Commit a12c1f26 authored by David Chase's avatar David Chase

cmd/compile: improve escape analysis explanation

No code changes, only revised comments in an attempt to make
escape analysis slightly less confusing.

Updates #23109.

Change-Id: I5ee6cea0946ced63f6210ac4484a088bcdd862fb
Reviewed-on: https://go-review.googlesource.com/121001
Run-TryBot: David Chase <drchase@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: 's avatarCherry Zhang <cherryyz@google.com>
parent 1f3c0eef
......@@ -151,22 +151,27 @@ func (v *bottomUpVisitor) visitcode(n *Node, min uint32) uint32 {
// Escape analysis.
// An escape analysis pass for a set of functions.
// The analysis assumes that closures and the functions in which they
// appear are analyzed together, so that the aliasing between their
// variables can be modeled more precisely.
// An escape analysis pass for a set of functions. The
// analysis assumes that closures and the functions in which
// they appear are analyzed together, so that the aliasing
// between their variables can be modeled more precisely.
//
// First escfunc, esc and escassign recurse over the ast of each
// function to dig out flow(dst,src) edges between any
// pointer-containing nodes and store them in e.nodeEscState(dst).Flowsrc. For
// variables assigned to a variable in an outer scope or used as a
// return value, they store a flow(theSink, src) edge to a fake node
// 'the Sink'. For variables referenced in closures, an edge
// flow(closure, &var) is recorded and the flow of a closure itself to
// an outer scope is tracked the same way as other variables.
// First escfunc, esc and escassign recurse over the ast of
// each function to dig out flow(dst,src) edges between any
// pointer-containing nodes and store those edges in
// e.nodeEscState(dst).Flowsrc. For values assigned to a
// variable in an outer scope or used as a return value,
// they store a flow(theSink, src) edge to a fake node 'the
// Sink'. For variables referenced in closures, an edge
// flow(closure, &var) is recorded and the flow of a closure
// itself to an outer scope is tracked the same way as other
// variables.
//
// Then escflood walks the graph starting at theSink and tags all
// variables of it can reach an & node as escaping and all function
// Then escflood walks the graph in destination-to-source
// order, starting at theSink, propagating a computed
// "escape level", and tags as escaping values it can
// reach that are either & (address-taken) nodes or new(T),
// and tags pointer-typed or pointer-containing function
// parameters it can reach as leaking.
//
// If a value's address is taken but the address does not escape,
......@@ -185,19 +190,6 @@ const (
EscFuncTagged
)
// There appear to be some loops in the escape graph, causing
// arbitrary recursion into deeper and deeper levels.
// Cut this off safely by making minLevel sticky: once you
// get that deep, you cannot go down any further but you also
// cannot go up any further. This is a conservative fix.
// Making minLevel smaller (more negative) would handle more
// complex chains of indirections followed by address-of operations,
// at the cost of repeating the traversal once for each additional
// allowed level when a loop is encountered. Using -2 suffices to
// pass all the tests we have written so far, which we assume matches
// the level of complexity we want the escape analysis code to handle.
const MinLevel = -2
// A Level encodes the reference state and context applied to
// (stack, heap) allocated memory.
//
......@@ -205,21 +197,49 @@ const MinLevel = -2
// along a path from a destination (sink, return value) to a source
// (allocation, parameter).
//
// suffixValue is the maximum-copy-started-suffix-level applied to a sink.
// For example:
// sink = x.left.left --> level=2, x is dereferenced twice and does not escape to sink.
// sink = &Node{x} --> level=-1, x is accessible from sink via one "address of"
// sink = &Node{&Node{x}} --> level=-2, x is accessible from sink via two "address of"
// sink = &Node{&Node{x.left}} --> level=-1, but x is NOT accessible from sink because it was indirected and then copied.
// (The copy operations are sometimes implicit in the source code; in this case,
// value of x.left was copied into a field of a newly allocated Node)
// suffixValue is the maximum-copy-started-suffix-level on
// a flow path from a sink/destination. That is, a value
// with suffixValue N is guaranteed to be dereferenced at least
// N deep (chained applications of DOTPTR or IND or INDEX)
// before the result is assigned to a sink.
//
// For example, suppose x is a pointer to T, declared type T struct { left, right *T }
// sink = x.left.left --> level(x)=2, x is reached via two dereferences (DOTPTR) and does not escape to sink.
// sink = &T{right:x} --> level(x)=-1, x is accessible from sink via one "address of"
// sink = &T{right:&T{right:x}} --> level(x)=-2, x is accessible from sink via two "address of"
//
// However, in the next example x's level value and suffixValue differ:
// sink = &T{right:&T{right:x.left}} --> level(x).value=-1, level(x).suffixValue=1
// The positive suffixValue indicates that x is NOT accessible
// from sink. Without a separate suffixValue to capture this, x would
// appear to escape because its "value" would be -1. (The copy
// operations are sometimes implicit in the source code; in this case,
// the value of x.left was copied into a field of an newly allocated T).
//
// Each node's level (value and suffixValue) is the maximum for
// all flow paths from (any) sink to that node.
// There's one of these for each Node, and the integer values
// rarely exceed even what can be stored in 4 bits, never mind 8.
type Level struct {
value, suffixValue int8
}
// There are loops in the escape graph,
// causing arbitrary recursion into deeper and deeper
// levels. Cut this off safely by making minLevel sticky:
// once you get that deep, you cannot go down any further
// but you also cannot go up any further. This is a
// conservative fix. Making minLevel smaller (more negative)
// would handle more complex chains of indirections followed
// by address-of operations, at the cost of repeating the
// traversal once for each additional allowed level when a
// loop is encountered. Using -2 suffices to pass all the
// tests we have written so far, which we assume matches the
// level of complexity we want the escape analysis code to
// handle.
const MinLevel = -2
func (l Level) int() int {
return int(l.value)
}
......@@ -269,6 +289,7 @@ func (l Level) dec() Level {
}
// copy returns the level for a copy of a value with level l.
// The resulting suffixValue is at least zero, or larger if it was already larger.
func (l Level) copy() Level {
return Level{value: l.value, suffixValue: max8(l.suffixValue, 0)}
}
......
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