Commit 815c9a7f authored by David Chase's avatar David Chase

cmd/compile: use loop information in regalloc

This seems to help the problem reported in #14606; this
change seems to produce about a 4% improvement (mostly
for the 128-8192 shards).

Fixes #14789.

Change-Id: I1bd52c82d4ca81d9d5e9ab371fdfc860d7e8af50
Reviewed-on: https://go-review.googlesource.com/20660
Run-TryBot: David Chase <drchase@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: 's avatarKeith Randall <khr@golang.org>
parent e4d489a8
......@@ -13,8 +13,9 @@ type loop struct {
outer *loop // loop containing this loop
// Next two fields not currently used, but cheap to maintain,
// and aid in computation of inner-ness and list of blocks.
nBlocks int32 // Number of blocks in this loop but not within inner loops
isInner bool // True if never discovered to contain a loop
nBlocks int32 // Number of blocks in this loop but not within inner loops
isInner bool // True if never discovered to contain a loop
containsCall bool // if any block in this loop or any loop it contains is a BlockCall or BlockDefer
}
// outerinner records that outer contains inner
......@@ -23,6 +24,21 @@ func (sdom sparseTree) outerinner(outer, inner *loop) {
if oldouter == nil || sdom.isAncestorEq(oldouter.header, outer.header) {
inner.outer = outer
outer.isInner = false
if inner.containsCall {
outer.setContainsCall()
}
}
}
func (l *loop) setContainsCall() {
for ; l != nil && !l.containsCall; l = l.outer {
l.containsCall = true
}
}
func (l *loop) checkContainsCall(bb *Block) {
if bb.Kind == BlockCall || bb.Kind == BlockDefer {
l.setContainsCall()
}
}
......@@ -246,6 +262,7 @@ func loopnestfor(f *Func) *loopnest {
l = &loop{header: bb, isInner: true}
loops = append(loops, l)
b2l[bb.ID] = l
l.checkContainsCall(bb)
}
} else { // Perhaps a loop header is inherited.
// is there any loop containing our successor whose
......@@ -274,6 +291,7 @@ func loopnestfor(f *Func) *loopnest {
if innermost != nil {
b2l[b.ID] = innermost
innermost.checkContainsCall(b)
innermost.nBlocks++
}
}
......
......@@ -274,6 +274,8 @@ type regAllocState struct {
// spillLive[blockid] is the set of live spills at the end of each block
spillLive [][]ID
loopnest *loopnest
}
type endReg struct {
......@@ -996,27 +998,12 @@ func (s *regAllocState) regalloc(f *Func) {
// If we are approaching a merge point and we are the primary
// predecessor of it, find live values that we use soon after
// the merge point and promote them to registers now.
if len(b.Succs) == 1 && len(b.Succs[0].Preds) > 1 && b.Succs[0].Preds[s.primary[b.Succs[0].ID]] == b {
if len(b.Succs) == 1 {
// For this to be worthwhile, the loop must have no calls in it.
// Use a very simple loop detector. TODO: incorporate David's loop stuff
// once it is in.
top := b.Succs[0]
for _, p := range top.Preds {
if p == b {
continue
}
for {
if p.Kind == BlockCall || p.Kind == BlockDefer {
goto badloop
}
if p == top {
break
}
if len(p.Preds) != 1 {
goto badloop
}
p = p.Preds[0]
}
loop := s.loopnest.b2l[top.ID]
if loop == nil || loop.header != top || loop.containsCall {
goto badloop
}
// TODO: sort by distance, pick the closest ones?
......@@ -1620,7 +1607,8 @@ func (s *regAllocState) computeLive() {
// Walk the dominator tree from end to beginning, just once, treating SCC
// components as single blocks, duplicated calculated liveness information
// out to all of them.
po := postorder(f)
s.loopnest = loopnestfor(f)
po := s.loopnest.po
for {
changed := false
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment