Commit 50d6c81d authored by Adam Langley's avatar Adam Langley

runtime: fix race condition

(Thanks to ken and rsc for pointing this out)

rsc:
	ken pointed out that there's a race in the new
	one-lock-per-channel code.  the issue is that
	if one goroutine has gone to sleep doing

	select {
	case <-c1:
	case <-c2:
	}

	and then two more goroutines try to send
	on c1 and c2 simultaneously, the way that
	the code makes sure only one wins is the
	selgen field manipulation in dequeue:

	       // if sgp is stale, ignore it
	       if(sgp->selgen != sgp->g->selgen) {
		       //prints("INVALID PSEUDOG POINTER\n");
		       freesg(c, sgp);
		       goto loop;
	       }

	       // invalidate any others
	       sgp->g->selgen++;

	but because the global lock is gone both
	goroutines will be fiddling with sgp->g->selgen
	at the same time.

This results in a 7% slowdown in the single threaded case for a
ping-pong microbenchmark.

Since the cas predominantly succeeds, adding a simple check first
didn't make any difference.

R=rsc
CC=golang-dev
https://golang.org/cl/180068
parent 057e7d9f
......@@ -24,7 +24,7 @@ typedef struct Scase Scase;
struct SudoG
{
G* g; // g and selgen constitute
int32 selgen; // a weak pointer to g
uint32 selgen; // a weak pointer to g
int16 offset; // offset of case number
int8 isfree; // offset of case number
SudoG* link;
......@@ -982,14 +982,12 @@ loop:
q->first = sgp->link;
// if sgp is stale, ignore it
if(sgp->selgen != sgp->g->selgen) {
if(!cas(&sgp->g->selgen, sgp->selgen, sgp->selgen + 1)) {
//prints("INVALID PSEUDOG POINTER\n");
freesg(c, sgp);
goto loop;
}
// invalidate any others
sgp->g->selgen++;
return sgp;
}
......
......@@ -167,7 +167,7 @@ struct G
void* param; // passed parameter on wakeup
int16 status;
int32 goid;
int32 selgen; // valid sudog pointer
uint32 selgen; // valid sudog pointer
G* schedlink;
bool readyonstop;
M* m; // for debuggers, but offset not hard-coded
......
// $G $D/$F.go && $L $F.$A && ./$A.out
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This test is designed to flush out the case where two cases of a select can
// both end up running. See http://codereview.appspot.com/180068.
package main
import (
"flag"
"runtime"
)
var iterations *int = flag.Int("n", 100000, "number of iterations")
// sender sends a counter to one of four different channels. If two
// cases both end up running in the same iteration, the same value will be sent
// to two different channels.
func sender(n int, c1, c2, c3, c4 chan<- int) {
defer close(c1)
defer close(c2)
for i := 0; i < n; i++ {
select {
case c1 <- i:
case c2 <- i:
case c3 <- i:
case c4 <- i:
}
}
}
// mux receives the values from sender and forwards them onto another channel.
// It would be simplier to just have sender's four cases all be the same
// channel, but this doesn't actually trigger the bug.
func mux(out chan<- int, in <-chan int) {
for {
v := <-in
if closed(in) {
close(out)
break
}
out <- v
}
}
// recver gets a steam of values from the four mux's and checks for duplicates.
func recver(in <-chan int) {
seen := make(map[int]bool)
for {
v := <-in
if closed(in) {
break
}
if _, ok := seen[v]; ok {
panic("got duplicate value: ", v)
}
seen[v] = true
}
}
func main() {
runtime.GOMAXPROCS(2)
c1 := make(chan int)
c2 := make(chan int)
c3 := make(chan int)
c4 := make(chan int)
cmux := make(chan int)
go sender(*iterations, c1, c2, c3, c4)
go mux(cmux, c1)
go mux(cmux, c2)
go mux(cmux, c3)
go mux(cmux, c4)
// We keep the recver because it might catch more bugs in the future.
// However, the result of the bug linked to at the top is that we'll
// end up panicing with: "throw: bad g->status in ready".
recver(cmux)
print("PASS\n")
}
......@@ -75,6 +75,9 @@ abcxyz-abcxyz-abcxyz-abcxyz-abcxyz-abcxyz-abcxyz
== chan/
=========== chan/doubleselect.go
PASS
=========== chan/nonblock.go
PASS
......
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