Commit 90f3f917 authored by Rob Pike's avatar Rob Pike

gob: remove a few more allocations.

- use enc.err and dec.err instead of return values in deferred error catcher
- replace io.WriteString with buffer.WriteString

now at:
mallocs per encode of type Bench: 7
mallocs per decode of type Bench: 8

R=rsc
CC=golang-dev
https://golang.org/cl/4277057
parent 3d1afb76
......@@ -1004,9 +1004,9 @@ func TestInvalidField(t *testing.T) {
var bad0 Bad0
bad0.CH = make(chan int)
b := new(bytes.Buffer)
var nilEncoder *Encoder
err := nilEncoder.encode(b, reflect.NewValue(&bad0), userType(reflect.Typeof(&bad0)))
if err == nil {
dummyEncoder := new(Encoder) // sufficient for this purpose.
dummyEncoder.encode(b, reflect.NewValue(&bad0), userType(reflect.Typeof(&bad0)))
if err := dummyEncoder.err; err == nil {
t.Error("expected error; got none")
} else if strings.Index(err.String(), "type") < 0 {
t.Error("expected type error; got", err)
......
......@@ -478,7 +478,7 @@ func (dec *Decoder) decodeSingle(engine *decEngine, ut *userTypeInfo, p uintptr)
// differ from ut.indir, which was computed when the engine was built.
// This state cannot arise for decodeSingle, which is called directly
// from the user's value, not from the innards of an engine.
func (dec *Decoder) decodeStruct(engine *decEngine, ut *userTypeInfo, p uintptr, indir int) (err os.Error) {
func (dec *Decoder) decodeStruct(engine *decEngine, ut *userTypeInfo, p uintptr, indir int) {
p = allocate(ut.base.(*reflect.StructType), p, indir)
state := dec.newDecoderState(&dec.buf)
state.fieldnum = -1
......@@ -505,11 +505,10 @@ func (dec *Decoder) decodeStruct(engine *decEngine, ut *userTypeInfo, p uintptr,
state.fieldnum = fieldnum
}
dec.freeDecoderState(state)
return nil
}
// ignoreStruct discards the data for a struct with no destination.
func (dec *Decoder) ignoreStruct(engine *decEngine) (err os.Error) {
func (dec *Decoder) ignoreStruct(engine *decEngine) {
state := dec.newDecoderState(&dec.buf)
state.fieldnum = -1
for state.b.Len() > 0 {
......@@ -529,12 +528,11 @@ func (dec *Decoder) ignoreStruct(engine *decEngine) (err os.Error) {
state.fieldnum = fieldnum
}
dec.freeDecoderState(state)
return nil
}
// ignoreSingle discards the data for a top-level non-struct value with no
// destination. It's used when calling Decode with a nil value.
func (dec *Decoder) ignoreSingle(engine *decEngine) (err os.Error) {
func (dec *Decoder) ignoreSingle(engine *decEngine) {
state := dec.newDecoderState(&dec.buf)
state.fieldnum = singletonField
delta := int(state.decodeUint())
......@@ -544,7 +542,6 @@ func (dec *Decoder) ignoreSingle(engine *decEngine) (err os.Error) {
instr := &engine.instr[singletonField]
instr.op(instr, state, unsafe.Pointer(nil))
dec.freeDecoderState(state)
return nil
}
// decodeArrayHelper does the work for decoding arrays and slices.
......@@ -867,10 +864,7 @@ func (dec *Decoder) decOpFor(wireId typeId, rt reflect.Type, name string, inProg
}
op = func(i *decInstr, state *decoderState, p unsafe.Pointer) {
// indirect through enginePtr to delay evaluation for recursive structs.
err = dec.decodeStruct(*enginePtr, userType(typ), uintptr(p), i.indir)
if err != nil {
error(err)
}
dec.decodeStruct(*enginePtr, userType(typ), uintptr(p), i.indir)
}
case *reflect.InterfaceType:
op = func(i *decInstr, state *decoderState, p unsafe.Pointer) {
......@@ -1185,11 +1179,12 @@ func (dec *Decoder) getIgnoreEnginePtr(wireId typeId) (enginePtr **decEngine, er
}
// decodeValue decodes the data stream representing a value and stores it in val.
func (dec *Decoder) decodeValue(wireId typeId, val reflect.Value) (err os.Error) {
defer catchError(&err)
func (dec *Decoder) decodeValue(wireId typeId, val reflect.Value) {
defer catchError(&dec.err)
// If the value is nil, it means we should just ignore this item.
if val == nil {
return dec.decodeIgnoredValue(wireId)
dec.decodeIgnoredValue(wireId)
return
}
// Dereference down to the underlying struct type.
ut := userType(val.Type())
......@@ -1198,32 +1193,36 @@ func (dec *Decoder) decodeValue(wireId typeId, val reflect.Value) (err os.Error)
if ut.isGobDecoder {
indir = int(ut.decIndir)
}
enginePtr, err := dec.getDecEnginePtr(wireId, ut)
if err != nil {
return err
var enginePtr **decEngine
enginePtr, dec.err = dec.getDecEnginePtr(wireId, ut)
if dec.err != nil {
return
}
engine := *enginePtr
if st, ok := base.(*reflect.StructType); ok && !ut.isGobDecoder {
if engine.numInstr == 0 && st.NumField() > 0 && len(dec.wireType[wireId].StructT.Field) > 0 {
name := base.Name()
return os.ErrorString("gob: type mismatch: no fields matched compiling decoder for " + name)
errorf("gob: type mismatch: no fields matched compiling decoder for %s", name)
}
return dec.decodeStruct(engine, ut, uintptr(val.UnsafeAddr()), indir)
dec.decodeStruct(engine, ut, uintptr(val.UnsafeAddr()), indir)
} else {
dec.decodeSingle(engine, ut, uintptr(val.UnsafeAddr()))
}
return dec.decodeSingle(engine, ut, uintptr(val.UnsafeAddr()))
}
// decodeIgnoredValue decodes the data stream representing a value of the specified type and discards it.
func (dec *Decoder) decodeIgnoredValue(wireId typeId) os.Error {
enginePtr, err := dec.getIgnoreEnginePtr(wireId)
if err != nil {
return err
func (dec *Decoder) decodeIgnoredValue(wireId typeId) {
var enginePtr **decEngine
enginePtr, dec.err = dec.getIgnoreEnginePtr(wireId)
if dec.err != nil {
return
}
wire := dec.wireType[wireId]
if wire != nil && wire.StructT != nil {
return dec.ignoreStruct(*enginePtr)
dec.ignoreStruct(*enginePtr)
} else {
dec.ignoreSingle(*enginePtr)
}
return dec.ignoreSingle(*enginePtr)
}
func init() {
......
......@@ -50,7 +50,7 @@ func (dec *Decoder) recvType(id typeId) {
// Type:
wire := new(wireType)
dec.err = dec.decodeValue(tWireType, reflect.NewValue(wire))
dec.decodeValue(tWireType, reflect.NewValue(wire))
if dec.err != nil {
return
}
......@@ -185,7 +185,7 @@ func (dec *Decoder) DecodeValue(value reflect.Value) os.Error {
dec.err = nil
id := dec.decodeTypeSequence(false)
if dec.err == nil {
dec.err = dec.decodeValue(id, value)
dec.decodeValue(id, value)
}
return dec.err
}
......
......@@ -6,9 +6,7 @@ package gob
import (
"bytes"
"io"
"math"
"os"
"reflect"
"unsafe"
)
......@@ -320,7 +318,7 @@ func encString(i *encInstr, state *encoderState, p unsafe.Pointer) {
if len(s) > 0 || state.sendZero {
state.update(i)
state.encodeUint(uint64(len(s)))
io.WriteString(state.b, s)
state.b.WriteString(s)
}
}
......@@ -444,7 +442,7 @@ func (enc *Encoder) encodeInterface(b *bytes.Buffer, iv *reflect.InterfaceValue)
}
// Send the name.
state.encodeUint(uint64(len(name)))
_, err := io.WriteString(state.b, name)
_, err := state.b.WriteString(name)
if err != nil {
error(err)
}
......@@ -456,9 +454,9 @@ func (enc *Encoder) encodeInterface(b *bytes.Buffer, iv *reflect.InterfaceValue)
// should be written to b, before the encoded value.
enc.pushWriter(b)
data := new(bytes.Buffer)
err = enc.encode(data, iv.Elem(), ut)
if err != nil {
error(err)
enc.encode(data, iv.Elem(), ut)
if enc.err != nil {
error(enc.err)
}
enc.popWriter()
enc.writeMessage(b, data)
......@@ -685,8 +683,8 @@ func (enc *Encoder) lockAndGetEncEngine(ut *userTypeInfo) *encEngine {
return enc.getEncEngine(ut)
}
func (enc *Encoder) encode(b *bytes.Buffer, value reflect.Value, ut *userTypeInfo) (err os.Error) {
defer catchError(&err)
func (enc *Encoder) encode(b *bytes.Buffer, value reflect.Value, ut *userTypeInfo) {
defer catchError(&enc.err)
engine := enc.lockAndGetEncEngine(ut)
indir := ut.indir
if ut.isGobEncoder {
......@@ -700,5 +698,4 @@ func (enc *Encoder) encode(b *bytes.Buffer, value reflect.Value, ut *userTypeInf
} else {
enc.encodeSingle(b, engine, value.UnsafeAddr())
}
return nil
}
......@@ -228,10 +228,8 @@ func (enc *Encoder) EncodeValue(value reflect.Value) os.Error {
}
// Encode the object.
err = enc.encode(state.b, value, ut)
if err != nil {
enc.setError(err)
} else {
enc.encode(state.b, value, ut)
if enc.err == nil {
enc.writeMessage(enc.writer(), state.b)
}
......
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