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Jed Denlea authored
The indexed bitmap of a frame is encoded into a GIF by first LZW compression, and then packaged by a simple block mechanism. Each block of up-to-256 bytes starts with one byte, which indicates the size of the block (0x01-0xff). The sequence of blocks is terminated by a 0x00. While the format supports it, there is no good reason why any particular image should be anything but a sequence of 255-byte blocks with one last block less than 255-bytes. The old blockWriter implementation would not buffer between Write()s, meaning if the lzw Writer needs to flush more than one chunk of data via a Write, multiple short blocks might exist in the middle of a stream. Separate but related, the old implementation also forces lzw.NewWriter to allocate a bufio.Writer because the blockWriter is not an io.ByteWriter itself. But, even though it doesn't effectively buffer data between Writes, it does make extra copies of sub-blocks during the course of writing them to the GIF's writer. Now, the blockWriter shall continue to use the encoder's [256]byte buf, but use it to effectively buffer a series of WriteByte calls from the lzw Writer. Once a WriteByte fills the buffer, the staged block is Write()n to the underlying GIF writer. After the lzw Writer is Closed, the blockWriter should also be closed, which will flush any remaining block along with the block terminator. BenchmarkEncode indicates slight improvements: name old time/op new time/op delta Encode-8 7.71ms ± 0% 7.38ms ± 0% -4.27% (p=0.008 n=5+5) name old speed new speed delta Encode-8 159MB/s ± 0% 167MB/s ± 0% +4.46% (p=0.008 n=5+5) name old alloc/op new alloc/op delta Encode-8 84.1kB ± 0% 80.0kB ± 0% -4.94% (p=0.008 n=5+5) name old allocs/op new allocs/op delta Encode-8 9.00 ± 0% 7.00 ± 0% -22.22% (p=0.008 n=5+5) Change-Id: I9eb9367d41d7c3d4d7f0adc9b720fc24fb50006a Reviewed-on: https://go-review.googlesource.com/68351Reviewed-by: Nigel Tao <nigeltao@golang.org>
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