• Kirill Smelkov's avatar
    cmd/compile/internal/ssa: combine 2 byte loads + shifts into word load + rolw 8 on AMD64 · 4477fd09
    Kirill Smelkov authored
    ... and same for stores. This does for binary.BigEndian.Uint16() what
    was already done for Uint32 and Uint64 with BSWAP in 10f75748 (CL 32222).
    
    Here is how generated code changes e.g. for the following function
    (omitting saying the same prologue/epilogue):
    
    	func get16(b [2]byte) uint16 {
    		return binary.BigEndian.Uint16(b[:])
    	}
    
    "".get16 t=1 size=21 args=0x10 locals=0x0
    
    	// before
            0x0000 00000 (x.go:15)  MOVBLZX "".b+9(FP), AX
            0x0005 00005 (x.go:15)  MOVBLZX "".b+8(FP), CX
            0x000a 00010 (x.go:15)  SHLL    $8, CX
            0x000d 00013 (x.go:15)  ORL     CX, AX
    
    	// after
    	0x0000 00000 (x.go:15)	MOVWLZX	"".b+8(FP), AX
    	0x0005 00005 (x.go:15)	ROLW	$8, AX
    
    encoding/binary is speedup overall a bit:
    
    name                    old time/op    new time/op    delta
    ReadSlice1000Int32s-4     4.83µs ± 0%    4.83µs ± 0%     ~     (p=0.206 n=4+5)
    ReadStruct-4              1.29µs ± 2%    1.28µs ± 1%   -1.27%  (p=0.032 n=4+5)
    ReadInts-4                 384ns ± 1%     385ns ± 1%     ~     (p=0.968 n=4+5)
    WriteInts-4                534ns ± 3%     526ns ± 0%   -1.54%  (p=0.048 n=4+5)
    WriteSlice1000Int32s-4    5.02µs ± 0%    5.11µs ± 3%     ~     (p=0.175 n=4+5)
    PutUint16-4               0.59ns ± 0%    0.49ns ± 2%  -16.95%  (p=0.016 n=4+5)
    PutUint32-4               0.52ns ± 0%    0.52ns ± 0%     ~     (all equal)
    PutUint64-4               0.53ns ± 0%    0.53ns ± 0%     ~     (all equal)
    PutUvarint32-4            19.9ns ± 0%    19.9ns ± 1%     ~     (p=0.556 n=4+5)
    PutUvarint64-4            54.5ns ± 1%    54.2ns ± 0%     ~     (p=0.333 n=4+5)
    
    name                    old speed      new speed      delta
    ReadSlice1000Int32s-4    829MB/s ± 0%   828MB/s ± 0%     ~     (p=0.190 n=4+5)
    ReadStruct-4            58.0MB/s ± 2%  58.7MB/s ± 1%   +1.30%  (p=0.032 n=4+5)
    ReadInts-4              78.0MB/s ± 1%  77.8MB/s ± 1%     ~     (p=0.968 n=4+5)
    WriteInts-4             56.1MB/s ± 3%  57.0MB/s ± 0%     ~     (p=0.063 n=4+5)
    WriteSlice1000Int32s-4   797MB/s ± 0%   783MB/s ± 3%     ~     (p=0.190 n=4+5)
    PutUint16-4             3.37GB/s ± 0%  4.07GB/s ± 2%  +20.83%  (p=0.016 n=4+5)
    PutUint32-4             7.73GB/s ± 0%  7.72GB/s ± 0%     ~     (p=0.556 n=4+5)
    PutUint64-4             15.1GB/s ± 0%  15.1GB/s ± 0%     ~     (p=0.905 n=4+5)
    PutUvarint32-4           201MB/s ± 0%   201MB/s ± 0%     ~     (p=0.905 n=4+5)
    PutUvarint64-4           147MB/s ± 1%   147MB/s ± 0%     ~     (p=0.286 n=4+5)
    
    ( "a bit" only because most of the time is spent in reflection-like things
      there, not actual bytes decoding. Even for direct PutUint16 benchmark the
      looping adds overhead and lowers visible benefit. For code-generated encoders /
      decoders actual effect is more than 20% )
    
    Adding Uint32 and Uint64 raw benchmarks too for completeness.
    
    NOTE I had to adjust load-combining rule for bswap case to match first 2 bytes
    loads as result of "2-bytes load+shift" -> "loadw + rorw 8" rewrite. Reason is:
    for loads+shift, even e.g. into uint16 var
    
    	var b []byte
    	var v uin16
    	v = uint16(b[1]) | uint16(b[0])<<8
    
    the compiler eventually generates L(ong) shift - SHLLconst [8], probably
    because it is more straightforward / other reasons to work on the whole
    register. This way 2 bytes rewriting rule is using SHLLconst (not SHLWconst) in
    its pattern, and then it always gets matched first, even if 2-byte rule comes
    syntactically after 4-byte rule in AMD64.rules because 4-bytes rule seemingly
    needs more applyRewrite() cycles to trigger. If 2-bytes rule gets matched for
    inner half of
    
    	var b []byte
    	var v uin32
    	v = uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24
    
    and we keep 4-byte load rule unchanged, the result will be MOVW + RORW $8 and
    then series of byte loads and shifts - not one MOVL + BSWAPL.
    
    There is no such problem for stores: there compiler, since it probably knows
    store destination is 2 bytes wide, uses SHRWconst 8 (not SHRLconst 8) and thus
    2-byte store rule is not a subset of rule for 4-byte stores.
    
    Fixes #17151  (int16 was last missing piece there)
    
    Change-Id: Idc03ba965bfce2b94fef456b02ff6742194748f6
    Reviewed-on: https://go-review.googlesource.com/34636Reviewed-by: 's avatarIlya Tocar <ilya.tocar@intel.com>
    Run-TryBot: Ilya Tocar <ilya.tocar@intel.com>
    TryBot-Result: Gobot Gobot <gobot@golang.org>
    4477fd09
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