Commit 6c631ae2 authored by Denys Smirnov's avatar Denys Smirnov Committed by Richard Musiol

cmd/compile: in wasm, allocate approximately right number of locals for functions

Currently, WASM binary writer requests 16 int registers (locals) and
16 float registers for every function regardless of how many locals the
function uses.

This change counts the number of used registers and requests a number
of locals matching the highest register index. The change has no effect
on performance and neglectable binary size improvement, but it makes
WASM code more readable and easy to analyze.

Change-Id: Ic1079623c0d632b215c68482db909fa440892700
GitHub-Last-Rev: 184634fa918aff74e280904dc2efafcc80735a8b
GitHub-Pull-Request: golang/go#28116
Reviewed-on: https://go-review.googlesource.com/c/140999Reviewed-by: 's avatarRichard Musiol <neelance@gmail.com>
Run-TryBot: Richard Musiol <neelance@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
parent f5636523
......@@ -705,11 +705,42 @@ func regAddr(reg int16) obj.Addr {
return obj.Addr{Type: obj.TYPE_REG, Reg: reg}
}
// countRegisters returns the number of integer and float registers used by s.
// It does so by looking for the maximum I* and R* registers.
func countRegisters(s *obj.LSym) (numI, numF int16) {
for p := s.Func.Text; p != nil; p = p.Link {
var reg int16
switch p.As {
case AGet:
reg = p.From.Reg
case ASet:
reg = p.To.Reg
case ATee:
reg = p.To.Reg
default:
continue
}
if reg >= REG_R0 && reg <= REG_R15 {
if n := reg - REG_R0 + 1; numI < n {
numI = n
}
} else if reg >= REG_F0 && reg <= REG_F15 {
if n := reg - REG_F0 + 1; numF < n {
numF = n
}
}
}
return
}
func assemble(ctxt *obj.Link, s *obj.LSym, newprog obj.ProgAlloc) {
w := new(bytes.Buffer)
numI, numF := countRegisters(s)
// Function starts with declaration of locals: numbers and types.
switch s.Name {
// memchr and memcmp don't use the normal Go calling convention and need i32 variables.
case "memchr":
writeUleb128(w, 1) // number of sets of locals
writeUleb128(w, 3) // number of locals
......@@ -719,11 +750,23 @@ func assemble(ctxt *obj.Link, s *obj.LSym, newprog obj.ProgAlloc) {
writeUleb128(w, 2) // number of locals
w.WriteByte(0x7F) // i32
default:
writeUleb128(w, 2) // number of sets of locals
writeUleb128(w, 16) // number of locals
w.WriteByte(0x7E) // i64
writeUleb128(w, 16) // number of locals
w.WriteByte(0x7C) // f64
numTypes := 0
if numI > 0 {
numTypes++
}
if numF > 0 {
numTypes++
}
writeUleb128(w, uint64(numTypes))
if numI > 0 {
writeUleb128(w, uint64(numI)) // number of locals
w.WriteByte(0x7E) // i64
}
if numF > 0 {
writeUleb128(w, uint64(numF)) // number of locals
w.WriteByte(0x7C) // f64
}
}
for p := s.Func.Text; p != nil; p = p.Link {
......@@ -737,9 +780,12 @@ func assemble(ctxt *obj.Link, s *obj.LSym, newprog obj.ProgAlloc) {
case reg >= REG_PC_F && reg <= REG_RUN:
w.WriteByte(0x23) // get_global
writeUleb128(w, uint64(reg-REG_PC_F))
case reg >= REG_R0 && reg <= REG_F15:
w.WriteByte(0x20) // get_local
case reg >= REG_R0 && reg <= REG_R15:
w.WriteByte(0x20) // get_local (i64)
writeUleb128(w, uint64(reg-REG_R0))
case reg >= REG_F0 && reg <= REG_F15:
w.WriteByte(0x20) // get_local (f64)
writeUleb128(w, uint64(numI+(reg-REG_F0)))
default:
panic("bad Get: invalid register")
}
......@@ -761,7 +807,11 @@ func assemble(ctxt *obj.Link, s *obj.LSym, newprog obj.ProgAlloc) {
} else {
w.WriteByte(0x21) // set_local
}
writeUleb128(w, uint64(reg-REG_R0))
if reg <= REG_R15 {
writeUleb128(w, uint64(reg-REG_R0))
} else {
writeUleb128(w, uint64(numI+(reg-REG_F0)))
}
default:
panic("bad Set: invalid register")
}
......@@ -773,9 +823,12 @@ func assemble(ctxt *obj.Link, s *obj.LSym, newprog obj.ProgAlloc) {
}
reg := p.To.Reg
switch {
case reg >= REG_R0 && reg <= REG_F15:
w.WriteByte(0x22) // tee_local
case reg >= REG_R0 && reg <= REG_R15:
w.WriteByte(0x22) // tee_local (i64)
writeUleb128(w, uint64(reg-REG_R0))
case reg >= REG_F0 && reg <= REG_F15:
w.WriteByte(0x22) // tee_local (f64)
writeUleb128(w, uint64(numI+(reg-REG_F0)))
default:
panic("bad Tee: invalid register")
}
......
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