Commit a85cfbd4 authored by Rémy Oudompheng's avatar Rémy Oudompheng

cmd/gc: tag builtin error, byte, rune to avoid exporting them.

Fixes #5910.
Fixes #6260.

R=golang-dev, daniel.morsing
CC=golang-dev
https://golang.org/cl/13257044
parent 4fc7ff49
......@@ -2008,27 +2008,27 @@ lexinit1(void)
// error type
s = lookup("error");
s->lexical = LNAME;
errortype = t;
errortype->sym = s;
s1 = pkglookup("error", builtinpkg);
errortype = t;
errortype->sym = s1;
s1->lexical = LNAME;
s1->def = typenod(errortype);
// byte alias
s = lookup("byte");
s->lexical = LNAME;
bytetype = typ(TUINT8);
bytetype->sym = s;
s1 = pkglookup("byte", builtinpkg);
bytetype = typ(TUINT8);
bytetype->sym = s1;
s1->lexical = LNAME;
s1->def = typenod(bytetype);
// rune alias
s = lookup("rune");
s->lexical = LNAME;
runetype = typ(TINT32);
runetype->sym = s;
s1 = pkglookup("rune", builtinpkg);
runetype = typ(TINT32);
runetype->sym = s1;
s1->lexical = LNAME;
s1->def = typenod(runetype);
}
......
......@@ -6,4 +6,8 @@ package a
type Foo struct {
int
int8
error
rune
byte
}
......@@ -9,6 +9,9 @@ import "./a"
var x a.Foo
func main() {
x.int = 20 // ERROR "unexported field"
x.int = 20 // ERROR "unexported field"
x.int8 = 20 // ERROR "unexported field"
x.error = nil // ERROR "unexported field"
x.rune = 'a' // ERROR "unexported field"
x.byte = 20 // ERROR "unexported field"
}
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package a
type Package struct {
......@@ -7,11 +11,12 @@ type Package struct {
type Future struct {
result chan struct {
*Package
error
}
}
func (t *Future) Result() *Package {
func (t *Future) Result() (*Package, error) {
result := <-t.result
t.result <- result
return result.Package
return result.Package, result.error
}
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import "a"
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment