Commit 6adadeb3 authored by Austin Clements's avatar Austin Clements

Implement struct types, selector expressions, and type

declarations.

R=rsc
APPROVED=rsc
DELTA=587  (519 added, 21 deleted, 47 changed)
OCL=32754
CL=32788
parent 6b7bf384
......@@ -39,6 +39,7 @@ type assignCompiler struct
func (a *compiler) checkAssign(pos token.Position, rs []*exprCompiler, errOp, errPosName string) (*assignCompiler, bool)
func (a *compiler) compileAssign(pos token.Position, lt Type, rs []*exprCompiler, errOp, errPosName string) (func(lv Value, f *Frame))
func (a *compiler) compileType(b *block, typ ast.Expr) Type
func (a *compiler) compileTypeDecl(b *block, decl *ast.GenDecl) bool
func (a *compiler) compileFuncType(b *block, typ *ast.FuncType) *FuncDecl
func (a *compiler) compileArrayLen(b *block, expr ast.Expr) (int64, bool)
......
......@@ -22,6 +22,8 @@ type Type interface {
// same named type. If conv if true, this is conversion
// compatibility, where two named types are conversion
// compatible if their definitions are conversion compatible.
//
// TODO(austin) Deal with recursive types
compat(o Type, conv bool) bool;
// lit returns this type's literal. If this is a named type,
// this is the unnamed underlying type. Otherwise, this is an
......@@ -113,6 +115,13 @@ type ArrayValue interface {
Elem(i int64) Value;
}
type StructValue interface {
Value;
// TODO(austin) This is another useless Get()
Get() StructValue;
Field(i int) Value;
}
type PtrValue interface {
Value;
Get() Value;
......
......@@ -35,6 +35,7 @@ type exprCompiler struct {
evalIdealFloat func() *bignum.Rational;
evalString func(f *Frame) string;
evalArray func(f *Frame) ArrayValue;
evalStruct func(f *Frame) StructValue;
evalPtr func(f *Frame) Value;
evalFunc func(f *Frame) Func;
evalMulti func(f *Frame) []Value;
......@@ -64,7 +65,7 @@ func (a *exprCompiler) genConstant(v Value)
func (a *exprCompiler) genIdentOp(level int, index int)
func (a *exprCompiler) genIndexArray(l *exprCompiler, r *exprCompiler)
func (a *exprCompiler) genFuncCall(call func(f *Frame) []Value)
func (a *exprCompiler) genStarOp(v *exprCompiler)
func (a *exprCompiler) genValue(vf func(*Frame) Value)
func (a *exprCompiler) genUnaryOpNeg(v *exprCompiler)
func (a *exprCompiler) genUnaryOpNot(v *exprCompiler)
func (a *exprCompiler) genUnaryOpXor(v *exprCompiler)
......@@ -172,6 +173,13 @@ func (a *exprCompiler) asArray() (func(f *Frame) ArrayValue) {
return a.evalArray;
}
func (a *exprCompiler) asStruct() (func(f *Frame) StructValue) {
if a.evalStruct == nil {
log.Crashf("tried to get %v node as StructType", a.t);
}
return a.evalStruct;
}
func (a *exprCompiler) asPtr() (func(f *Frame) Value) {
if a.evalPtr == nil {
log.Crashf("tried to get %v node as PtrType", a.t);
......@@ -272,6 +280,10 @@ func (a *exprCompiler) convertTo(t Type) *exprCompiler {
return res;
}
func (a *exprCompiler) genStarOp(v *exprCompiler) {
a.genValue(v.asPtr());
}
/*
* Assignments
*/
......@@ -596,7 +608,135 @@ func (a *exprCompiler) DoParenExpr(x *ast.ParenExpr) {
}
func (a *exprCompiler) DoSelectorExpr(x *ast.SelectorExpr) {
log.Crash("Not implemented");
v := a.copyVisit(x.X);
if v.t == nil {
return;
}
// mark marks a field that matches the selector name. It
// tracks the best depth found so far and whether more than
// one field has been found at that depth.
bestDepth := -1;
ambig := false;
amberr := "";
mark := func(depth int, pathName string) {
switch {
case bestDepth == -1 || depth < bestDepth:
bestDepth = depth;
ambig = false;
amberr = "";
case depth == bestDepth:
ambig = true;
default:
log.Crashf("Marked field at depth %d, but already found one at depth %d", depth, bestDepth);
}
amberr += "\n\t" + pathName[1:len(pathName)];
};
name := x.Sel.Value;
visited := make(map[Type] bool);
// find recursively searches for the named field, starting at
// type t. If it finds the named field, it returns a function
// which takes an exprCompiler that retrieves a value of type
// 't' and fills 'a' to retrieve the named field. We delay
// exprCompiler construction to avoid filling in anything
// until we're sure we have the right field, and to avoid
// producing lots of garbage exprCompilers as we search.
var find func(Type, int, string) (func (*exprCompiler));
find = func(t Type, depth int, pathName string) (func (*exprCompiler)) {
// Don't bother looking if we've found something shallower
if bestDepth != -1 && bestDepth < depth {
return nil;
}
// Don't check the same type twice and avoid loops
if _, ok := visited[t]; ok {
return nil;
}
visited[t] = true;
// Implicit dereference
deref := false;
if ti, ok := t.(*PtrType); ok {
deref = true;
t = ti.Elem;
}
// If it's a named type, look for methods
if ti, ok := t.(*NamedType); ok {
method, ok := ti.methods[name];
if ok {
mark(depth, pathName + "." + name);
log.Crash("Methods not implemented");
}
t = ti.def;
}
// If it's a struct type, check fields and embedded types
var builder func(*exprCompiler);
if t, ok := t.(*StructType); ok {
for i, f := range t.Elems {
var this *exprCompiler;
var sub func(*exprCompiler);
switch {
case f.Name == name:
mark(depth, pathName + "." + name);
this = a;
sub = func(*exprCompiler) {};
case f.Anonymous:
sub = find(f.Type, depth+1, pathName + "." + f.Name);
if sub == nil {
continue;
}
this = a.copy();
default:
continue;
}
// We found something. Create a
// builder for accessing this field.
ft := f.Type;
index := i;
builder = func(parent *exprCompiler) {
this.t = ft;
var evalAddr func(f *Frame) Value;
if deref {
pf := parent.asPtr();
evalAddr = func(f *Frame) Value {
return pf(f).(StructValue).Field(index);
};
} else {
pf := parent.asStruct();
evalAddr = func(f *Frame) Value {
return pf(f).Field(index);
};
}
this.genValue(evalAddr);
sub(this);
};
}
}
return builder;
};
builder := find(v.t, 0, "");
if builder == nil {
a.diag("type %v has no field or method %s", v.t, name);
return;
}
if ambig {
a.diag("field %s is ambiguous in type %v%s", name, v.t, amberr);
return;
}
a.desc = "selector expression";
builder(v);
}
func (a *exprCompiler) DoIndexExpr(x *ast.IndexExpr) {
......@@ -810,6 +950,7 @@ func (a *exprCompiler) DoStarExpr(x *ast.StarExpr) {
switch vt := v.t.lit().(type) {
case *PtrType:
a.t = vt.Elem;
// TODO(austin) Deal with nil pointers
a.genStarOp(v);
a.desc = "indirect expression";
......@@ -1134,10 +1275,15 @@ func (a *exprCompiler) doBinaryExpr(op token.Token, l, r *exprCompiler) {
return;
}
// Arrays and structs may not be compared to anything.
// TODO(austin) Use a multi-type switch
if _, ok := l.t.(*ArrayType); ok {
a.diagOpTypes(op, origlt, origrt);
return;
}
if _, ok := l.t.(*StructType); ok {
a.diagOpTypes(op, origlt, origrt);
return;
}
a.t = BoolType;
default:
......@@ -1283,11 +1429,8 @@ func (a *compiler) compileArrayLen(b *block, expr ast.Expr) (int64, bool) {
if lenExpr == nil {
return 0, false;
}
if !lenExpr.t.isInteger() {
a.diagAt(expr, "array size must be an integer");
return 0, false;
}
// XXX(Spec) Are ideal floats with no fractional part okay?
if lenExpr.t.isIdeal() {
lenExpr = lenExpr.convertTo(IntType);
if lenExpr == nil {
......@@ -1295,6 +1438,11 @@ func (a *compiler) compileArrayLen(b *block, expr ast.Expr) (int64, bool) {
}
}
if !lenExpr.t.isInteger() {
a.diagAt(expr, "array size must be an integer");
return 0, false;
}
switch _ := lenExpr.t.lit().(type) {
case *intType:
return lenExpr.evalInt(nil), true;
......@@ -1442,6 +1590,9 @@ func (a *exprCompiler) genConstant(v Value) {
case *ArrayType:
val := v.(ArrayValue).Get();
a.evalArray = func(f *Frame) ArrayValue { return val };
case *StructType:
val := v.(StructValue).Get();
a.evalStruct = func(f *Frame) StructValue { return val };
case *PtrType:
val := v.(PtrValue).Get();
a.evalPtr = func(f *Frame) Value { return val };
......@@ -1468,6 +1619,8 @@ func (a *exprCompiler) genIdentOp(level int, index int) {
a.evalString = func(f *Frame) string { return f.Get(level, index).(StringValue).Get() };
case *ArrayType:
a.evalArray = func(f *Frame) ArrayValue { return f.Get(level, index).(ArrayValue).Get() };
case *StructType:
a.evalStruct = func(f *Frame) StructValue { return f.Get(level, index).(StructValue).Get() };
case *PtrType:
a.evalPtr = func(f *Frame) Value { return f.Get(level, index).(PtrValue).Get() };
case *FuncType:
......@@ -1493,6 +1646,8 @@ func (a *exprCompiler) genIndexArray(l *exprCompiler, r *exprCompiler) {
a.evalString = func(f *Frame) string { return lf(f).Elem(rf(f)).(StringValue).Get() };
case *ArrayType:
a.evalArray = func(f *Frame) ArrayValue { return lf(f).Elem(rf(f)).(ArrayValue).Get() };
case *StructType:
a.evalStruct = func(f *Frame) StructValue { return lf(f).Elem(rf(f)).(StructValue).Get() };
case *PtrType:
a.evalPtr = func(f *Frame) Value { return lf(f).Elem(rf(f)).(PtrValue).Get() };
case *FuncType:
......@@ -1517,6 +1672,8 @@ func (a *exprCompiler) genFuncCall(call func(f *Frame) []Value) {
a.evalString = func(f *Frame) string { return call(f)[0].(StringValue).Get() };
case *ArrayType:
a.evalArray = func(f *Frame) ArrayValue { return call(f)[0].(ArrayValue).Get() };
case *StructType:
a.evalStruct = func(f *Frame) StructValue { return call(f)[0].(StructValue).Get() };
case *PtrType:
a.evalPtr = func(f *Frame) Value { return call(f)[0].(PtrValue).Get() };
case *FuncType:
......@@ -1528,9 +1685,8 @@ func (a *exprCompiler) genFuncCall(call func(f *Frame) []Value) {
}
}
func (a *exprCompiler) genStarOp(v *exprCompiler) {
vf := v.asPtr();
a.evalAddr = func(f *Frame) Value { return vf(f) };
func (a *exprCompiler) genValue(vf func(*Frame) Value) {
a.evalAddr = vf;
switch _ := a.t.lit().(type) {
case *boolType:
a.evalBool = func(f *Frame) bool { return vf(f).(BoolValue).Get() };
......@@ -1544,6 +1700,8 @@ func (a *exprCompiler) genStarOp(v *exprCompiler) {
a.evalString = func(f *Frame) string { return vf(f).(StringValue).Get() };
case *ArrayType:
a.evalArray = func(f *Frame) ArrayValue { return vf(f).(ArrayValue).Get() };
case *StructType:
a.evalStruct = func(f *Frame) StructValue { return vf(f).(StructValue).Get() };
case *PtrType:
a.evalPtr = func(f *Frame) Value { return vf(f).(PtrValue).Get() };
case *FuncType:
......
......@@ -86,7 +86,10 @@ func (b *block) DefineType(name string, pos token.Position, t Type) Type {
}
// We take the representative type of t because multiple
// levels of naming are useless.
nt := &NamedType{pos, name, t.lit()};
if t != nil {
t = t.lit();
}
nt := &NamedType{pos, name, t, false, make(map[string] Method)};
b.defs[name] = nt;
return nt;
}
......
......@@ -256,10 +256,12 @@ func (a *stmtCompiler) DoBadStmt(s *ast.BadStmt) {
}
func (a *stmtCompiler) DoDeclStmt(s *ast.DeclStmt) {
ok := true;
switch decl := s.Decl.(type) {
case *ast.BadDecl:
// Do nothing. Already reported by parser.
return;
ok = false;
case *ast.FuncDecl:
log.Crash("FuncDecl at statement level");
......@@ -269,21 +271,22 @@ func (a *stmtCompiler) DoDeclStmt(s *ast.DeclStmt) {
case token.IMPORT:
log.Crash("import at statement level");
case token.CONST, token.TYPE:
case token.CONST:
log.Crashf("%v not implemented", decl.Tok);
case token.TYPE:
ok = a.compileTypeDecl(a.block, decl);
case token.VAR:
ok := true;
for _, spec := range decl.Specs {
spec := spec.(*ast.ValueSpec);
if spec.Values == nil {
// Declaration without assignment
var t Type;
if spec.Type == nil {
// Parser should have caught
log.Crash("Type and Values nil");
}
t = a.compileType(a.block, spec.Type);
t := a.compileType(a.block, spec.Type);
if t == nil {
// Define placeholders
ok = false;
......@@ -300,15 +303,21 @@ func (a *stmtCompiler) DoDeclStmt(s *ast.DeclStmt) {
lhs[i] = n;
}
a.doAssign(lhs, spec.Values, decl.Tok, spec.Type);
// TODO(austin) This is rediculous. doAssign
// indicates failure by setting a.err.
if a.err {
ok = false;
}
}
}
if ok {
a.err = false;
}
}
default:
log.Crashf("Unexpected Decl type %T", s.Decl);
}
if ok {
a.err = false;
}
}
func (a *stmtCompiler) DoEmptyStmt(s *ast.EmptyStmt) {
......
......@@ -489,6 +489,125 @@ func (t *ArrayType) String() string {
func (t *ArrayType) Zero() Value
/*
* Struct
*/
type StructField struct {
Name string;
Type Type;
Anonymous bool;
}
type StructType struct {
commonType;
Elems []StructField;
maxDepth int;
}
var structTypes = newTypeArrayMap()
// Two struct types are identical if they have the same sequence of
// fields, and if corresponding fields have the same names and
// identical types. Two anonymous fields are considered to have the
// same name.
func NewStructType(fields []StructField) *StructType {
// Start by looking up just the types
fts := make([]Type, len(fields));
for i, f := range fields {
fts[i] = f.Type;
}
tMapI := structTypes.Get(fts);
if tMapI == nil {
tMapI = structTypes.Put(fts, make(map[string] *StructType));
}
tMap := tMapI.(map[string] *StructType);
// Construct key for field names
key := "";
for _, f := range fields {
// XXX(Spec) It's not clear if struct { T } and struct
// { T T } are either identical or compatible. The
// "Struct Types" section says that the name of that
// field is "T", which suggests that they are
// identical, but it really means that it's the name
// for the purpose of selector expressions and nothing
// else. We decided that they should be neither
// identical or compatible.
if f.Anonymous {
key += "!";
}
key += f.Name + " ";
}
// XXX(Spec) Do the tags also have to be identical for the
// types to be identical? I certainly hope so, because
// otherwise, this is the only case where two distinct type
// objects can represent identical types.
t, ok := tMap[key];
if !ok {
// Create new struct type
// Compute max anonymous field depth
maxDepth := 1;
for _, f := range fields {
// TODO(austin) Careful of type T struct { *T }
if st, ok := f.Type.(*StructType); ok {
if st.maxDepth + 1 > maxDepth {
maxDepth = st.maxDepth + 1;
}
}
}
t = &StructType{commonType{}, fields, maxDepth};
tMap[key] = t;
}
return t;
}
func (t *StructType) compat(o Type, conv bool) bool {
t2, ok := o.lit().(*StructType);
if !ok {
return false;
}
if len(t.Elems) != len(t2.Elems) {
return false;
}
for i, e := range t.Elems {
e2 := t2.Elems[i];
// XXX(Spec) An anonymous and a non-anonymous field
// are neither identical nor compatible.
if (e.Anonymous != e2.Anonymous ||
(!e.Anonymous && e.Name != e2.Name) ||
!e.Type.compat(e2.Type, conv)) {
return false;
}
}
return true;
}
func (t *StructType) lit() Type {
return t;
}
func (t *StructType) String() string {
s := "struct {";
for i, f := range t.Elems {
if i > 0 {
s += "; ";
}
if !f.Anonymous {
s += f.Name + " ";
}
s += f.Type.String();
}
return s + "}";
}
func (t *StructType) Zero() Value
/*
* Pointer
*/
......@@ -682,13 +801,21 @@ type ChanType struct {
* Named types
*/
type Method struct {
decl *FuncDecl;
fn Func;
}
type NamedType struct {
token.Position;
name string;
// Underlying type
// Underlying type. If incomplete is true, this will be nil.
// If incomplete is false and this is still nil, then this is
// a placeholder type representing an error.
def Type;
// TODO(austin) Methods can be on NamedType or *NamedType
//methods map[string] XXX;
// True while this type is being defined.
incomplete bool;
methods map[string] Method;
}
func (t *NamedType) compat(o Type, conv bool) bool {
......
......@@ -7,6 +7,7 @@ package eval
import (
"eval";
"go/ast";
"go/token";
"log";
)
......@@ -24,11 +25,16 @@ type exprCompiler struct
type typeCompiler struct {
*compiler;
block *block;
// Check to be performed after a type declaration is compiled.
//
// TODO(austin) This will probably have to change after we
// eliminate forward declarations.
lateCheck func() bool
}
func (a *typeCompiler) compileType(x ast.Expr) Type
func (a *typeCompiler) compileType(x ast.Expr, allowRec bool) Type
func (a *typeCompiler) compileIdent(x *ast.Ident) Type {
func (a *typeCompiler) compileIdent(x *ast.Ident, allowRec bool) Type {
_, def := a.block.Lookup(x.Value);
if def == nil {
a.diagAt(x, "%s: undefined", x.Value);
......@@ -41,6 +47,16 @@ func (a *typeCompiler) compileIdent(x *ast.Ident) Type {
case *Variable:
a.diagAt(x, "variable %v used as type", x.Value);
return nil;
case *NamedType:
if !allowRec && def.incomplete {
a.diagAt(x, "illegal recursive type");
return nil;
}
if !def.incomplete && def.def == nil {
// Placeholder type from an earlier error
return nil;
}
return def;
case Type:
return def;
}
......@@ -48,7 +64,7 @@ func (a *typeCompiler) compileIdent(x *ast.Ident) Type {
return nil;
}
func (a *typeCompiler) compileArrayType(x *ast.ArrayType) *ArrayType {
func (a *typeCompiler) compileArrayType(x *ast.ArrayType, allowRec bool) Type {
// Compile length expression
if x.Len == nil {
a.diagAt(x, "slice types not implemented");
......@@ -61,7 +77,7 @@ func (a *typeCompiler) compileArrayType(x *ast.ArrayType) *ArrayType {
l, ok := a.compileArrayLen(a.block, x.Len);
// Compile element type
elem := a.compileType(x.Elt);
elem := a.compileType(x.Elt, allowRec);
if !ok {
return nil;
......@@ -77,14 +93,6 @@ func (a *typeCompiler) compileArrayType(x *ast.ArrayType) *ArrayType {
return NewArrayType(l, elem);
}
func (a *typeCompiler) compilePtrType(x *ast.StarExpr) *PtrType {
elem := a.compileType(x.X);
if elem == nil {
return nil;
}
return NewPtrType(elem);
}
func countFields(fs []*ast.Field) int {
n := 0;
for _, f := range fs {
......@@ -97,71 +105,164 @@ func countFields(fs []*ast.Field) int {
return n;
}
func (a *typeCompiler) compileFields(fs []*ast.Field) ([]Type, []*ast.Ident) {
func (a *typeCompiler) compileFields(fs []*ast.Field, allowRec bool) ([]Type, []*ast.Ident, []token.Position, bool) {
n := countFields(fs);
ts := make([]Type, n);
ns := make([]*ast.Ident, n);
ps := make([]token.Position, n);
bad := false;
i := 0;
for fi, f := range fs {
t := a.compileType(f.Type);
t := a.compileType(f.Type, allowRec);
if t == nil {
bad = true;
}
if f.Names == nil {
// TODO(austin) In a struct, this has an
// implicit name. However, this also triggers
// for function return values, which should
// not be given names.
ns[i] = nil;
ts[i] = t;
ps[i] = f.Type.Pos();
i++;
continue;
}
for _, n := range f.Names {
ns[i] = n;
ts[i] = t;
ps[i] = n.Pos();
i++;
}
}
return ts, ns, ps, bad;
}
func (a *typeCompiler) compileStructType(x *ast.StructType, allowRec bool) Type {
ts, names, poss, bad := a.compileFields(x.Fields, allowRec);
// XXX(Spec) The spec claims that field identifiers must be
// unique, but 6g only checks this when they are accessed. I
// think the spec is better in this regard: if I write two
// fields with the same name in the same struct type, clearly
// that's a mistake. This definition does *not* descend into
// anonymous fields, so it doesn't matter if those change.
// There's separate language in the spec about checking
// uniqueness of field names inherited from anonymous fields
// at use time.
fields := make([]StructField, len(ts));
nameSet := make(map[string] token.Position, len(ts));
for i := range fields {
// Compute field name and check anonymous fields
var name string;
if names[i] != nil {
name = names[i].Value;
} else {
if ts[i] == nil {
continue;
}
var nt *NamedType;
// [For anonymous fields,] the unqualified
// type name acts as the field identifier.
switch t := ts[i].(type) {
case *NamedType:
name = t.name;
nt = t;
case *PtrType:
switch t := t.Elem.(type) {
case *NamedType:
name = t.name;
nt = t;
}
}
// [An anonymous field] must be specified as a
// type name T or as a pointer to a type name
// *T, and T itself, may not be a pointer or
// interface type.
if nt == nil {
a.diagAt(&poss[i], "embedded type must T or *T, where T is a named type");
bad = true;
continue;
}
// The check for embedded pointer types must
// be deferred because of things like
// type T *struct { T }
lateCheck := a.lateCheck;
a.lateCheck = func() bool {
if _, ok := nt.lit().(*PtrType); ok {
a.diagAt(&poss[i], "embedded type %v is a pointer type", nt);
return false;
}
return lateCheck();
};
}
// Check name uniqueness
if prev, ok := nameSet[name]; ok {
a.diagAt(&poss[i], "field %s redeclared\n\tprevious declaration at %s", name, &prev);
bad = true;
continue;
}
nameSet[name] = poss[i];
// Create field
fields[i].Name = name;
fields[i].Type = ts[i];
fields[i].Anonymous = (names[i] == nil);
}
if bad {
return nil, nil;
return nil;
}
return ts, ns;
return NewStructType(fields);
}
func (a *typeCompiler) compileFuncType(x *ast.FuncType) *FuncDecl {
// TODO(austin) Variadic function types
func (a *typeCompiler) compilePtrType(x *ast.StarExpr) Type {
elem := a.compileType(x.X, true);
if elem == nil {
return nil;
}
return NewPtrType(elem);
}
bad := false;
func (a *typeCompiler) compileFuncType(x *ast.FuncType, allowRec bool) *FuncDecl {
// TODO(austin) Variadic function types
in, inNames := a.compileFields(x.Params);
out, outNames := a.compileFields(x.Results);
// The types of parameters and results must be complete.
//
// TODO(austin) It's not clear they actually have to be complete.
in, inNames, _, inBad := a.compileFields(x.Params, allowRec);
out, outNames, _, outBad := a.compileFields(x.Results, allowRec);
if in == nil || out == nil {
if inBad || outBad {
return nil;
}
return &FuncDecl{NewFuncType(in, false, out), nil, inNames, outNames};
}
func (a *typeCompiler) compileType(x ast.Expr) Type {
func (a *typeCompiler) compileType(x ast.Expr, allowRec bool) Type {
switch x := x.(type) {
case *ast.BadExpr:
return nil;
case *ast.Ident:
return a.compileIdent(x);
return a.compileIdent(x, allowRec);
case *ast.ArrayType:
return a.compileArrayType(x);
return a.compileArrayType(x, allowRec);
case *ast.StructType:
goto notimpl;
return a.compileStructType(x, allowRec);
case *ast.StarExpr:
return a.compilePtrType(x);
case *ast.FuncType:
return a.compileFuncType(x).Type;
fd := a.compileFuncType(x, allowRec);
if fd == nil {
return nil;
}
return fd.Type;
case *ast.InterfaceType:
goto notimpl;
......@@ -173,7 +274,7 @@ func (a *typeCompiler) compileType(x ast.Expr) Type {
goto notimpl;
case *ast.ParenExpr:
return a.compileType(x.X);
return a.compileType(x.X, allowRec);
case *ast.Ellipsis:
a.diagAt(x, "illegal use of ellipsis");
......@@ -191,12 +292,59 @@ notimpl:
* Type compiler interface
*/
func noLateCheck() bool {
return true;
}
func (a *compiler) compileType(b *block, typ ast.Expr) Type {
tc := &typeCompiler{a, b};
return tc.compileType(typ);
tc := &typeCompiler{a, b, noLateCheck};
t := tc.compileType(typ, false);
if !tc.lateCheck() {
t = nil;
}
return t;
}
func (a *compiler) compileTypeDecl(b *block, decl *ast.GenDecl) bool {
ok := true;
for _, spec := range decl.Specs {
spec := spec.(*ast.TypeSpec);
// Create incomplete type for this type
nt := b.DefineType(spec.Name.Value, spec.Name.Pos(), nil);
if nt != nil {
nt.(*NamedType).incomplete = true;
}
// Compile type
tc := &typeCompiler{a, b, noLateCheck};
t := tc.compileType(spec.Type, false);
if t == nil {
// Create a placeholder type
ok = false;
}
// Fill incomplete type
if nt != nil {
nt.(*NamedType).def = t;
nt.(*NamedType).incomplete = false;
}
// Perform late type checking with complete type
if !tc.lateCheck() {
ok = false;
if nt != nil {
// Make the type a placeholder
nt.(*NamedType).def = nil;
}
}
}
return ok;
}
func (a *compiler) compileFuncType(b *block, typ *ast.FuncType) *FuncDecl {
tc := &typeCompiler{a, b};
return tc.compileFuncType(typ);
tc := &typeCompiler{a, b, noLateCheck};
res := tc.compileFuncType(typ, false);
if res != nil {
if !tc.lateCheck() {
res = nil;
}
}
return res;
}
......@@ -478,6 +478,49 @@ func (t *ArrayType) Zero() Value {
return &res;
}
/*
* Struct
*/
type structV []Value
// TODO(austin) Should these methods (and arrayV's) be on structV
// instead of *structV?
func (v *structV) String() string {
res := "{";
for i, v := range *v {
if i > 0 {
res += "; ";
}
res += v.String();
}
return res + "}";
}
func (v *structV) Assign(o Value) {
oa := o.(StructValue);
l := len(*v);
for i := 0; i < l; i++ {
(*v)[i].Assign(oa.Field(i));
}
}
func (v *structV) Get() StructValue {
return v;
}
func (v *structV) Field(i int) Value {
return (*v)[i];
}
func (t *StructType) Zero() Value {
res := structV(make([]Value, len(t.Elems)));
for i, f := range t.Elems {
res[i] = f.Type.Zero();
}
return &res;
}
/*
* Pointer
*/
......@@ -562,8 +605,8 @@ func (v multiV) Assign(o Value) {
func (t *MultiType) Zero() Value {
res := make([]Value, len(t.Elems));
for i := 0; i < len(t.Elems); i++ {
res[i] = t.Elems[i].Zero();
for i, t := range t.Elems {
res[i] = t.Zero();
}
return multiV(res);
}
......
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