Commit 84bb2547 authored by Rémy Oudompheng's avatar Rémy Oudompheng Committed by Russ Cox

runtime: restore deadlock detection in the simplest case.

Fixes #3342.

R=iant, r, dave, rsc
CC=golang-dev, remy
https://golang.org/cl/5844051
parent 603a44c5
......@@ -358,6 +358,9 @@ runtime·MHeap_Scavenger(void)
h = &runtime·mheap;
for(k=0;; k++) {
// Return to the scheduler in case the rest of the world is deadlocked.
runtime·gosched();
runtime·noteclear(&note);
runtime·entersyscall();
runtime·notetsleep(&note, tick);
......
......@@ -521,6 +521,16 @@ mnextg(M *m, G *g)
}
}
// Check for a deadlock situation.
static void
checkdeadlock(void) {
if((scvg == nil && runtime·sched.grunning == 0) ||
(scvg != nil && runtime·sched.grunning == 1 && runtime·sched.gwait == 0 &&
(scvg->status == Grunnable || scvg->status == Grunning || scvg->status == Gsyscall))) {
runtime·throw("all goroutines are asleep - deadlock!");
}
}
// Get the next goroutine that m should run.
// Sched must be locked on entry, is unlocked on exit.
// Makes sure that at most $GOMAXPROCS g's are
......@@ -570,6 +580,9 @@ top:
continue;
}
runtime·sched.grunning++;
// The work could actually have been the sole scavenger
// goroutine. Look for deadlock situation.
checkdeadlock();
schedunlock();
return gp;
}
......@@ -591,11 +604,7 @@ top:
}
// Look for deadlock situation.
if((scvg == nil && runtime·sched.grunning == 0) ||
(scvg != nil && runtime·sched.grunning == 1 && runtime·sched.gwait == 0 &&
(scvg->status == Grunning || scvg->status == Gsyscall))) {
runtime·throw("all goroutines are asleep - deadlock!");
}
checkdeadlock();
m->nextg = nil;
m->waitnextg = 1;
......
// $G $D/$F.go && $L $F.$A && ! ./$A.out || echo BUG: bug429
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Should print deadlock message, not hang.
package main
func main() {
select{}
}
......@@ -15,6 +15,9 @@
== fixedbugs/
=========== fixedbugs/bug429.go
throw: all goroutines are asleep - deadlock!
== bugs/
=========== bugs/bug395.go
......
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