Commit e00e6563 authored by Sebastien Binet's avatar Sebastien Binet Committed by Keith Randall

reflect: use arrayAt consistently

This change refactors reflect.Value to consistently use arrayAt when an element
of an array of bytes is indexed.

This effectively replaces:
 arr := unsafe.Pointer(...)
 arri := unsafe.Pointer(uintptr(arr) + uintptr(i)*elementSize)

with:
 arr := unsafe.Pointer(...)
 arri := arrayAt(arr, i, elementSize)

Change-Id: I53ffd0d6de693b43d5c10c0aa4cd6d4f5e95a1e3
Reviewed-on: https://go-review.googlesource.com/9183Reviewed-by: 's avatarIan Lance Taylor <iant@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: 's avatarKeith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
parent 873483c6
......@@ -848,7 +848,7 @@ func (v Value) Index(i int) Value {
}
tt := (*sliceType)(unsafe.Pointer(v.typ))
typ := tt.elem
val := unsafe.Pointer(uintptr(s.Data) + uintptr(i)*typ.size)
val := arrayAt(s.Data, i, typ.size)
fl := flagAddr | flagIndir | v.flag&flagRO | flag(typ.Kind())
return Value{typ, val, fl}
......@@ -857,7 +857,7 @@ func (v Value) Index(i int) Value {
if uint(i) >= uint(s.Len) {
panic("reflect: string index out of range")
}
p := unsafe.Pointer(uintptr(s.Data) + uintptr(i))
p := arrayAt(s.Data, i, 1)
fl := v.flag&flagRO | flag(Uint8) | flagIndir
return Value{uint8Type, p, fl}
}
......@@ -1540,7 +1540,7 @@ func (v Value) Slice(i, j int) Value {
if i < 0 || j < i || j > s.Len {
panic("reflect.Value.Slice: string slice index out of bounds")
}
t := stringHeader{unsafe.Pointer(uintptr(s.Data) + uintptr(i)), j - i}
t := stringHeader{arrayAt(s.Data, i, 1), j - i}
return Value{v.typ, unsafe.Pointer(&t), v.flag}
}
......@@ -1556,7 +1556,7 @@ func (v Value) Slice(i, j int) Value {
s.Len = j - i
s.Cap = cap - i
if cap-i > 0 {
s.Data = unsafe.Pointer(uintptr(base) + uintptr(i)*typ.elem.Size())
s.Data = arrayAt(base, i, typ.elem.Size())
} else {
// do not advance pointer, to avoid pointing beyond end of slice
s.Data = base
......@@ -1608,7 +1608,7 @@ func (v Value) Slice3(i, j, k int) Value {
s.Len = j - i
s.Cap = k - i
if k-i > 0 {
s.Data = unsafe.Pointer(uintptr(base) + uintptr(i)*typ.elem.Size())
s.Data = arrayAt(base, i, typ.elem.Size())
} else {
// do not advance pointer, to avoid pointing beyond end of slice
s.Data = base
......
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