Commit d50390ce authored by Elias Naur's avatar Elias Naur

cmd/fix,cmd/cgo,misc/cgo: map the EGLDisplay C type to uintptr in Go

Similar to to macOS' CF* types and JNI's jobject and derived types,
the EGLDisplay type is declared as a pointer but can contain
non-pointers (see #27054).
Fix it the same way: map EGLDisplay to uintptr in Go.

Fixes #27054

RELNOTE=yes

Change-Id: I6136f8f8162687c5493b30ed324e29efe55a8fd7
Reviewed-on: https://go-review.googlesource.com/c/154417
Run-TryBot: Elias Naur <elias.naur@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: 's avatarKeith Randall <khr@golang.org>
parent 26985ed4
// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This is the relevant part of EGL/egl.h.
typedef void *EGLDisplay;
// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package issue27054
/*
#include "egl.h"
*/
import "C"
import (
"testing"
)
func Test27054(t *testing.T) {
var _ C.EGLDisplay = 0 // Note: 0, not nil. That makes sure we use uintptr for this type.
}
......@@ -3004,6 +3004,9 @@ func (c *typeConv) badPointerTypedef(dt *dwarf.TypedefType) bool {
if c.badJNI(dt) {
return true
}
if c.badEGLDisplay(dt) {
return true
}
return false
}
......@@ -3140,6 +3143,19 @@ func (c *typeConv) badJNI(dt *dwarf.TypedefType) bool {
return false
}
func (c *typeConv) badEGLDisplay(dt *dwarf.TypedefType) bool {
if dt.Name != "EGLDisplay" {
return false
}
// Check that the typedef is "typedef void *EGLDisplay".
if ptr, ok := dt.Type.(*dwarf.PtrType); ok {
if _, ok := ptr.Type.(*dwarf.VoidType); ok {
return true
}
}
return false
}
// jniTypes maps from JNI types that we want to be uintptrs, to the underlying type to which
// they are mapped. The base "jobject" maps to the empty string.
var jniTypes = map[string]string{
......
// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"go/ast"
)
func init() {
register(eglFix)
}
var eglFix = fix{
name: "egl",
date: "2018-12-15",
f: eglfix,
desc: `Fixes initializers of EGLDisplay`,
disabled: false,
}
// Old state:
// type EGLDisplay unsafe.Pointer
// New state:
// type EGLDisplay uintptr
// This fix finds nils initializing these types and replaces the nils with 0s.
func eglfix(f *ast.File) bool {
return typefix(f, func(s string) bool {
return s == "C.EGLDisplay"
})
}
// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
func init() {
addTestCases(eglTests, eglfix)
}
var eglTests = []testCase{
{
Name: "egl.localVariable",
In: `package main
import "C"
func f() {
var x C.EGLDisplay = nil
x = nil
x, x = nil, nil
}
`,
Out: `package main
import "C"
func f() {
var x C.EGLDisplay = 0
x = 0
x, x = 0, 0
}
`,
},
{
Name: "egl.globalVariable",
In: `package main
import "C"
var x C.EGLDisplay = nil
func f() {
x = nil
}
`,
Out: `package main
import "C"
var x C.EGLDisplay = 0
func f() {
x = 0
}
`,
},
{
Name: "egl.EqualArgument",
In: `package main
import "C"
var x C.EGLDisplay
var y = x == nil
var z = x != nil
`,
Out: `package main
import "C"
var x C.EGLDisplay
var y = x == 0
var z = x != 0
`,
},
{
Name: "egl.StructField",
In: `package main
import "C"
type T struct {
x C.EGLDisplay
}
var t = T{x: nil}
`,
Out: `package main
import "C"
type T struct {
x C.EGLDisplay
}
var t = T{x: 0}
`,
},
{
Name: "egl.FunctionArgument",
In: `package main
import "C"
func f(x C.EGLDisplay) {
}
func g() {
f(nil)
}
`,
Out: `package main
import "C"
func f(x C.EGLDisplay) {
}
func g() {
f(0)
}
`,
},
{
Name: "egl.ArrayElement",
In: `package main
import "C"
var x = [3]C.EGLDisplay{nil, nil, nil}
`,
Out: `package main
import "C"
var x = [3]C.EGLDisplay{0, 0, 0}
`,
},
{
Name: "egl.SliceElement",
In: `package main
import "C"
var x = []C.EGLDisplay{nil, nil, nil}
`,
Out: `package main
import "C"
var x = []C.EGLDisplay{0, 0, 0}
`,
},
{
Name: "egl.MapKey",
In: `package main
import "C"
var x = map[C.EGLDisplay]int{nil: 0}
`,
Out: `package main
import "C"
var x = map[C.EGLDisplay]int{0: 0}
`,
},
{
Name: "egl.MapValue",
In: `package main
import "C"
var x = map[int]C.EGLDisplay{0: nil}
`,
Out: `package main
import "C"
var x = map[int]C.EGLDisplay{0: 0}
`,
},
}
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