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go
golang
Commits
b701cf33
Commit
b701cf33
authored
May 16, 2011
by
Alexey Borzenkov
Committed by
Russ Cox
May 16, 2011
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runtime: make StackSystem part of StackGuard
Fixes #1779 R=rsc CC=golang-dev
https://golang.org/cl/4543052
parent
e69b9ddd
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4 changed files
with
19 additions
and
36 deletions
+19
-36
pass.c
src/cmd/8l/pass.c
+1
-14
proc.c
src/pkg/runtime/proc.c
+6
-6
runtime.h
src/pkg/runtime/runtime.h
+0
-14
stack.h
src/pkg/runtime/stack.h
+12
-2
No files found.
src/cmd/8l/pass.c
View file @
b701cf33
...
...
@@ -32,23 +32,10 @@
#include "l.h"
#include "../ld/lib.h"
#include "../../pkg/runtime/stack.h"
static
void
xfol
(
Prog
*
,
Prog
**
);
// see ../../pkg/runtime/proc.c:/StackGuard
enum
{
#ifdef __WINDOWS__
// use larger stacks to compensate for larger stack guard,
// needed for exception handling.
StackSmall
=
256
,
StackBig
=
8192
,
#else
StackSmall
=
128
,
StackBig
=
4096
,
#endif
};
Prog
*
brchain
(
Prog
*
p
)
{
...
...
src/pkg/runtime/proc.c
View file @
b701cf33
...
...
@@ -714,7 +714,7 @@ runtime·oldstack(void)
goid
=
old
.
gobuf
.
g
->
goid
;
// fault if g is bad, before gogo
if
(
old
.
free
!=
0
)
runtime
·
stackfree
(
g1
->
stackguard
-
StackGuard
-
StackSystem
,
old
.
free
);
runtime
·
stackfree
(
g1
->
stackguard
-
StackGuard
,
old
.
free
);
g1
->
stackbase
=
old
.
stackbase
;
g1
->
stackguard
=
old
.
stackguard
;
...
...
@@ -756,7 +756,7 @@ runtime·newstack(void)
// the new Stktop* is necessary to unwind, but
// we don't need to create a new segment.
top
=
(
Stktop
*
)(
m
->
morebuf
.
sp
-
sizeof
(
*
top
));
stk
=
g1
->
stackguard
-
StackGuard
-
StackSystem
;
stk
=
g1
->
stackguard
-
StackGuard
;
free
=
0
;
}
else
{
// allocate new segment.
...
...
@@ -785,7 +785,7 @@ runtime·newstack(void)
g1
->
ispanic
=
false
;
g1
->
stackbase
=
(
byte
*
)
top
;
g1
->
stackguard
=
stk
+
StackGuard
+
StackSystem
;
g1
->
stackguard
=
stk
+
StackGuard
;
sp
=
(
byte
*
)
top
;
if
(
argsize
>
0
)
{
...
...
@@ -834,7 +834,7 @@ runtime·malg(int32 stacksize)
g
->
param
=
nil
;
}
newg
->
stack0
=
stk
;
newg
->
stackguard
=
stk
+
Stack
System
+
Stack
Guard
;
newg
->
stackguard
=
stk
+
StackGuard
;
newg
->
stackbase
=
stk
+
StackSystem
+
stacksize
-
sizeof
(
Stktop
);
runtime
·
memclr
(
newg
->
stackbase
,
sizeof
(
Stktop
));
}
...
...
@@ -880,7 +880,7 @@ runtime·newproc1(byte *fn, byte *argp, int32 narg, int32 nret, void *callerpc)
if
((
newg
=
gfget
())
!=
nil
){
newg
->
status
=
Gwaiting
;
if
(
newg
->
stackguard
-
StackGuard
-
StackSystem
!=
newg
->
stack0
)
if
(
newg
->
stackguard
-
StackGuard
!=
newg
->
stack0
)
runtime
·
throw
(
"invalid stack in newg"
);
}
else
{
newg
=
runtime
·
malg
(
StackMin
);
...
...
@@ -1165,7 +1165,7 @@ nomatch:
static
void
gfput
(
G
*
g
)
{
if
(
g
->
stackguard
-
StackGuard
-
StackSystem
!=
g
->
stack0
)
if
(
g
->
stackguard
-
StackGuard
!=
g
->
stack0
)
runtime
·
throw
(
"invalid stack in gfput"
);
g
->
schedlink
=
runtime
·
sched
.
gfree
;
runtime
·
sched
.
gfree
=
g
;
...
...
src/pkg/runtime/runtime.h
View file @
b701cf33
...
...
@@ -597,17 +597,3 @@ int32 runtime·chancap(Hchan*);
void
runtime
·
ifaceE2I
(
struct
InterfaceType
*
,
Eface
,
Iface
*
);
enum
{
// StackSystem is a number of additional bytes to add
// to each stack below the usual guard area for OS-specific
// purposes like signal handling.
// TODO(rsc): This is only for Windows. Can't Windows use
// a separate exception stack like every other operating system?
#ifdef __WINDOWS__
StackSystem
=
2048
,
#else
StackSystem
=
0
,
#endif
};
src/pkg/runtime/stack.h
View file @
b701cf33
...
...
@@ -53,6 +53,16 @@ functions to make sure that this limit cannot be violated.
*/
enum
{
// StackSystem is a number of additional bytes to add
// to each stack below the usual guard area for OS-specific
// purposes like signal handling. Used on Windows because
// it does not use a separate stack.
#ifdef __WINDOWS__
StackSystem
=
2048
,
#else
StackSystem
=
0
,
#endif
// The amount of extra stack to allocate beyond the size
// needed for the single frame that triggered the split.
StackExtra
=
1024
,
...
...
@@ -73,7 +83,7 @@ enum {
// The stack guard is a pointer this many bytes above the
// bottom of the stack.
StackGuard
=
256
,
StackGuard
=
256
+
StackSystem
,
// After a stack split check the SP is allowed to be this
// many bytes below the stack guard. This saves an instruction
...
...
@@ -82,5 +92,5 @@ enum {
// The maximum number of bytes that a chain of NOSPLIT
// functions can use.
StackLimit
=
StackGuard
-
StackSmall
,
StackLimit
=
StackGuard
-
StackS
ystem
-
StackS
mall
,
};
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