Commit 0ea27e34 authored by Rob Pike's avatar Rob Pike

flag: document

also write to stderr not stdout

R=rsc
DELTA=48  (38 added, 2 deleted, 8 changed)
OCL=25729
CL=25733
parent d1ac2184
......@@ -96,7 +96,7 @@ test: test.files
bignum.6: fmt.dirinstall
bufio.6: io.dirinstall os.dirinstall
exec.6: os.dirinstall
flag.6: fmt.dirinstall
flag.6: fmt.dirinstall os.dirinstall strconv.dirinstall
log.6: fmt.dirinstall io.dirinstall os.dirinstall time.dirinstall
once.6: sync.dirinstall
strings.6: utf8.install
......
......@@ -2,8 +2,6 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package flag
/*
* Flags
*
......@@ -41,9 +39,11 @@ package flag
* Integer flags accept 1234, 0664, 0x1234 and may be negative.
* Boolean flags may be 1, 0, t, f, true, false, TRUE, FALSE, True, False.
*/
package flag
import (
"fmt";
"os";
"strconv"
)
......@@ -186,13 +186,14 @@ func (s *stringValue) String() string {
return fmt.Sprintf("%s", *s.p)
}
// -- FlagValue interface
// FlagValue is the interface to the dynamic value stored in a flag.
// (The default value is represented as a string.)
type FlagValue interface {
String() string;
set(string) bool;
}
// -- Flag structure
// A Flag represents the state of a flag.
type Flag struct {
Name string; // name as it appears on command line
Usage string; // help message
......@@ -208,20 +209,21 @@ type allFlags struct {
var flags *allFlags = &allFlags{make(map[string] *Flag), make(map[string] *Flag), 1}
// Visit all flags, including those defined but not set.
// VisitAll visits the flags, calling fn for each. It visits all flags, even those not set.
func VisitAll(fn func(*Flag)) {
for k, f := range flags.formal {
fn(f)
}
}
// Visit only those flags that have been set
// Visit visits the flags, calling fn for each. It visits only those flags that have been set.
func Visit(fn func(*Flag)) {
for k, f := range flags.actual {
fn(f)
}
}
// Lookup returns the Flag structure of the named flag, returning nil if none exists.
func Lookup(name string) *Flag {
f, ok := flags.formal[name];
if !ok {
......@@ -230,6 +232,8 @@ func Lookup(name string) *Flag {
return f
}
// Set sets the value of tne named flag. It returns true if the set succeeded; false if
// there is no such flag defined.
func Set(name, value string) bool {
f, ok := flags.formal[name];
if !ok {
......@@ -243,6 +247,7 @@ func Set(name, value string) bool {
return true;
}
// PrintDefaults prints to standard error the default values of all defined flags.
func PrintDefaults() {
VisitAll(func(f *Flag) {
format := " -%s=%s: %s\n";
......@@ -250,15 +255,17 @@ func PrintDefaults() {
// put quotes on the value
format = " -%s=%q: %s\n";
}
fmt.Printf(format, f.Name, f.DefValue, f.Usage);
fmt.Fprintf(os.Stderr, format, f.Name, f.DefValue, f.Usage);
})
}
// Usage prints to standard error a default usage message documenting all defined flags and
// then calls sys.Exit(1).
func Usage() {
if len(sys.Args) > 0 {
print("Usage of ", sys.Args[0], ": \n");
fmt.Fprintf(os.Stderr, "Usage of ", sys.Args[0], ": \n");
} else {
print("Usage: \n");
fmt.Fprintf(os.Stderr, "Usage: \n");
}
PrintDefaults();
sys.Exit(1);
......@@ -268,6 +275,8 @@ func NFlag() int {
return len(flags.actual)
}
// Arg returns the i'th command-line argument. Arg(0) is the first remaining argument
// after flags have been processed.
func Arg(i int) string {
i += flags.first_arg;
if i < 0 || i >= len(sys.Args) {
......@@ -276,6 +285,7 @@ func Arg(i int) string {
return sys.Args[i]
}
// NArg is the number of arguments remaining after flags have been processed.
func NArg() int {
return len(sys.Args) - flags.first_arg
}
......@@ -291,60 +301,84 @@ func add(name string, value FlagValue, usage string) {
flags.formal[name] = f;
}
// BoolVar defines a bool flag with specified name, default value, and usage string.
// The argument p points to a bool variable in which to store the value of the flag.
func BoolVar(p *bool, name string, value bool, usage string) {
add(name, newBoolValue(value, p), usage);
}
// Bool defines a bool flag with specified name, default value, and usage string.
// The return value is the address of a bool variable that stores the value of the flag.
func Bool(name string, value bool, usage string) *bool {
p := new(bool);
BoolVar(p, name, value, usage);
return p;
}
// IntVar defines an int flag with specified name, default value, and usage string.
// The argument p points to an int variable in which to store the value of the flag.
func IntVar(p *int, name string, value int, usage string) {
add(name, newIntValue(value, p), usage);
}
// Int defines an int flag with specified name, default value, and usage string.
// The return value is the address of an int variable that stores the value of the flag.
func Int(name string, value int, usage string) *int {
p := new(int);
IntVar(p, name, value, usage);
return p;
}
// Int64Var defines an int64 flag with specified name, default value, and usage string.
// The argument p points to an int64 variable in which to store the value of the flag.
func Int64Var(p *int64, name string, value int64, usage string) {
add(name, newInt64Value(value, p), usage);
}
// Int64 defines an int64 flag with specified name, default value, and usage string.
// The return value is the address of an int64 variable that stores the value of the flag.
func Int64(name string, value int64, usage string) *int64 {
p := new(int64);
Int64Var(p, name, value, usage);
return p;
}
// UintVar defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func UintVar(p *uint, name string, value uint, usage string) {
add(name, newUintValue(value, p), usage);
}
// Uint defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func Uint(name string, value uint, usage string) *uint {
p := new(uint);
UintVar(p, name, value, usage);
return p;
}
// Uint64Var defines a uint64 flag with specified name, default value, and usage string.
// The argument p points to a uint64 variable in which to store the value of the flag.
func Uint64Var(p *uint64, name string, value uint64, usage string) {
add(name, newUint64Value(value, p), usage);
}
// Uint64 defines a uint64 flag with specified name, default value, and usage string.
// The return value is the address of a uint64 variable that stores the value of the flag.
func Uint64(name string, value uint64, usage string) *uint64 {
p := new(uint64);
Uint64Var(p, name, value, usage);
return p;
}
// StringVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a string variable in which to store the value of the flag.
func StringVar(p *string, name, value string, usage string) {
add(name, newStringValue(value, p), usage);
}
// String defines a string flag with specified name, default value, and usage string.
// The return value is the address of a string variable that stores the value of the flag.
func String(name, value string, usage string) *string {
p := new(string);
StringVar(p, name, value, usage);
......@@ -430,6 +464,8 @@ func (f *allFlags) parseOne(index int) (ok bool, next int)
return true, index + 1
}
// Parse parses the command-line flags. Must be called after all flags are defined
// and before any are accessed by the program.
func Parse() {
for i := 1; i < len(sys.Args); {
ok, next := flags.parseOne(i);
......
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