Commit 75397e65 authored by Dmitriy Vyukov's avatar Dmitriy Vyukov

net/rpc: fix data race on Call.Error

+eliminates a possibility of sending a call to Done several times.
+fixes memory leak in case of temporal Write errors.
+fixes data race on Client.shutdown.
+fixes data race on Client.closing.
+fixes comments.
Fixes #2780.

R=r, rsc
CC=golang-dev, mpimenov
https://golang.org/cl/5571063
parent d5b7c515
......@@ -31,8 +31,7 @@ type Call struct {
Args interface{} // The argument to the function (*struct).
Reply interface{} // The reply from the function (*struct).
Error error // After completion, the error status.
Done chan *Call // Strobes when call is complete; value is the error status.
seq uint64
Done chan *Call // Strobes when call is complete.
}
// Client represents an RPC Client.
......@@ -65,28 +64,33 @@ type ClientCodec interface {
Close() error
}
func (client *Client) send(c *Call) {
func (client *Client) send(call *Call) {
client.sending.Lock()
defer client.sending.Unlock()
// Register this call.
client.mutex.Lock()
if client.shutdown {
c.Error = ErrShutdown
call.Error = ErrShutdown
client.mutex.Unlock()
c.done()
call.done()
return
}
c.seq = client.seq
seq := client.seq
client.seq++
client.pending[c.seq] = c
client.pending[seq] = call
client.mutex.Unlock()
// Encode and send the request.
client.sending.Lock()
defer client.sending.Unlock()
client.request.Seq = c.seq
client.request.ServiceMethod = c.ServiceMethod
if err := client.codec.WriteRequest(&client.request, c.Args); err != nil {
c.Error = err
c.done()
client.request.Seq = seq
client.request.ServiceMethod = call.ServiceMethod
err := client.codec.WriteRequest(&client.request, call.Args)
if err != nil {
client.mutex.Lock()
delete(client.pending, seq)
client.mutex.Unlock()
call.Error = err
call.done()
}
}
......@@ -104,36 +108,39 @@ func (client *Client) input() {
}
seq := response.Seq
client.mutex.Lock()
c := client.pending[seq]
call := client.pending[seq]
delete(client.pending, seq)
client.mutex.Unlock()
if response.Error == "" {
err = client.codec.ReadResponseBody(c.Reply)
err = client.codec.ReadResponseBody(call.Reply)
if err != nil {
c.Error = errors.New("reading body " + err.Error())
call.Error = errors.New("reading body " + err.Error())
}
} else {
// We've got an error response. Give this to the request;
// any subsequent requests will get the ReadResponseBody
// error if there is one.
c.Error = ServerError(response.Error)
call.Error = ServerError(response.Error)
err = client.codec.ReadResponseBody(nil)
if err != nil {
err = errors.New("reading error body: " + err.Error())
}
}
c.done()
call.done()
}
// Terminate pending calls.
client.sending.Lock()
client.mutex.Lock()
client.shutdown = true
closing := client.closing
for _, call := range client.pending {
call.Error = err
call.done()
}
client.mutex.Unlock()
if err != io.EOF || !client.closing {
client.sending.Unlock()
if err != io.EOF || !closing {
log.Println("rpc: client protocol error:", err)
}
}
......@@ -269,20 +276,12 @@ func (client *Client) Go(serviceMethod string, args interface{}, reply interface
}
}
call.Done = done
if client.shutdown {
call.Error = ErrShutdown
call.done()
return call
}
client.send(call)
return call
}
// Call invokes the named function, waits for it to complete, and returns its error status.
func (client *Client) Call(serviceMethod string, args interface{}, reply interface{}) error {
if client.shutdown {
return ErrShutdown
}
call := <-client.Go(serviceMethod, args, reply, make(chan *Call, 1)).Done
return call.Error
}
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