Commit 62011cfc authored by Rob Pike's avatar Rob Pike

first cut at gob decoder.

R=rsc
DELTA=184  (181 added, 1 deleted, 2 changed)
OCL=31474
CL=31486
parent 7c06f285
......@@ -40,6 +40,7 @@ O2=\
encode.$O\
O3=\
decoder.$O\
encoder.$O\
......@@ -55,7 +56,7 @@ a2: $(O2)
rm -f $(O2)
a3: $(O3)
$(AR) grc _obj$D/gob.a encoder.$O
$(AR) grc _obj$D/gob.a decoder.$O encoder.$O
rm -f $(O3)
......
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gob
import (
"gob";
"io";
"os";
"reflect";
"sync";
)
type Decoder struct {
sync.Mutex; // each item must be received atomically
seen map[TypeId] *wireType; // which types we've already seen described
state *DecState; // so we can encode integers, strings directly
}
func NewDecoder(r io.Reader) *Decoder {
dec := new(Decoder);
dec.seen = make(map[TypeId] *wireType);
dec.state = new(DecState);
dec.state.r = r; // the rest isn't important; all we need is buffer and reader
return dec;
}
func (dec *Decoder) recvType(id TypeId) {
// Have we already seen this type? That's an error
if wt_, alreadySeen := dec.seen[id]; alreadySeen {
dec.state.err = os.ErrorString("gob: duplicate type received");
return
}
// Type:
wire := new(wireType);
Decode(dec.state.r, wire);
// Remember we've seen this type.
dec.seen[id] = wire;
}
// The value underlying e must be the correct type for the next
// value to be received for this decoder.
func (dec *Decoder) Decode(e interface{}) os.Error {
rt, indir := indirect(reflect.Typeof(e));
// Make sure we're single-threaded through here.
dec.Lock();
defer dec.Unlock();
var id TypeId;
for dec.state.err == nil {
// Receive a type id.
id = TypeId(DecodeInt(dec.state));
// If the id is positive, we have a value. 0 is the error state
if id >= 0 {
break;
}
// The id is negative; a type descriptor follows.
dec.recvType(-id);
}
if dec.state.err != nil {
return dec.state.err
}
info := getTypeInfo(rt);
// Check type compatibility.
// TODO(r): need to make the decoder work correctly if the wire type is compatible
// but not equal to the local type (e.g, extra fields).
if info.wire.name != dec.seen[id].name {
dec.state.err = os.ErrorString("gob decode: incorrect type for wire value");
return dec.state.err
}
// Receive a value.
Decode(dec.state.r, e);
// Release and return.
return dec.state.err
}
......@@ -6,7 +6,6 @@ package gob
import (
"bytes";
"fmt"; // DELETE
"gob";
"os";
"reflect";
......@@ -25,6 +24,27 @@ type ET1 struct {
next *ET1;
}
// Like ET1 but with a different name for a field
type ET3 struct {
a int;
et2 *ET2;
differentNext *ET1;
}
// Like ET1 but with a different type for a field
type ET4 struct {
a int;
et2 *ET1;
next *ET2;
}
// Like ET1 but with a different type for a self-referencing field
type ET5 struct {
a int;
et2 *ET2;
next *ET1;
}
func TestBasicEncoder(t *testing.T) {
b := new(bytes.Buffer);
enc := NewEncoder(b);
......@@ -116,3 +136,78 @@ func TestBasicEncoder(t *testing.T) {
t.Error("2nd round: not at eof;", b.Len(), "bytes left")
}
}
func TestEncoderDecoder(t *testing.T) {
b := new(bytes.Buffer);
enc := NewEncoder(b);
et1 := new(ET1);
et1.a = 7;
et1.et2 = new(ET2);
enc.Encode(et1);
if enc.state.err != nil {
t.Error("encoder fail:", enc.state.err)
}
dec := NewDecoder(b);
newEt1 := new(ET1);
dec.Decode(newEt1);
if dec.state.err != nil {
t.Fatalf("error decoding ET1:", dec.state.err);
}
if !reflect.DeepEqual(et1, newEt1) {
t.Fatalf("invalid data for et1: expected %+v; got %+v\n", *et1, *newEt1);
}
if b.Len() != 0 {
t.Error("not at eof;", b.Len(), "bytes left")
}
enc.Encode(et1);
newEt1 = new(ET1);
dec.Decode(newEt1);
if dec.state.err != nil {
t.Fatalf("round 2: error decoding ET1:", dec.state.err);
}
if !reflect.DeepEqual(et1, newEt1) {
t.Fatalf("round 2: invalid data for et1: expected %+v; got %+v\n", *et1, *newEt1);
}
if b.Len() != 0 {
t.Error("round 2: not at eof;", b.Len(), "bytes left")
}
// Now test with a running encoder/decoder pair that we recognize a type mismatch.
enc.Encode(et1);
if enc.state.err != nil {
t.Error("round 3: encoder fail:", enc.state.err)
}
newEt2 := new(ET2);
dec.Decode(newEt2);
if dec.state.err == nil {
t.Fatalf("round 3: expected `bad type' error decoding ET2");
}
}
// Run one value through the encoder/decoder, but use the wrong type.
func badTypeCheck(e interface{}, msg string, t *testing.T) {
b := new(bytes.Buffer);
enc := NewEncoder(b);
et1 := new(ET1);
et1.a = 7;
et1.et2 = new(ET2);
enc.Encode(et1);
if enc.state.err != nil {
t.Error("encoder fail:", enc.state.err)
}
dec := NewDecoder(b);
dec.Decode(e);
if dec.state.err == nil {
t.Error("expected error for", msg);
}
}
// Test that we recognize a bad type the first time.
func TestWrongTypeDecoder(t *testing.T) {
badTypeCheck(new(ET2), "different number of fields", t);
badTypeCheck(new(ET3), "different name of field", t);
badTypeCheck(new(ET4), "different type of field", t);
badTypeCheck(new(ET5), "different type of self-reference field", t);
}
......@@ -15,7 +15,7 @@ import (
// Types are identified by an integer TypeId. These can be passed on the wire.
// Internally, they are used as keys to a map to recover the underlying type info.
type TypeId uint32
type TypeId int32
var id TypeId // incremented for each new type we build
var typeLock sync.Mutex // set while building a type
......
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