Commit 618bfb28 authored by Alessandro Arzilli's avatar Alessandro Arzilli Committed by Heschi Kreinick

cmd/link: move type name mangling after deadcode elimination

Moves type name mangling after deadcode elimination. The motivation for
doing this is to create a space between deadcode elimination and type name
mangling where DWARF generation for types and variables can exist, to fix
issue #23733.

Change-Id: I9db8ecc0f4efe3df6c1e4025f02642fd452f9a39
Reviewed-on: https://go-review.googlesource.com/111236Reviewed-by: 's avatarHeschi Kreinick <heschi@google.com>
Reviewed-by: 's avatarCherry Zhang <cherryyz@google.com>
Run-TryBot: Heschi Kreinick <heschi@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
parent 7c7cecc1
......@@ -577,27 +577,6 @@ func (ctxt *Link) loadlib() {
}
}
// If type. symbols are visible in the symbol table, rename them
// using a SHA-1 prefix. This reduces binary size (the full
// string of a type symbol can be multiple kilobytes) and removes
// characters that upset external linkers.
//
// Keep the type.. prefix, which parts of the linker (like the
// DWARF generator) know means the symbol is not decodable.
//
// Leave type.runtime. symbols alone, because other parts of
// the linker manipulates them, and also symbols whose names
// would not be shortened by this process.
if typeSymbolMangling(ctxt) {
*FlagW = true // disable DWARF generation
for _, s := range ctxt.Syms.Allsym {
newName := typeSymbolMangle(s.Name)
if newName != s.Name {
ctxt.Syms.Rename(s.Name, newName, int(s.Version))
}
}
}
// If package versioning is required, generate a hash of the
// packages used in the link.
if ctxt.BuildMode == BuildModeShared || ctxt.BuildMode == BuildModePlugin || ctxt.CanUsePlugins() {
......@@ -657,23 +636,39 @@ func (ctxt *Link) loadlib() {
}
}
// typeSymbolMangling reports whether the linker should shorten the
// names of symbols that represent Go types.
// mangleTypeSym shortens the names of symbols that represent Go types
// if they are visible in the symbol table.
//
// As the names of these symbols are derived from the string of
// the type, they can run to many kilobytes long. So we shorten
// them using a SHA-1 when the name appears in the final binary.
// This also removes characters that upset external linkers.
//
// These are the symbols that begin with the prefix 'type.' and
// contain run-time type information used by the runtime and reflect
// packages. All Go binaries contain these symbols, but only only
// those programs loaded dynamically in multiple parts need these
// symbols to have entries in the symbol table.
func typeSymbolMangling(ctxt *Link) bool {
return ctxt.BuildMode == BuildModeShared || ctxt.linkShared || ctxt.BuildMode == BuildModePlugin || ctxt.Syms.ROLookup("plugin.Open", 0) != nil
func (ctxt *Link) mangleTypeSym() {
if ctxt.BuildMode != BuildModeShared && !ctxt.linkShared && ctxt.BuildMode != BuildModePlugin && ctxt.Syms.ROLookup("plugin.Open", 0) == nil {
return
}
*FlagW = true // disable DWARF generation
for _, s := range ctxt.Syms.Allsym {
newName := typeSymbolMangle(s.Name)
if newName != s.Name {
ctxt.Syms.Rename(s.Name, newName, int(s.Version), ctxt.Reachparent)
}
}
}
// typeSymbolMangle mangles the given symbol name into something shorter.
//
// Keep the type.. prefix, which parts of the linker (like the
// DWARF generator) know means the symbol is not decodable.
// Leave type.runtime. symbols alone, because other parts of
// the linker manipulates them.
func typeSymbolMangle(name string) string {
if !strings.HasPrefix(name, "type.") {
return name
......
......@@ -211,6 +211,7 @@ func Main(arch *sys.Arch, theArch Arch) {
if objabi.Fieldtrack_enabled != 0 {
fieldtrack(ctxt)
}
ctxt.mangleTypeSym()
ctxt.callgraph()
ctxt.doelf()
......
......@@ -95,7 +95,7 @@ func (syms *Symbols) IncVersion() int {
}
// Rename renames a symbol.
func (syms *Symbols) Rename(old, new string, v int) {
func (syms *Symbols) Rename(old, new string, v int, reachparent map[*Symbol]*Symbol) {
s := syms.hash[v][old]
s.Name = new
if s.Extname == old {
......@@ -108,8 +108,16 @@ func (syms *Symbols) Rename(old, new string, v int) {
syms.hash[v][new] = s
} else {
if s.Type == 0 {
dup.Attr |= s.Attr
if s.Attr.Reachable() && reachparent != nil {
reachparent[dup] = reachparent[s]
}
*s = *dup
} else if dup.Type == 0 {
s.Attr |= dup.Attr
if dup.Attr.Reachable() && reachparent != nil {
reachparent[s] = reachparent[dup]
}
*dup = *s
syms.hash[v][new] = s
}
......
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