• Alexey Borzenkov's avatar
    runtime: fix darwin/amd64 thread VM footprint · 59a89268
    Alexey Borzenkov authored
    On darwin amd64 it was impossible to create more that ~132 threads. While
    investigating I noticed that go consumes almost 1TB of virtual memory per
    OS thread and the reason for such a small limit of OS thread was because
    process was running out of virtual memory. While looking at bsdthread_create
    I noticed that on amd64 it wasn't using PTHREAD_START_CUSTOM.
    If you look at http://fxr.watson.org/fxr/source/bsd/kern/pthread_synch.c?v=xnu-1228
    you will see that in that case darwin will use stack pointer as stack size,
    allocating huge amounts of memory for stack. This change fixes the issue
    and allows for creation of up to 2560 OS threads (which appears to be some
    Mac OS X limit) with relatively small virtual memory consumption.
    
    R=rsc
    CC=golang-dev
    https://golang.org/cl/4289075
    59a89268
sys.s 6.64 KB