Commit 7e5055ce authored by Russ Cox's avatar Russ Cox

runtime: malloc fixes

  * throw away dead code
  * add mlookup counter
  * add malloc counter
  * set up for blocks with no pointers

Fixes #367.

R=r
https://golang.org/cl/165050
parent 10a349a7
......@@ -17,6 +17,8 @@ type Stats struct {
Stacks uint64;
InusePages uint64;
NextGC uint64;
Lookups uint64;
Mallocs uint64;
EnableGC bool;
}
......
......@@ -590,12 +590,12 @@ unsafe·Reflect(Eface e, Eface rettype, void *retaddr)
// but then build pointer to x so that Reflect
// always returns pointer to data.
p = mallocgc(sizeof(uintptr));
p = mal(sizeof(uintptr));
*p = x;
} else {
// Already a pointer, but still make a copy,
// to preserve value semantics for interface data.
p = mallocgc(e.type->size);
p = mal(e.type->size);
algarray[e.type->alg].copy(e.type->size, p, e.data);
}
retaddr = p;
......
......@@ -5,7 +5,6 @@
// See malloc.h for overview.
//
// TODO(rsc): double-check stats.
// TODO(rsc): solve "stack overflow during malloc" problem.
package malloc
#include "runtime.h"
......@@ -19,7 +18,7 @@ MStats mstats;
// Small objects are allocated from the per-thread cache's free lists.
// Large objects (> 32 kB) are allocated straight from the heap.
void*
malloc(uintptr size)
mallocgc(uintptr size, uint32 refflag, int32 dogc)
{
int32 sizeclass;
MCache *c;
......@@ -35,6 +34,7 @@ malloc(uintptr size)
if(size == 0)
size = 1;
mstats.nmalloc++;
if(size <= MaxSmallSize) {
// Allocate from mcache free lists.
sizeclass = SizeToClass(size);
......@@ -63,21 +63,19 @@ malloc(uintptr size)
printf("malloc %D; mlookup failed\n", (uint64)size);
throw("malloc mlookup");
}
*ref = RefNone;
*ref = RefNone | refflag;
m->mallocing = 0;
if(dogc && mstats.inuse_pages > mstats.next_gc)
gc(0);
return v;
}
void*
mallocgc(uintptr size)
malloc(uintptr size)
{
void *v;
v = malloc(size);
if(mstats.inuse_pages > mstats.next_gc)
gc(0);
return v;
return mallocgc(size, 0, 0);
}
// Free the object whose base pointer is v.
......@@ -138,6 +136,7 @@ mlookup(void *v, byte **base, uintptr *size, uint32 **ref)
byte *p;
MSpan *s;
mstats.nlookup++;
s = MHeap_LookupMaybe(&mheap, (uintptr)v>>PageShift);
if(s == nil) {
if(base)
......@@ -209,6 +208,7 @@ void*
SysAlloc(uintptr n)
{
void *p;
mstats.sys += n;
p = runtime_mmap(nil, n, PROT_READ|PROT_WRITE|PROT_EXEC, MAP_ANON|MAP_PRIVATE, -1, 0);
if(p < (void*)4096) {
......@@ -241,30 +241,10 @@ SysFree(void *v, uintptr n)
// Runtime stubs.
extern void *oldmal(uint32);
void*
mal(uint32 n)
{
//return oldmal(n);
void *v;
v = mallocgc(n);
if(0) {
byte *p;
uint32 i;
p = v;
for(i=0; i<n; i++) {
if(p[i] != 0) {
printf("mal %d => %p: byte %d is non-zero\n", n, v, i);
throw("mal");
}
}
}
//printf("mal %d %p\n", n, v); // |checkmal to check for overlapping returns.
return v;
return mallocgc(n, 0, 1);
}
// Stack allocator uses malloc/free most of the time,
......@@ -285,7 +265,6 @@ stackalloc(uint32 n)
void *v;
uint32 *ref;
//return oldmal(n);
if(m->mallocing || m->gcing) {
lock(&stacks);
if(stacks.size == 0)
......@@ -308,8 +287,6 @@ stackalloc(uint32 n)
void
stackfree(void *v)
{
//return;
if(m->mallocing || m->gcing) {
lock(&stacks);
FixAlloc_Free(&stacks, v);
......
......@@ -163,6 +163,8 @@ struct MStats
uint64 stacks;
uint64 inuse_pages; // protected by mheap.Lock
uint64 next_gc; // protected by mheap.Lock
uint64 nlookup; // unprotected (approximate)
uint64 nmalloc; // unprotected (approximate)
bool enablegc;
};
extern MStats mstats;
......@@ -271,6 +273,10 @@ struct MHeap
// span lookup
MHeapMap map;
MHeapMapCache mapcache;
// range of addresses we might see in the heap
byte *min;
byte *max;
// central free lists for small size classes.
// the union makes sure that the MCentrals are
......@@ -292,6 +298,7 @@ void MHeap_Free(MHeap *h, MSpan *s);
MSpan* MHeap_Lookup(MHeap *h, PageID p);
MSpan* MHeap_LookupMaybe(MHeap *h, PageID p);
void* mallocgc(uintptr size, uint32 flag, int32 dogc);
int32 mlookup(void *v, byte **base, uintptr *size, uint32 **ref);
void gc(int32 force);
......@@ -300,9 +307,9 @@ enum
RefcountOverhead = 4, // one uint32 per object
RefFree = 0, // must be zero
RefManual, // manual allocation - don't free
RefStack, // stack segment - don't free and don't scan for pointers
RefNone, // no references
RefSome, // some references
RefNoPointers = 0x80000000U, // flag - no pointers here
};
......@@ -13,67 +13,6 @@ enum
NHUNK = 20<<20,
};
// Convenient wrapper around mmap.
static void*
brk(uint32 n)
{
byte *v;
v = runtime_mmap(nil, n, PROT_READ|PROT_WRITE|PROT_EXEC, MAP_ANON|MAP_PRIVATE, 0, 0);
if(v < (void *)4096) {
printf("mmap: errno=%p\n", v);
exit(2);
}
m->mem.nmmap += n;
return v;
}
// Allocate n bytes of memory. Note that this gets used
// to allocate new stack segments, so at each call to a function
// you have to ask yourself "would it be okay to call mal recursively
// right here?" The answer is yes unless we're in the middle of
// editing the malloc state in m->mem.
void*
oldmal(uint32 n)
{
byte* v;
// round to keep everything 64-bit aligned
n = rnd(n, 8);
// be careful. calling any function might invoke
// mal to allocate more stack.
if(n > NHUNK) {
v = brk(n);
} else {
// allocate a new hunk if this one is too small
if(n > m->mem.nhunk) {
// here we're in the middle of editing m->mem
// (we're about to overwrite m->mem.hunk),
// so we can't call brk - it might call mal to grow the
// stack, and the recursive call would allocate a new
// hunk, and then once brk returned we'd immediately
// overwrite that hunk with our own.
// (the net result would be a memory leak, not a crash.)
// so we have to call runtime_mmap directly - it is written
// in assembly and tagged not to grow the stack.
m->mem.hunk =
runtime_mmap(nil, NHUNK, PROT_READ|PROT_WRITE|PROT_EXEC,
MAP_ANON|MAP_PRIVATE, 0, 0);
if(m->mem.hunk < (void*)4096) {
*(uint32*)0xf1 = 0;
}
m->mem.nhunk = NHUNK;
m->mem.nmmap += NHUNK;
}
v = m->mem.hunk;
m->mem.hunk += n;
m->mem.nhunk -= n;
}
m->mem.nmal += n;
return v;
}
void
runtime·mal(uint32 n, uint8 *ret)
{
......
......@@ -48,9 +48,16 @@ scanblock(int32 depth, byte *b, int64 n)
vp = (void**)b;
n /= PtrSize;
for(i=0; i<n; i++) {
if(mlookup(vp[i], &obj, &size, &ref)) {
obj = vp[i];
if(obj == nil || (byte*)obj < mheap.min || (byte*)obj >= mheap.max)
continue;
if(mlookup(obj, &obj, &size, &ref)) {
if(*ref == RefFree || *ref == RefStack)
continue;
if(*ref == (RefNone|RefNoPointers)) {
*ref = RefSome|RefNoPointers;
continue;
}
if(*ref == RefNone) {
if(Debug)
printf("%d found at %p: ", depth, &vp[i]);
......@@ -125,15 +132,16 @@ sweepspan(MSpan *s)
default:
throw("bad 'ref count'");
case RefFree:
case RefManual:
case RefStack:
break;
case RefNone:
case RefNone|RefNoPointers:
if(Debug)
printf("free %D at %p\n", (uint64)s->npages<<PageShift, p);
free(p);
break;
case RefSome:
case RefSome|RefNoPointers:
//printf("gc-mem 1 %D\n", (uint64)s->npages<<PageShift);
s->gcref0 = RefNone; // set up for next mark phase
break;
......@@ -151,15 +159,16 @@ sweepspan(MSpan *s)
default:
throw("bad 'ref count'");
case RefFree:
case RefManual:
case RefStack:
break;
case RefNone:
case RefNone|RefNoPointers:
if(Debug)
printf("free %d at %p\n", size, p+i*size);
free(p + i*size);
break;
case RefSome:
case RefSome|RefNoPointers:
s->gcref[i] = RefNone; // set up for next mark phase
break;
}
......
......@@ -186,6 +186,11 @@ MHeap_Grow(MHeap *h, uintptr npage)
return false;
}
if((byte*)v < h->min || h->min == nil)
h->min = v;
if((byte*)v+ask > h->max)
h->max = (byte*)v+ask;
// NOTE(rsc): In tcmalloc, if we've accumulated enough
// system allocations, the heap map gets entirely allocated
// in 32-bit mode. (In 64-bit mode that's not practical.)
......
......@@ -175,13 +175,6 @@ struct G
void (*cgofn)(void*); // for cgo/ffi
void *cgoarg;
};
struct Mem
{
uint8* hunk;
uint32 nhunk;
uint64 nmmap;
uint64 nmal;
};
struct M
{
// The offsets of these fields are known to (hard-coded in) libmach.
......@@ -208,7 +201,6 @@ struct M
G* nextg;
M* alllink; // on allm
M* schedlink;
Mem mem;
uint32 machport; // Return address for Mach IPC (OS X)
MCache *mcache;
G* lockedg;
......@@ -375,7 +367,6 @@ uintptr efacehash(Eface);
uintptr nohash(uint32, void*);
uint32 noequal(uint32, void*, void*);
void* malloc(uintptr size);
void* mallocgc(uintptr size);
void free(void *v);
void exit(int32);
void breakpoint(void);
......
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