Commit f5de4200 authored by erifan01's avatar erifan01 Committed by Brad Fitzpatrick

cmd/asm: add arm64 instructions for math optimization

Add arm64 HW instructions FMADDD, FMADDS, FMSUBD, FMSUBS, FNMADDD, FNMADDS,
FNMSUBD, FNMSUBS, VFMLA, VFMLS, VMOV (element) for math optimization.

Add check on register element index and test cases.

Change-Id: Ice07c50b1a02d488ad2cde2a4e8aea93f3e3afff
Reviewed-on: https://go-review.googlesource.com/90876Reviewed-by: 's avatarCherry Zhang <cherryyz@google.com>
parent c18ff184
......@@ -178,18 +178,39 @@ func ARM64RegisterExtension(a *obj.Addr, ext string, reg, num int16, isAmount, i
a.Reg = arm64.REG_SXTX + (reg & 31) + int16(num<<5)
a.Offset = int64(((rm & 31) << 16) | (7 << 13) | (uint32(num) << 10))
case "B8":
if isIndex {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_8B & 15) << 5)
case "B16":
if isIndex {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_16B & 15) << 5)
case "H4":
if isIndex {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_4H & 15) << 5)
case "H8":
if isIndex {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_8H & 15) << 5)
case "S2":
if isIndex {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_2S & 15) << 5)
case "S4":
if isIndex {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_4S & 15) << 5)
case "D2":
if isIndex {
return errors.New("invalid register extension")
}
a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_2D & 15) << 5)
case "B":
if !isIndex {
......
......@@ -68,6 +68,12 @@ TEXT foo(SB), DUPOK|NOSPLIT, $-8
VADD V1, V3, V3 // 6384e15e
VSUB V12, V30, V30 // de87ec7e
VSUB V12, V20, V30 // 9e86ec7e
VFMLA V1.D2, V12.D2, V1.D2 // 81cd614e
VFMLA V1.S2, V12.S2, V1.S2 // 81cd210e
VFMLA V1.S4, V12.S4, V1.S4 // 81cd214e
VFMLS V1.D2, V12.D2, V1.D2 // 81cde14e
VFMLS V1.S2, V12.S2, V1.S2 // 81cda10e
VFMLS V1.S4, V12.S4, V1.S4 // 81cda14e
// LTYPE1 imsr ',' spreg ','
// {
......@@ -204,16 +210,20 @@ TEXT foo(SB), DUPOK|NOSPLIT, $-8
// outcode($1, &$2, NREG, &$4);
// }
MOVK $1, R1
VMOV V8.S[1], R1 // 013d0c0e
VMOV V0.D[0], R11 // 0b3c084e
VMOV V0.D[1], R11 // 0b3c184e
VMOV R20, V1.S[0] // 811e044e
VMOV R1, V9.H4 // 290c020e
VMOV R22, V11.D2 // cb0e084e
VMOV V2.B16, V4.B16 // 441ca24e
VMOV V20.S[0], V20 // 9406045e
VREV32 V5.B16, V5.B16 // a508206e
VDUP V19.S[0], V17.S4 // 7106044e
VMOV V8.S[1], R1 // 013d0c0e
VMOV V0.D[0], R11 // 0b3c084e
VMOV V0.D[1], R11 // 0b3c184e
VMOV R20, V1.S[0] // 811e044e
VMOV R1, V9.H4 // 290c020e
VMOV R22, V11.D2 // cb0e084e
VMOV V2.B16, V4.B16 // 441ca24e
VMOV V20.S[0], V20 // 9406045e
VMOV V12.D[0], V12.D[1] // 8c05186e
VMOV V10.S[0], V12.S[1] // 4c050c6e
VMOV V9.H[0], V12.H[1] // 2c05066e
VMOV V8.B[0], V12.B[1] // 0c05036e
VREV32 V5.B16, V5.B16 // a508206e
VDUP V19.S[0], V17.S4 // 7106044e
//
// B/BL
//
......@@ -367,6 +377,15 @@ again:
// }
// MADD R1, R2, R3, R4
FMADDS F1, F3, F2, F4 // 440c011f
FMADDD F4, F5, F4, F4 // 8414441f
FMSUBS F13, F21, F13, F19 // b3d50d1f
FMSUBD F11, F7, F15, F31 // ff9d4b1f
FNMADDS F1, F3, F2, F4 // 440c211f
FNMADDD F1, F3, F2, F4 // 440c611f
FNMSUBS F1, F3, F2, F4 // 448c211f
FNMSUBD F1, F3, F2, F4 // 448c611f
// DMB, HINT
//
// LDMB imm
......
......@@ -3,13 +3,51 @@
// license that can be found in the LICENSE file.
TEXT errors(SB),$0
MOVD.P 300(R2), R3 // ERROR "offset out of range [-255,254]"
MOVD.P R3, 344(R2) // ERROR "offset out of range [-255,254]"
VLD1 (R8)(R13), [V2.B16] // ERROR "illegal combination"
VLD1 8(R9), [V2.B16] // ERROR "illegal combination"
VST1 [V1.B16], (R8)(R13) // ERROR "illegal combination"
VST1 [V1.B16], 9(R2) // ERROR "illegal combination"
VLD1 8(R8)(R13), [V2.B16] // ERROR "illegal combination"
ADD R1.UXTB<<5, R2, R3 // ERROR "shift amount out of range 0 to 4"
ADDS R1.UXTX<<7, R2, R3 // ERROR "shift amount out of range 0 to 4"
MOVD.P 300(R2), R3 // ERROR "offset out of range [-255,254]"
MOVD.P R3, 344(R2) // ERROR "offset out of range [-255,254]"
VLD1 (R8)(R13), [V2.B16] // ERROR "illegal combination"
VLD1 8(R9), [V2.B16] // ERROR "illegal combination"
VST1 [V1.B16], (R8)(R13) // ERROR "illegal combination"
VST1 [V1.B16], 9(R2) // ERROR "illegal combination"
VLD1 8(R8)(R13), [V2.B16] // ERROR "illegal combination"
ADD R1.UXTB<<5, R2, R3 // ERROR "shift amount out of range 0 to 4"
ADDS R1.UXTX<<7, R2, R3 // ERROR "shift amount out of range 0 to 4"
VMOV V8.D[2], V12.D[1] // ERROR "register element index out of range 0 to 1"
VMOV V8.S[4], V12.S[1] // ERROR "register element index out of range 0 to 3"
VMOV V8.H[8], V12.H[1] // ERROR "register element index out of range 0 to 7"
VMOV V8.B[16], V12.B[1] // ERROR "register element index out of range 0 to 15"
VMOV V8.D[0], V12.S[1] // ERROR "operand mismatch"
VMOV V8.D[0], V12.H[1] // ERROR "operand mismatch"
VMOV V8.D[0], V12.B[1] // ERROR "operand mismatch"
VMOV V8.S[0], V12.H[1] // ERROR "operand mismatch"
VMOV V8.S[0], V12.B[1] // ERROR "operand mismatch"
VMOV V8.H[0], V12.B[1] // ERROR "operand mismatch"
VMOV V8.B[16], R3 // ERROR "register element index out of range 0 to 15"
VMOV V8.H[9], R3 // ERROR "register element index out of range 0 to 7"
VMOV V8.S[4], R3 // ERROR "register element index out of range 0 to 3"
VMOV V8.D[2], R3 // ERROR "register element index out of range 0 to 1"
VDUP V8.B[16], R3.B16 // ERROR "register element index out of range 0 to 15"
VDUP V8.B[17], R3.B8 // ERROR "register element index out of range 0 to 15"
VDUP V8.H[9], R3.H4 // ERROR "register element index out of range 0 to 7"
VDUP V8.H[9], R3.H8 // ERROR "register element index out of range 0 to 7"
VDUP V8.S[4], R3.S2 // ERROR "register element index out of range 0 to 3"
VDUP V8.S[4], R3.S4 // ERROR "register element index out of range 0 to 3"
VDUP V8.D[2], R3.D2 // ERROR "register element index out of range 0 to 1"
VFMLA V1.D2, V12.D2, V3.S2 // ERROR "operand mismatch"
VFMLA V1.S2, V12.S2, V3.D2 // ERROR "operand mismatch"
VFMLA V1.S4, V12.S2, V3.D2 // ERROR "operand mismatch"
VFMLA V1.H4, V12.H4, V3.D2 // ERROR "operand mismatch"
VFMLS V1.S2, V12.S2, V3.S4 // ERROR "operand mismatch"
VFMLS V1.S2, V12.D2, V3.S4 // ERROR "operand mismatch"
VFMLS V1.S2, V12.S4, V3.D2 // ERROR "operand mismatch"
VFMLA V1.B8, V12.B8, V3.B8 // ERROR "invalid arrangement"
VFMLA V1.B16, V12.B16, V3.B16 // ERROR "invalid arrangement"
VFMLA V1.H4, V12.H4, V3.H4 // ERROR "invalid arrangement"
VFMLA V1.H8, V12.H8, V3.H8 // ERROR "invalid arrangement"
VFMLA V1.H4, V12.H4, V3.H4 // ERROR "invalid arrangement"
VFMLS V1.B8, V12.B8, V3.B8 // ERROR "invalid arrangement"
VFMLS V1.B16, V12.B16, V3.B16 // ERROR "invalid arrangement"
VFMLS V1.H4, V12.H4, V3.H4 // ERROR "invalid arrangement"
VFMLS V1.H8, V12.H8, V3.H8 // ERROR "invalid arrangement"
VFMLS V1.H4, V12.H4, V3.H4 // ERROR "invalid arrangement"
RET
......@@ -766,6 +766,8 @@ const (
AVMOVI
AVUADDLV
AVSUB
AVFMLA
AVFMLS
ALAST
AB = obj.AJMP
ABL = obj.ACALL
......
......@@ -383,5 +383,7 @@ var Anames = []string{
"VMOVI",
"VUADDLV",
"VSUB",
"VFMLA",
"VFMLS",
"LAST",
}
This diff is collapsed.
......@@ -22,6 +22,46 @@ Go Assembly for ARM64 Reference Manual
2. Alphabetical list of float-point instructions
// TODO
FMADDD: 64-bit floating-point fused Multiply-Add
FMADDD <Fm>, <Fa>, <Fn>, <Fd>
Multiplies the values of <Fm> and <Fn>,
adds the product to <Fa>, and writes the result to <Fd>.
FMADDS: 32-bit floating-point fused Multiply-Add
FMADDS <Fm>, <Fa>, <Fn>, <Fd>
Multiplies the values of <Fm> and <Fn>,
adds the product to <Fa>, and writes the result to <Fd>.
FMSUBD: 64-bit floating-point fused Multiply-Subtract
FMSUBD <Fm>, <Fa>, <Fn>, <Fd>
Multiplies the values of <Fm> and <Fn>, negates the product,
adds the product to <Fa>, and writes the result to <Fd>.
FMSUBS: 32-bit floating-point fused Multiply-Subtract
FMSUBS <Fm>, <Fa>, <Fn>, <Fd>
Multiplies the values of <Fm> and <Fn>, negates the product,
adds the product to <Fa>, and writes the result to <Fd>.
FNMADDD: 64-bit floating-point negated fused Multiply-Add
FNMADDD <Fm>, <Fa>, <Fn>, <Fd>
Multiplies the values of <Fm> and <Fn>, negates the product,
subtracts the value of <Fa>, and writes the result to <Fd>.
FNMADDS: 32-bit floating-point negated fused Multiply-Add
FNMADDS <Fm>, <Fa>, <Fn>, <Fd>
Multiplies the values of <Fm> and <Fn>, negates the product,
subtracts the value of <Fa>, and writes the result to <Fd>.
FNMSUBD: 64-bit floating-point negated fused Multiply-Subtract
FNMSUBD <Fm>, <Fa>, <Fn>, <Fd>
Multiplies the values of <Fm> and <Fn>,
subtracts the value of <Fa>, and writes the result to <Fd>.
FNMSUBS: 32-bit floating-point negated fused Multiply-Subtract
FNMSUBS <Fm>, <Fa>, <Fn>, <Fd>
Multiplies the values of <Fm> and <Fn>,
subtracts the value of <Fa>, and writes the result to <Fd>.
3. Alphabetical list of SIMD instructions
VADD: Add (scalar)
VADD <Vm>, <Vn>, <Vd>
......@@ -65,6 +105,16 @@ Go Assembly for ARM64 Reference Manual
<T> Is an arrangement specifier and can have the following values:
B8, B16
VFMLA: Floating-point fused Multiply-Add to accumulator (vector)
VFMLA <Vm>.<T>, <Vn>.<T>, <Vd>.<T>
<T> Is an arrangement specifier and can have the following values:
S2, S4, D2
VFMLS: Floating-point fused Multiply-Subtract from accumulator (vector)
VFMLS <Vm>.<T>, <Vn>.<T>, <Vd>.<T>
<T> Is an arrangement specifier and can have the following values:
S2, S4, D2
VLD1: Load multiple single-element structures
VLD1 (Rn), [<Vt>.<T>, <Vt2>.<T> ...] // no offset
VLD1.P imm(Rn), [<Vt>.<T>, <Vt2>.<T> ...] // immediate offset variant
......@@ -96,6 +146,10 @@ Go Assembly for ARM64 Reference Manual
<T> Is an element size specifier and can have the following values:
B, H, S, D
VMOV <Vn>.<T>[index], <Vd>.<T>[index] // Move vector element to another vector element.
<T> Is an element size specifier and can have the following values:
B, H, S, D
VMOVI: Move Immediate (vector).
VMOVI $imm8, <Vd>.<T>
<T> is an arrangement specifier and can have the following values:
......
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