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Marcel van Lohuizen authored
Ranging over string is much slower than using DecodeRuneInString. See golang.org/issue/13162. Replacing ranging over a string with the implementation of the Bytes counterpart results in the following performance improvements: RuneCountInStringTenASCIIChars-8 43.0ns ± 1% 16.4ns ± 2% -61.80% (p=0.000 n=7+8) RuneCountInStringTenJapaneseChars-8 161ns ± 2% 154ns ± 2% -4.58% (p=0.000 n=8+8) ValidStringTenASCIIChars-8 52.2ns ± 1% 13.2ns ± 1% -74.62% (p=0.001 n=7+7) ValidStringTenJapaneseChars-8 173ns ± 2% 153ns ± 2% -11.78% (p=0.000 n=7+8) Update golang/go#13162 Change-Id: Ifc40a6a94bb3317f1f2d929d310bd2694645e9f6 Reviewed-on: https://go-review.googlesource.com/16695Reviewed-by: Russ Cox <rsc@golang.org>
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utf16 | ||
utf8 | ||
casetables.go | ||
digit.go | ||
digit_test.go | ||
graphic.go | ||
graphic_test.go | ||
letter.go | ||
letter_test.go | ||
maketables.go | ||
script_test.go | ||
tables.go |