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Austin Clements authored
Currently, WriteObjFile deduplicates symbols by name. This is a strange and unexpected place to do this. But, worse, there's no checking that it's reasonable to deduplicate two symbols, so this makes it incredibly easy to mask errors involving duplicate symbols. Dealing with duplicate symbols is better left to the linker. We're also about to introduce multiple symbols with the same name but different ABIs/versions, which would make this deduplication more complicated. We just removed the only part of the compiler that actually depended on this behavior. This CL removes symbol deduplication from WriteObjFile, since it is no longer needed. For #27539. Change-Id: I650c550e46e83f95c67cb6c6646f9b2f7f10df30 Reviewed-on: https://go-review.googlesource.com/c/146558 Run-TryBot: Austin Clements <austin@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Cherry Zhang <cherryyz@google.com>
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