• Russ Cox's avatar
    runtime: disable preemption during software fp routines · e03dd079
    Russ Cox authored
    It's okay to preempt at ordinary function calls because
    compilers arrange that there are no live registers to save
    on entry to the function call.
    
    The software floating point routines are function calls
    masquerading as individual machine instructions. They are
    expected to keep all the registers intact. In particular,
    they are expected not to clobber all the floating point
    registers.
    
    The floating point registers are kept per-M, because they
    are not live at non-preemptive goroutine scheduling events,
    and so keeping them per-M reduces the number of 132-byte
    register blocks we are keeping in memory.
    
    Because they are per-M, allowing the goroutine to be
    rescheduled during software floating point simulation
    would mean some other goroutine could overwrite the registers
    or perhaps the goroutine would continue running on a different
    M entirely.
    
    Disallow preemption during the software floating point
    routines to make sure that a function full of floating point
    instructions has the same floating point registers throughout
    its execution.
    
    R=golang-dev, dave
    CC=golang-dev
    https://golang.org/cl/12298043
    e03dd079
vlop_arm.s 8.09 KB