad identifier\n");
return;
}
idend := i;
i++;
// find the end of the line, terminating the type
typestart := i;
for ; i < slen && s[i] != '\n'; i++ {
}
if i == slen {
print("reflect.InitializeTypeStrings: bad type string\n");
return;
}
typeend := i;
i++; //skip newline
typestring[s[idstart:idend]] = s[typestart:typeend];
}
}
// Look up type string associated with name. Lock is held.
func TypeNameToTypeString(name string) string {
s, ok := typestrings[name];
s, ok := typestring[name];
if !ok {
s = MissingString;
typestrings[name] = s;
InitializeTypeStrings();
s, ok = typestring[name];
if !ok {
s = MissingString;
typestring[name] = s;
}
}
return s
}
......
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
extern char gotypestrings[]; // really a go String, but we don't have the definition here
void FLUSH(void *v) { }
void reflect·typestrings(void *s) {
s = gotypestrings;
FLUSH(&s);
}
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Reflection library.
// Handling values.
package reflect
import (
"reflect";
)
type Addr uint64 // TODO: where are ptrint/intptr etc?
export type Value interface {
Kind() int;
Type() Type;
}
func NewValueAddr(typ Type, addr Addr) Value
type Creator *(typ Type, addr Addr) Value
// Conversion functions, implemented in assembler
func AddrToPtrAddr(Addr) *Addr
func PtrAddrToAddr(*Addr) Addr
func AddrToPtrInt8(Addr) *int8
func PtrInt8ToAddr(*int8) Addr
func AddrToPtrInt16(Addr) *int16
func PtrInt16ToAddr(*int16) Addr
func AddrToPtrInt32(Addr) *int32
func PtrInt32ToAddr(*int32) Addr
func AddrToPtrInt64(Addr) *int64
func PtrInt64ToAddr(*int64) Addr
func AddrToPtrUint8(Addr) *uint8
func PtrUint8ToAddr(*uint8) Addr
func AddrToPtrUint16(Addr) *uint16
func PtrUint16ToAddr(*uint16) Addr
func AddrToPtrUint32(Addr) *uint32
func PtrUint32ToAddr(*uint32) Addr
func AddrToPtrUint64(Addr) *uint64
func PtrUint64ToAddr(*uint64) Addr
func AddrToPtrFloat32(Addr) *float32
func PtrFloat32ToAddr(*float32) Addr
func AddrToPtrFloat64(Addr) *float64
func PtrFloat64ToAddr(*float64) Addr
func AddrToPtrFloat80(Addr) *float80
func PtrFloat80ToAddr(*float80) Addr
func AddrToPtrString(Addr) *string
func PtrStringToAddr(*string) Addr
// -- Int8
export type Int8Value interface {
Kind() int;
Get() int8;
Put(int8);
Type() Type;
}
type Int8ValueStruct struct {
p *int8
}
func (v *Int8ValueStruct) Kind() int {
return Int8Kind
}
func (v *Int8ValueStruct) Type() Type {
return Int8
}
func (v *Int8ValueStruct) Get() int8 {
return *v.p
}
func (v *Int8ValueStruct) Put(i int8) {
*v.p = i
}
func Int8Creator(typ Type, addr Addr) Value {
v := new(Int8ValueStruct);
v.p = AddrToPtrInt8(addr);
return v;
}
// -- Int16
export type Int16Value interface {
Kind() int;
Get() int16;
Put(int16);
Type() Type;
}
type Int16ValueStruct struct {
p *int16
}
func (v *Int16ValueStruct) Kind() int {
return Int16Kind
}
func (v *Int16ValueStruct) Type() Type {
return Int16
}
func (v *Int16ValueStruct) Get() int16 {
return *v.p
}
func (v *Int16ValueStruct) Put(i int16) {
*v.p = i
}
func Int16Creator(typ Type, addr Addr) Value {
v := new(Int16ValueStruct);
v.p = AddrToPtrInt16(addr);
return v;
}
// -- Int32
export type Int32Value interface {
Kind() int;
Get() int32;
Put(int32);
Type() Type;
}
type Int32ValueStruct struct {
p *int32
}
func (v *Int32ValueStruct) Type() Type {
return Int32
}
func (v *Int32ValueStruct) Kind() int {
return Int32Kind
}
func (v *Int32ValueStruct) Get() int32 {
return *v.p
}
func (v *Int32ValueStruct) Put(i int32) {
*v.p = i
}
func Int32Creator(typ Type, addr Addr) Value {
v := new(Int32ValueStruct);
v.p = AddrToPtrInt32(addr);
return v;
}
// -- Int64
export type Int64Value interface {
Kind() int;
Get() int64;
Put(int64);
Type() Type;
}
type Int64ValueStruct struct {
p *int64
}
func (v *Int64ValueStruct) Kind() int {
return Int64Kind
}
func (v *Int64ValueStruct) Type() Type {
return Int64
}
func (v *Int64ValueStruct) Get() int64 {
return *v.p
}
func (v *Int64ValueStruct) Put(i int64) {
*v.p = i
}
func Int64Creator(typ Type, addr Addr) Value {
v := new(Int64ValueStruct);
v.p = AddrToPtrInt64(addr);
return v;
}
// -- Uint8
export type Uint8Value interface {
Kind() int;
Get() uint8;
Put(uint8);
Type() Type;
}
type Uint8ValueStruct struct {
p *uint8
}
func (v *Uint8ValueStruct) Kind() int {
return Uint8Kind
}
func (v *Uint8ValueStruct) Type() Type {
return Uint8
}
func (v *Uint8ValueStruct) Get() uint8 {
return *v.p
}
func (v *Uint8ValueStruct) Put(i uint8) {
*v.p = i
}
func Uint8Creator(typ Type, addr Addr) Value {
v := new(Uint8ValueStruct);
v.p = AddrToPtrUint8(addr);
return v;
}
// -- Uint16
export type Uint16Value interface {
Kind() int;
Get() uint16;
Put(uint16);
Type() Type;
}
type Uint16ValueStruct struct {
p *uint16
}
func (v *Uint16ValueStruct) Kind() int {
return Uint16Kind
}
func (v *Uint16ValueStruct) Type() Type {
return Uint16
}
func (v *Uint16ValueStruct) Get() uint16 {
return *v.p
}
func (v *Uint16ValueStruct) Put(i uint16) {
*v.p = i
}
func Uint16Creator(typ Type, addr Addr) Value {
v := new(Uint16ValueStruct);
v.p = AddrToPtrUint16(addr);
return v;
}
// -- Uint32
export type Uint32Value interface {
Kind() int;
Get() uint32;
Put(uint32);
Type() Type;
}
type Uint32ValueStruct struct {
p *uint32
}
func (v *Uint32ValueStruct) Kind() int {
return Uint32Kind
}
func (v *Uint32ValueStruct) Type() Type {
return Uint32
}
func (v *Uint32ValueStruct) Get() uint32 {
return *v.p
}
func (v *Uint32ValueStruct) Put(i uint32) {
*v.p = i
}
func Uint32Creator(typ Type, addr Addr) Value {
v := new(Uint32ValueStruct);
v.p = AddrToPtrUint32(addr);
return v;
}
// -- Uint64
export type Uint64Value interface {
Kind() int;
Get() uint64;
Put(uint64);
Type() Type;
}
type Uint64ValueStruct struct {
p *uint64
}
func (v *Uint64ValueStruct) Kind() int {
return Uint64Kind
}
func (v *Uint64ValueStruct) Type() Type {
return Uint64
}
func (v *Uint64ValueStruct) Get() uint64 {
return *v.p
}
func (v *Uint64ValueStruct) Put(i uint64) {
*v.p = i
}
func Uint64Creator(typ Type, addr Addr) Value {
v := new(Uint64ValueStruct);
v.p = AddrToPtrUint64(addr);
return v;
}
// -- Float32
export type Float32Value interface {
Kind() int;
Get() float32;
Put(float32);
Type() Type;
}
type Float32ValueStruct struct {
p *float32
}
func (v *Float32ValueStruct) Kind() int {
return Float32Kind
}
func (v *Float32ValueStruct) Type() Type {
return Float32
}
func (v *Float32ValueStruct) Get() float32 {
return *v.p
}
func (v *Float32ValueStruct) Put(f float32) {
*v.p = f
}
func Float32Creator(typ Type, addr Addr) Value {
v := new(Float32ValueStruct);
v.p = AddrToPtrFloat32(addr);
return v;
}
// -- Float64
export type Float64Value interface {
Kind() int;
Get() float64;
Put(float64);
Type() Type;
}
type Float64ValueStruct struct {
p *float64
}
func (v *Float64ValueStruct) Kind() int {
return Float64Kind
}
func (v *Float64ValueStruct) Type() Type {
return Float64
}
func (v *Float64ValueStruct) Get() float64 {
return *v.p
}
func (v *Float64ValueStruct) Put(f float64) {
*v.p = f
}
func Float64Creator(typ Type, addr Addr) Value {
v := new(Float64ValueStruct);
v.p = AddrToPtrFloat64(addr);
return v;
}
// -- Float80
export type Float80Value interface {
Kind() int;
Get() float80;
Put(float80);
Type() Type;
}
type Float80ValueStruct struct {
p *float80
}
func (v *Float80ValueStruct) Kind() int {
return Float80Kind
}
func (v *Float80ValueStruct) Type() Type {
return Float80
}
/*
BUG: can't gen code for float80s
func (v *Float80ValueStruct) Get() float80 {
return *v.p
return 0;
}
func (v *Float80ValueStruct) Put(f float80) {
*v.p = f
}
*/
func Float80Creator(typ Type, addr Addr) Value {
v := new(Float80ValueStruct);
v.p = AddrToPtrFloat80(addr);
return v;
}
// -- String
export type StringValue interface {
Kind() int;
Get() string;
Put(string);
Type() Type;
}
type StringValueStruct struct {
p *string
}
func (v *StringValueStruct) Kind() int {
return StringKind
}
func (v *StringValueStruct) Type() Type {
return String
}
func (v *StringValueStruct) Get() string {
return *v.p
}
func (v *StringValueStruct) Put(s string) {
*v.p = s
}
func StringCreator(typ Type, addr Addr) Value {
v := new(StringValueStruct);
v.p = AddrToPtrString(addr);
return v;
}
// -- Pointer
export type PtrValue interface {
Kind() int;
Sub() Value;
Type() Type;
Addr() Addr;
}
type PtrValueStruct struct {
p *Addr;
typ Type;
}
func (v *PtrValueStruct) Kind() int {
return PtrKind
}
func (v *PtrValueStruct) Type() Type {
return v.typ
}
func (v *PtrValueStruct) Sub() Value {
return NewValueAddr(v.typ, *v.p);
}
func (v *PtrValueStruct) Addr() Addr {
return *v.p
}
func PtrCreator(typ Type, addr Addr) Value {
v := new(PtrValueStruct);
v.p = AddrToPtrAddr(addr);
v.typ = typ;
return v;
}
// -- Array TODO: finish and test
export type ArrayValue interface {
Kind() int;
Type() Type;
Open() bool;
Len() int;
Elem(i int) Value;
}
type OpenArrayValueStruct struct {
data Addr;
typ Type;
len int;
}
func (v *OpenArrayValueStruct) Kind() int {
return ArrayKind
}
func (v *OpenArrayValueStruct) Type() Type {
return v.typ
}
func (v *OpenArrayValueStruct) Open() bool {
return true
}
func (v *OpenArrayValueStruct) Len() int {
return v.len // TODO: probably want this to be dynamic
}
func (v *OpenArrayValueStruct) Elem(i int) Value {
panic("open array value element");
return nil
}
type FixedArrayValueStruct struct {
data Addr;
typ Type;
len int;
elemtype Type;
elemsize uint64;
}
func (v *FixedArrayValueStruct) Kind() int {
return ArrayKind
}
func (v *FixedArrayValueStruct) Type() Type {
return v.typ
}
func (v *FixedArrayValueStruct) Open() bool {
return false
}
func (v *FixedArrayValueStruct) Len() int {
return v.len
}
func (v *FixedArrayValueStruct) Elem(i int) Value {
return NewValueAddr(v.elemtype, v.data + uint64(i) * v.elemsize);
return nil
}
func ArrayCreator(typ Type, addr Addr) Value {
arraytype := typ.(ArrayType);
if arraytype.Open() {
v := new(OpenArrayValueStruct);
v.data = addr;
v.typ = typ;
return v;
}
v := new(FixedArrayValueStruct);
v.data = addr;
v.typ = typ;
v.elemtype = arraytype.Elem();
v.elemsize = arraytype.Len();
return v;
}
// -- Map TODO: finish and test
export type MapValue interface {
Kind() int;
Type() Type;
Len() int;
Elem(key Value) Value;
}
type MapValueStruct struct {
data Addr;
typ Type;
len int;
}
func (v *MapValueStruct) Kind() int {
return MapKind
}
func (v *MapValueStruct) Type() Type {
return v.typ
}
func (v *MapValueStruct) Len() int {
return v.len // TODO: probably want this to be dynamic
}
func (v *MapValueStruct) Elem(key Value) Value {
panic("map value element");
return nil
}
func MapCreator(typ Type, addr Addr) Value {
arraytype := typ.(MapType);
v := new(MapValueStruct);
v.data = addr;
v.typ = typ;
return v;
}
// -- Chan
export type ChanValue interface {
Kind() int;
Type() Type;
}
type ChanValueStruct struct {
data Addr;
typ Type;
len int;
}
func (v *ChanValueStruct) Kind() int {
return ChanKind
}
func (v *ChanValueStruct) Type() Type {
return v.typ
}
func ChanCreator(typ Type, addr Addr) Value {
v := new(ChanValueStruct);
v.data = addr;
v.typ = typ;
return v;
}
// -- Struct
export type StructValue interface {
Kind() int;
Type() Type;
Len() int;
Field(i int) Value;
}
type StructValueStruct struct {
typ Type;
field *[]Value;
}
func (v *StructValueStruct) Kind() int {
return StructKind
}
func (v *StructValueStruct) Type() Type {
return v.typ
}
func (v *StructValueStruct) Len() int {
return len(v.field)
}
func (v *StructValueStruct) Field(i int) Value {
return v.field[i]
}
func StructCreator(typ Type, addr Addr) Value {
t := typ.(StructType);
v := new(StructValueStruct);
nfield := t.Len();
v.field = new([]Value, nfield);
for i := 0; i < nfield; i++ {
name, ftype, offset := t.Field(i);
v.field[i] = NewValueAddr(ftype, addr + offset);
}
v.typ = typ;
return v;
}
// -- Interface
export type InterfaceValue interface {
Kind() int;
Type() Type;
}
type InterfaceValueInterface struct {
data Addr;
typ Type;
}
func (v *InterfaceValueInterface) Kind() int {
return InterfaceKind
}
func (v *InterfaceValueInterface) Type() Type {
return v.typ
}
func InterfaceCreator(typ Type, addr Addr) Value {
v := new(InterfaceValueInterface);
v.data = addr;
v.typ = typ;
return v;
}
// -- Func
export type FuncValue interface {
Kind() int;
Type() Type;
}
type FuncValueFunc struct {
data Addr;
typ Type;
}
func (v *FuncValueFunc) Kind() int {
return FuncKind
}
func (v *FuncValueFunc) Type() Type {
return v.typ
}
func FuncCreator(typ Type, addr Addr) Value {
v := new(FuncValueFunc);
v.data = addr;
v.typ = typ;
return v;
}
var creator *map[int] Creator
func init() {
creator = new(map[int] Creator);
creator[Int8Kind] = &Int8Creator;
creator[Int16Kind] = &Int16Creator;
creator[Int32Kind] = &Int32Creator;
creator[Int64Kind] = &Int64Creator;
creator[Uint8Kind] = &Uint8Creator;
creator[Uint16Kind] = &Uint16Creator;
creator[Uint32Kind] = &Uint32Creator;
creator[Uint64Kind] = &Uint64Creator;
creator[Float32Kind] = &Float32Creator;
creator[Float64Kind] = &Float64Creator;
creator[Float80Kind] = &Float80Creator;
creator[StringKind] = &StringCreator;
creator[PtrKind] = &PtrCreator;
creator[ArrayKind] = &ArrayCreator;
creator[MapKind] = &MapCreator;
creator[ChanKind] = &ChanCreator;
creator[StructKind] = &StructCreator;
creator[InterfaceKind] = &InterfaceCreator;
creator[FuncKind] = &FuncCreator;
}
func NewValueAddr(typ Type, addr Addr) Value {
c, ok := creator[typ.Kind()];
if !ok {
panicln("no creator for type" , typ.Kind());
}
return c(typ, addr);
}
// TODO: do this better
export func NewInitValue(typ Type) Value {
size := typ.Size();
if size == 0 {
size = 1;
}
data := new([]uint8, size);
return NewValueAddr(typ, PtrUint8ToAddr(&data[0]));
}
// TODO: do this better
export func NewValue(e interface {}) Value {
// typestring, addr := sys.whathe(e);
// typ := ParseTypeString(typestring);
// return NewValueAddr(typ, addr);
return nil
}
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