Commit b46bf024 authored by Michael Anthony Knyszek's avatar Michael Anthony Knyszek Committed by Michael Knyszek

runtime: separate scavenged spans

This change adds a new treap to mheap which contains scavenged (i.e.
its physical pages were returned to the OS) spans.

As of this change, spans may no longer be partially scavenged.

For #14045.

Change-Id: I0d428a255c6d3f710b9214b378f841b997df0993
Reviewed-on: https://go-review.googlesource.com/c/139298
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: 's avatarAustin Clements <austin@google.com>
parent 239341f3
......@@ -211,7 +211,6 @@ func (root *mTreap) removeNode(t *treapNode) {
if t.spanKey.npages != t.npagesKey {
throw("span and treap node npages do not match")
}
// Rotate t down to be leaf of tree for removal, respecting priorities.
for t.right != nil || t.left != nil {
if t.right == nil || t.left != nil && t.left.priority < t.right.priority {
......@@ -281,17 +280,6 @@ func (root *mTreap) removeSpan(span *mspan) {
root.removeNode(t)
}
// scavengetreap visits each node in the treap and scavenges the
// treapNode's span.
func scavengetreap(treap *treapNode, now, limit uint64) uintptr {
if treap == nil {
return 0
}
return scavengeTreapNode(treap, now, limit) +
scavengetreap(treap.left, now, limit) +
scavengetreap(treap.right, now, limit)
}
// rotateLeft rotates the tree rooted at node x.
// turning (x a (y b c)) into (y (x a b) c).
func (root *mTreap) rotateLeft(x *treapNode) {
......
......@@ -30,7 +30,8 @@ const minPhysPageSize = 4096
//go:notinheap
type mheap struct {
lock mutex
free mTreap // free treap of spans
free mTreap // free and non-scavenged spans
scav mTreap // free and scavenged spans
busy mSpanList // busy list of spans
sweepgen uint32 // sweep generation, see comment in mspan
sweepdone uint32 // all spans are swept
......@@ -60,7 +61,7 @@ type mheap struct {
// on the swept stack.
sweepSpans [2]gcSweepBuf
//_ uint32 // align uint64 fields on 32-bit for atomics
_ uint32 // align uint64 fields on 32-bit for atomics
// Proportional sweep
//
......@@ -132,7 +133,7 @@ type mheap struct {
// (the actual arenas). This is only used on 32-bit.
arena linearAlloc
//_ uint32 // ensure 64-bit alignment of central
// _ uint32 // ensure 64-bit alignment of central
// central free lists for small size classes.
// the padding makes sure that the MCentrals are
......@@ -840,18 +841,31 @@ func (h *mheap) setSpans(base, npage uintptr, s *mspan) {
func (h *mheap) allocSpanLocked(npage uintptr, stat *uint64) *mspan {
var s *mspan
// Best fit in the treap of spans.
// First, attempt to allocate from free spans, then from
// scavenged spans, looking for best fit in each.
s = h.free.remove(npage)
if s == nil {
if !h.grow(npage) {
return nil
}
s = h.free.remove(npage)
if s == nil {
return nil
}
if s != nil {
goto HaveSpan
}
s = h.scav.remove(npage)
if s != nil {
goto HaveSpan
}
// On failure, grow the heap and try again.
if !h.grow(npage) {
return nil
}
s = h.free.remove(npage)
if s != nil {
goto HaveSpan
}
s = h.scav.remove(npage)
if s != nil {
goto HaveSpan
}
return nil
HaveSpan:
// Mark span in use.
if s.state != mSpanFree {
throw("MHeap_AllocLocked - MSpan not free")
......@@ -1002,19 +1016,29 @@ func (h *mheap) freeSpanLocked(s *mspan, acctinuse, acctidle bool, unusedsince i
if unusedsince == 0 {
s.unusedsince = nanotime()
}
s.npreleased = 0
// We scavenge s at the end after coalescing if s or anything
// it merged with is marked scavenged.
needsScavenge := s.npreleased != 0
prescavenged := s.npreleased * pageSize // number of bytes already scavenged.
// Coalesce with earlier, later spans.
if before := spanOf(s.base() - 1); before != nil && before.state == mSpanFree {
// Now adjust s.
s.startAddr = before.startAddr
s.npages += before.npages
s.npreleased = before.npreleased // absorb released pages
s.needzero |= before.needzero
h.setSpan(before.base(), s)
s.npreleased += before.npreleased // absorb released pages
// The size is potentially changing so the treap needs to delete adjacent nodes and
// insert back as a combined node.
h.free.removeSpan(before)
if before.npreleased == 0 {
h.free.removeSpan(before)
} else {
h.scav.removeSpan(before)
needsScavenge = true
prescavenged += before.npreleased * pageSize
}
before.state = mSpanDead
h.spanalloc.free(unsafe.Pointer(before))
}
......@@ -1022,26 +1046,77 @@ func (h *mheap) freeSpanLocked(s *mspan, acctinuse, acctidle bool, unusedsince i
// Now check to see if next (greater addresses) span is free and can be coalesced.
if after := spanOf(s.base() + s.npages*pageSize); after != nil && after.state == mSpanFree {
s.npages += after.npages
s.npreleased += after.npreleased
s.needzero |= after.needzero
h.setSpan(s.base()+s.npages*pageSize-1, s)
h.free.removeSpan(after)
if after.npreleased == 0 {
h.free.removeSpan(after)
} else {
h.scav.removeSpan(after)
needsScavenge = true
prescavenged += after.npreleased * pageSize
}
s.npreleased += after.npreleased
after.state = mSpanDead
h.spanalloc.free(unsafe.Pointer(after))
}
// Insert s into the free treap.
h.free.insert(s)
if needsScavenge {
// When coalescing spans, some physical pages which
// were not returned to the OS previously because
// they were only partially covered by the span suddenly
// become available for scavenging. We want to make sure
// those holes are filled in, and the span is properly
// scavenged. Rather than trying to detect those holes
// directly, we collect how many bytes were already
// scavenged above and subtract that from heap_released
// before re-scavenging the entire newly-coalesced span,
// which will implicitly bump up heap_released.
memstats.heap_released -= uint64(prescavenged)
s.scavenge()
}
// Insert s into the appropriate treap.
if s.npreleased != 0 {
h.scav.insert(s)
} else {
h.free.insert(s)
}
}
func scavengeTreapNode(t *treapNode, now, limit uint64) uintptr {
s := t.spanKey
if (now-uint64(s.unusedsince)) > limit && s.npreleased != s.npages {
if released := s.scavenge(); released != 0 {
return released
// scavengeAll visits each node in the unscav treap and scavenges the
// treapNode's span. It then removes the scavenged span from
// unscav and adds it into scav before continuing. h must be locked.
func (h *mheap) scavengeAll(now, limit uint64) uintptr {
// Compute the left-most child in unscav to start iteration from.
t := h.free.treap
if t == nil {
return 0
}
for t.left != nil {
t = t.left
}
// Iterate over the treap be computing t's successor before
// potentially scavenging it.
released := uintptr(0)
for t != nil {
s := t.spanKey
next := t.succ()
if (now-uint64(s.unusedsince)) > limit {
r := s.scavenge()
if r != 0 {
// If we ended up scavenging s, then remove it from unscav
// and add it to scav. This is safe to do since we've already
// moved to t's successor.
h.free.removeNode(t)
h.scav.insert(s)
released += r
}
}
// Move t forward to its successor to iterate over the whole
// treap.
t = next
}
return 0
return released
}
func (h *mheap) scavenge(k int32, now, limit uint64) {
......@@ -1051,13 +1126,13 @@ func (h *mheap) scavenge(k int32, now, limit uint64) {
gp := getg()
gp.m.mallocing++
lock(&h.lock)
sumreleased := scavengetreap(h.free.treap, now, limit)
released := h.scavengeAll(now, limit)
unlock(&h.lock)
gp.m.mallocing--
if debug.gctrace > 0 {
if sumreleased > 0 {
print("scvg", k, ": ", sumreleased>>20, " MB released\n")
if released > 0 {
print("scvg", k, ": ", released>>20, " MB released\n")
}
print("scvg", k, ": inuse: ", memstats.heap_inuse>>20, ", idle: ", memstats.heap_idle>>20, ", sys: ", memstats.heap_sys>>20, ", released: ", memstats.heap_released>>20, ", consumed: ", (memstats.heap_sys-memstats.heap_released)>>20, " (MB)\n")
}
......
......@@ -42,20 +42,6 @@ type mstats struct {
heap_released uint64 // bytes released to the os
heap_objects uint64 // total number of allocated objects
// TODO(austin): heap_released is both useless and inaccurate
// in its current form. It's useless because, from the user's
// and OS's perspectives, there's no difference between a page
// that has not yet been faulted in and a page that has been
// released back to the OS. We could fix this by considering
// newly mapped spans to be "released". It's inaccurate
// because when we split a large span for allocation, we
// "unrelease" all pages in the large span and not just the
// ones we split off for use. This is trickier to fix because
// we currently don't know which pages of a span we've
// released. We could fix it by separating "free" and
// "released" spans, but then we have to allocate from runs of
// free and released spans.
// Statistics about allocation of low-level fixed-size structures.
// Protected by FixAlloc locks.
stacks_inuse uint64 // bytes in manually-managed stack spans
......
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